Do I buy Devil May Cry 4 or Lost Odyssey?

HeartlessNinny

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Prolly gonna go with DMC 4... But I have to admit, playing an old-school JRPG with an engaging story (or so I hear) sounds pretty tempting too.

Descisions, descisions.
 

tsukaesugi

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I dunno Mr. Ninny, I'm biased towards recommending DMC4 cause I'm a fan of the series.

I don't have Lost Odyssey so the only comment I can make about it is that if it's anything like Blue Dragon, it's gonna be hella long.

In comparison DMC4 is hella short, if you don't bother maxing out your character or going for all the secret missions and achievements.

Depends on what you're into I guess. If you enjoy playing the same game for a week or longer Lost Odyssey might be better, 'cause you can rent DMC4 and whip through it in a weekend.

hanafuda said:
dmc4 is a waste

I certainly wouldn't say it's a waste. It's certainly no stellar effort on the part of Capcom, but it's no write-off either. I was underwhelmed by the demo, but the game redeemed itself. I've been enjoying the boss fights and the RPG-like levelling up of all the character skills and weapons. I don't even mind playing through the levels again as Dante.

The only thing I don't like about the game is the ridiculously cheesy song that plays everytime you face off against an enemy. It's the same damn song every time, so you're forced to listen to it five or six times per level. I like the rest of the soundtrack, but it got to the point where I had to turn the BGM off just 'cause that song was driving me wizkiddy.
 

tsukaesugi

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The time has come and so have I
I'll laugh last cause you came to die
The damage done, the pain subsides
And I can see the fear clear when I look in your eye!

I'll never kneel and I'll never rest
You can tear my heart from my chest
I'll make you see what I do best
And I'll succeed as you breathe your very last breath!

Now I know how the angel fell
I know the tale and I know it too well
I'll make you wish you had a soul to sell
When I strike you down and send you straight to hell!

My army comes from deep within
Beneath my soul, beneath my skin
As you are ending, I'm about to begin
My strength is pain and I will never give in!

I tell you now I'm the one to survive
You'll never break my faith or my stride
I'll have you choke on your own demise
I make the angel scream and the devil cry!

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
 

kernow

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that song sucks, I'm sick to death of it, and I only played through once.

I can't imagine having much fun trying to S rank bosses and level up the character either :(
 

hanafuda

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tsukaesugi said:
I certainly wouldn't say it's a waste. It's certainly no stellar effort on the part of Capcom, but it's no write-off either. I was underwhelmed by the demo, but the game redeemed itself. I've been enjoying the boss fights and the RPG-like levelling up of all the character skills and weapons. I don't even mind playing through the levels again as Dante.

The only thing I don't like about the game is the ridiculously cheesy song that plays everytime you face off against an enemy. It's the same damn song every time, so you're forced to listen to it five or six times per level. I like the rest of the soundtrack, but it got to the point where I had to turn the BGM off just 'cause that song was driving me wizkiddy.

The core gameplay is fine, even very good in some places during the first half, but that's when you come to realise that there is only half a game here, and fighting the same bosses like three times just takes the piss.

I agree on the music too. Much of the BGM has a vibe going back to DMC1, but is totally forgettable at the same time. Unfortunately, the 'fight' track is liable to cause permanent brain damage with prolonged play.

Capcom should be ashamed considering how long this was in development. I've lost any faith that Resident Evil 5 is going to surpass 4.

Still, that 2D style Bionic Commando remake looks fun, although that isn't really Capcom anyway...
 

Lastblade

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DMC4 is alright. I never finished any of the previous 3, but this is a prettier version of the game. But it feels kinda meh. Not bad, not great. Average it is.
 

jro

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Lost Odyssey, no contest. Far more engaging.
 

HeartlessNinny

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I wish I read this thread before I went and bought DMC4... I've had it for a couple days now. First, let me qualify: I'm a pretty big DMC fan. I thought 3 was nothing less than sublime.

4? Well, if I want to be charitable with it, I'd say it's fucking garbage. Oh, shall I count the ways? First, Nero is just boring, especailly compared to Dante. I haven't gotten to play as Dante yet, and I'm already more than five hours into the game. Bleh.

Second, I think the boss battles suck a fucking fart out of my asshole. Unlike the previous installations in the series, I think that there are a ton of cheap attacks that seem to hit me no matter what I do. I'm at the part where you have to fight Dante, and he just dodges every fucking attack there is, then just hits you. I must have tried to beat him for half an hour, and I barely managed to take off one of his bars. Now, I'm no DMC pro, but I don't suck either. I managed to get to Virgil on Dante Must Die mode in 3, so I'm not completely worthless at this game... So come on.

Third, the regular enemies are pretty stupid too, particularly the enemies that hit you when you dodge, jump, roll, counterattack, etc. They either die like chumps or get in tons of cheap attacks. There's no balance to them at all, it's really pretty pitiful.

Fourth, the puzzles/platforming parts are truly awful. I just did the room where you slow down time and jump up a column of spinning blades... I had to fight the camera as much as the obstacle. Joy.

Fifth, why the fuck does Nero only get two weapons plus the Devil Bringer? Half the fun of DMC is the myriad of weapons you get to select from and switch between on the fly. Why they would abandon that for a worthless pistol and a stupid fuel-injected sword is beyond me. It's like when they replaced Snake with Raiden... Ugh.

Finally, so far, the story is pretty worthless too. I thought 3 was really compelling, and the rivalry between Dante and Virgil was pretty interesting (to say nothing of the badass cutscenes with the both of 'em). But this time round, we get a crappier version of Dante pining for his kidnapped girlfriend, fighting an evil church? Yeah, never seen that story before. It's so original.

All in all, I can't remember the last time I was so disappointed with a game. My expectations weren't really through the roof or anything, I just wanted something that would serve the series well and do its job of providing engaging gameplay. What I got was a crappy retread with a busted difficulty curve, a forgettable story, and boring combat. What a joke.

Honestly, I hate it so much, I think I'm just going to trade it in tomorrow and get Lost Odyssey before I even finish it, and I save that dubious honour for only the worst games. I think it's that much of a letdown.
 

hanafuda

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HeartlessNinny said:
I wish I read this thread before I went and bought DMC4... I've had it for a couple days now. First, let me qualify: I'm a pretty big DMC fan. I thought 3 was nothing less than sublime.

4? Well, if I want to be charitable with it, I'd say it's fucking garbage. Oh, shall I count the ways? First, Nero is just boring, especailly compared to Dante. I haven't gotten to play as Dante yet, and I'm already more than five hours into the game. Bleh.

Second, I think the boss battles suck a fucking fart out of my asshole. Unlike the previous installations in the series, I think that there are a ton of cheap attacks that seem to hit me no matter what I do. I'm at the part where you have to fight Dante, and he just dodges every fucking attack there is, then just hits you. I must have tried to beat him for half an hour, and I barely managed to take off one of his bars. Now, I'm no DMC pro, but I don't suck either. I managed to get to Virgil on Dante Must Die mode in 3, so I'm not completely worthless at this game... So come on.

Third, the regular enemies are pretty stupid too, particularly the enemies that hit you when you dodge, jump, roll, counterattack, etc. They either die like chumps or get in tons of cheap attacks. There's no balance to them at all, it's really pretty pitiful.

Fourth, the puzzles/platforming parts are truly awful. I just did the room where you slow down time and jump up a column of spinning blades... I had to fight the camera as much as the obstacle. Joy.

Fifth, why the fuck does Nero only get two weapons plus the Devil Bringer? Half the fun of DMC is the myriad of weapons you get to select from and switch between on the fly. Why they would abandon that for a worthless pistol and a stupid fuel-injected sword is beyond me. It's like when they replaced Snake with Raiden... Ugh.

Finally, so far, the story is pretty worthless too. I thought 3 was really compelling, and the rivalry between Dante and Virgil was pretty interesting (to say nothing of the badass cutscenes with the both of 'em). But this time round, we get a crappier version of Dante pining for his kidnapped girlfriend, fighting an evil church? Yeah, never seen that story before. It's so original.

All in all, I can't remember the last time I was so disappointed with a game. My expectations weren't really through the roof or anything, I just wanted something that would serve the series well and do its job of providing engaging gameplay. What I got was a crappy retread with a busted difficulty curve, a forgettable story, and boring combat. What a joke.

Honestly, I hate it so much, I think I'm just going to trade it in tomorrow and get Lost Odyssey before I even finish it, and I save that dubious honour for only the worst games. I think it's that much of a letdown.

Bear in mind that if you havent got Dante yet you are still playing the BETTER part of the game.

It is all downhill from there...
 

Korigama

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HeartlessNinny said:
I wish I read this thread before I went and bought DMC4... I've had it for a couple days now. First, let me qualify: I'm a pretty big DMC fan. I thought 3 was nothing less than sublime.

4? Well, if I want to be charitable with it, I'd say it's fucking garbage. Oh, shall I count the ways? First, Nero is just boring, especailly compared to Dante. I haven't gotten to play as Dante yet, and I'm already more than five hours into the game. Bleh.

Mission 12, then you get your chance.

Second, I think the boss battles suck a fucking fart out of my asshole. Unlike the previous installations in the series, I think that there are a ton of cheap attacks that seem to hit me no matter what I do. I'm at the part where you have to fight Dante, and he just dodges every fucking attack there is, then just hits you. I must have tried to beat him for half an hour, and I barely managed to take off one of his bars. Now, I'm no DMC pro, but I don't suck either. I managed to get to Virgil on Dante Must Die mode in 3, so I'm not completely worthless at this game... So come on.

Third, the regular enemies are pretty stupid too, particularly the enemies that hit you when you dodge, jump, roll, counterattack, etc. They either die like chumps or get in tons of cheap attacks. There's no balance to them at all, it's really pretty pitiful.

The enemies in DMC4 are infinitely better than the garbage they tried to pass off in 3. While DMC enemy design still has yet to surpass DMC1's, they're considerably improved. As it is, Cutlass (the retarded sharks) are the worst ones in 4.

Needless to say, they're much more balanced than the senseless trash DMC3 threw at you (I can name more unbalanced, irritating, or otherwise unnecessary enemies in 3 alone than 1, 2, and 4 combined).

That, and Dante's AI is an exception, which can be easily exploited anyway.

http://www.youtube.com/watch?v=oEty5qC8BXo

Fourth, the puzzles/platforming parts are truly awful. I just did the room where you slow down time and jump up a column of spinning blades... I had to fight the camera as much as the obstacle. Joy.

No one plays DMC for puzzles...really, that's all I can even be bother to say about this. As for the camera, it can be as much of a problem as it ever was (it wasn't any better in 3 as it is).

Fifth, why the fuck does Nero only get two weapons plus the Devil Bringer? Half the fun of DMC is the myriad of weapons you get to select from and switch between on the fly. Why they would abandon that for a worthless pistol and a stupid fuel-injected sword is beyond me. It's like when they replaced Snake with Raiden... Ugh.

Charged Shot 3 (pretty much daring you to get this and still call it worthless here), EX-Act, Max-Act. You'll have much more fun with Blue Rose and Exceed with these in mind. Learning when and how to use the Devil Bringer helps, too.

Finally, so far, the story is pretty worthless too. I thought 3 was really compelling, and the rivalry between Dante and Virgil was pretty interesting (to say nothing of the badass cutscenes with the both of 'em). But this time round, we get a crappier version of Dante pining for his kidnapped girlfriend, fighting an evil church? Yeah, never seen that story before. It's so original.

Seeing as I don't feel like going on about how much people oversell DMC3's story as being so much greater than it actually was (and they do...sibling rivalry isn't original, either), I won't bother debating whatever merits the plot in 4 might or might not have (much too subjective, especially when I actually agree they could have done better even though I actually liked it).

All in all, I can't remember the last time I was so disappointed with a game. My expectations weren't really through the roof or anything, I just wanted something that would serve the series well and do its job of providing engaging gameplay. What I got was a crappy retread with a busted difficulty curve, a forgettable story, and boring combat. What a joke.

Honestly, I hate it so much, I think I'm just going to trade it in tomorrow and get Lost Odyssey before I even finish it, and I save that dubious honour for only the worst games. I think it's that much of a letdown.

Learn how to play it first (I'm convinced you don't know how with Nero, at least), then try it on Son of Sparda. As it is, Devil Hunter is rather easy (unless you're playing on Human, which is a bigger joke from a difficulty standpoint). Personally, as much as I enjoyed DMC3 at first, I'm far too burnt out on its gameplay to bother going back to it (there's not much of a point to such an intricate combat system if pathetic enemies and retarded level design make it no fun to actually play).

If still not pleased after taking the time to learn the fundamentals of DMC4, feel free to get Lost Odyssey instead...either way, it's nowhere near as abyssmal as you're convinced it is.
 

HeartlessNinny

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Korigama said:
Mission 12, then you get your chance.


The enemies in DMC4 are infinitely better than the garbage they tried to pass off in 3. While DMC enemy design still has yet to surpass DMC1's, they're considerably improved. As it is, Cutlass (the retarded sharks) are the worst ones in 4.

I dunno man. I guess maybe cheap isn't the right word, then. But I will say this: I've been playing DMC4 for several hours now, and that means I've killed hordes of these fuckers. And I haven't really found it fun, at all. Kinda okay at best.

Korigama said:
Needless to say, they're much more balanced than the senseless trash DMC3 threw at you (I can name more unbalanced, irritating, or otherwise unnecessary enemies in 3 alone than 1, 2, and 4 combined).

If you say so...

Korigama said:
That, and Dante's AI is an exception, which can be easily exploited anyway.

http://www.youtube.com/watch?v=oEty5qC8BXo

This helps make my point. I haven't watched it yet, but bosses that require you to expoit the AI... That's just piss-poor, right there. The Dante fight is retarded, straight up. I shouldn't have to look up an exploit online in order to beat him. It should be a fun and engaging fight, not an exercise in internet research.

Korigama said:
No one plays DMC for puzzles...really, that's all I can even be bother to say about this. As for the camera, it can be as much of a problem as it ever was (it wasn't any better in 3 as it is).

All the more reason not to put in stupid puzzles then. Also note I said platforming as well. This game has several places where you have to use the Devil Bringer to jump around like a shitty grapple beam, like the room with the spikes on the ceiling. All the places you had to do this sort of thing were just bullshit, and frustrating as hell.


Korigama said:
Charged Shot 3 (pretty much daring you to get this and still call it worthless here), EX-Act, Max-Act. You'll have much more fun with Blue Rose and Exceed with these in mind. Learning when and how to use the Devil Bringer helps, too.

Call me daring then, I hate using stupid charge gun attacks as my primary source or ranged damage. It disrupts my momentum. It's just dreary, really. Compared to Dante's guns, the Blue Rose is a real piece of shit, plain and simple. And I've got that other shit, and I do know how to use it. Doesn't make it any more fun.

Korigama said:
Seeing as I don't feel like going on about how much people oversell DMC3's story as being so much greater than it actually was (and they do...sibling rivalry isn't original, either), I won't bother debating whatever merits the plot in 4 might or might not have (much too subjective, especially when I actually agree they could have done better even though I actually liked it).

I never said DMC3's story was stellar or anything. I just said it's better than the boring drek that is 4's story. It's hardly a deal-breaker, it's just one more thing that sucks about this game.

Korigama said:
Learn how to play it first (I'm convinced you don't know how with Nero, at least), then try it on Son of Sparda. As it is, Devil Hunter is rather easy (unless you're playing on Human, which is a bigger joke from a difficulty standpoint). Personally, as much as I enjoyed DMC3 at first, I'm far too burnt out on its gameplay to bother going back to it (there's not much of a point to such an intricate combat system if pathetic enemies and retarded level design make it no fun to actually play).

Well you're sure not going to win me over with condescending remarks man. I've played with Nero for a few hours now, and I rack up SS combos with regularity (which still somehow nets me a 'D' in style points at the end of the mission, by the way...). He's just boring, boring, boring! Same shit weapons, lame devil trigger, and as you point out, the Devil Bringer is overpowered. So like I said, I'm hardly what you'd call an expert, but I'm familiar enough with Nero. Dude, he just sucks, straight up. Playing Dante or Virgil in the other games is much more fun to me, pure and simple. I guess some people are going to disagree with me, but in the end, I find playing this game to be a real chore. Why should I take the time to truly master playing it if the game is frustrating and boring? DMC3 was hard, by any measure. But I kept coming back for more because I wanted to master it, and it was fun as hell to play. When I got bored with Dante's weapons, I'd switch to another pairing. Same thing with the styles.
Korigama said:
If still not pleased after taking the time to learn the fundamentals of DMC4, feel free to get Lost Odyssey instead...either way, it's nowhere near as abyssmal as you're convinced it is.

Why should I take the time to truly master playing it if the game is frustrating and boring? DMC3 was hard, by any measure. But I kept coming back for more because I wanted to master it, and it was fun as hell to play. When I got bored with Dante's weapons, I'd switch to another pairing. Same thing with the styles.

Anyway, to be fair, I would hardly call this a bad game. But compared to the previous installments (2 doesn't count), this game is sub-par. And, at the very least, it's over-scored in the reviews I've read. I'd give it a 7 out of ten, at best. Because I'm mad, I'd be tempted to give it a 6.5, but I have to admit a 7 is more fair.

But the 8s and up I've seen it get... Man, I wish I had access to whatever those reviewers are smokin. 'Cause there's no way this game is an 8 in my book, let alone a 9.

I don't expect Lost Odyssey to be a revelation or anything, I just want some solid gameplay. I guess my lofty expectations were what caused me to hate this game so much, but what does that tell you?

And finally, as a parting shot, I cannot fucking understand why Nero is in this game at all. Does anyone think he's better than Dante, whether it's gameplay or attitude we're talking about? And if someone does like Nero better... Well, they're clearly certifiable. That makes me say, why the fuck is Nero there, then? Dante's gameplay was hardly getting stale, there wasn't any need to mix it up. And fuck, if they really did want to mix it up, they should have done better. I'd have been happy if we got to play as Virgil, for example. He was really fun to play as in DMC3:SE, even if he was more limited than Dante. Either way, I'd take him over Nero any day.
 

HeartlessNinny

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hanafuda said:
Bear in mind that if you havent got Dante yet you are still playing the BETTER part of the game.

It is all downhill from there...

If that's the case, then I really do think it's time to turf this piece of shit. I didn't mind playing all of DMC3's bosses over again, because they were... Well, fun. But backtracking through all the same levels again, then fighting a lot of the same bosses again? No thanks. And if playing as Dante in this one isn't any better than Nero (as I've heard), then playing any further will just further sully the good name of DMC in my book.

And one more thing: What's up with the fucking achievements in this game? I kinda figured they wouldnt' be easy to get or anything, but I've got about 40 so far, and that's it. And 20 for beating the whole game on normal mode. Really? Ugh. This one's even worse than VF5 for being a achievement scrooge man. What a fucking gyp.

I never thought I'd say this in a million years, but it looks like I'm going to have to switch my loyalty to God of War and Ninja Gaiden. I thought DMC3 was better than any other game like it last gen, but this time around, it's shaping up to be a distant third, if the other two turn out to be halfway decent. What a shame, I must've played through DMC3 at least four or five times, maybe more. I was looking forward to many hours with this one, and instead I got a shit sandwich. :(
 

Korigama

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HeartlessNinny said:
I dunno man. I guess maybe cheap isn't the right word, then. But I will say this: I've been playing DMC4 for several hours now, and that means I've killed hordes of these fuckers. And I haven't really found it fun, at all. Kinda okay at best.

As always, though, there are enemies that are more fun (and less) to fight than others. Scarecrows die too easily, and Frosts can be annoying without Nero.

If you say so...

I know so. If I were to compose a list of the worst DMC enemies, it would go something like this.

1./Enigma (DMC3; whoever honestly thought these things would be a good idea deserves one of Nero's drop kicks to the face)
2./The Fallen (DMC3; probably the worst flying enemies in the series)
3./Damned Knight (DMC3; the stomping pisses me off more than anything else about them)
4./Soul Eaters (DMC3; completely pointless enemy, BTW)
5./Arachne (DMC3; the little spiders that could actually hurt you by latching onto you unless you shot them all merely added insult to injury)
6./Hell Lust (DMC3; the priority on the uppercut they use on higher difficulties couldn't be more idiotic)
7./Geryon (DMC3; just a lame boss, really)
8./Nobodies (DMC1; simply no fun to fight)
9./Blood Goats (DMC2; I'm not sure what was worse, their lame ass somersault kicks or their fireballs with nothing short of godlike tracking)
10./Cutlass (DMC4; still not too sure how to fight them effectively, to be honest)

Tying this into the next point...

This helps make my point. I haven't watched it yet, but bosses that require you to expoit the AI... That's just piss-poor, right there. The Dante fight is retarded, straight up. I shouldn't have to look up an exploit online in order to beat him. It should be a fun and engaging fight, not an exercise in internet research.

Fortunately, he's the only one as such. In DMC3, playing for rank (especially on DMD) usually boiled down to abusing stupid or boring tactics.

All the more reason not to put in stupid puzzles then. Also note I said platforming as well. This game has several places where you have to use the Devil Bringer to jump around like a shitty grapple beam, like the room with the spikes on the ceiling. All the places you had to do this sort of thing were just bullshit, and frustrating as hell.

Truth is, I wouldn't complain if they ditched puzzles altogether, instead thinking up some other means of balancing the pace between combat and exploration. The spike ceiling puzzle was a problem for me until I found out the idea is to grapple the orbs as quickly as possible to avoid to hitting them (not defending such platforming here, mind you).

Call me daring then, I hate using stupid charge gun attacks as my primary source or ranged damage. It disrupts my momentum. It's just dreary, really. Compared to Dante's guns, the Blue Rose is a real piece of shit, plain and simple. And I've got that other shit, and I do know how to use it. Doesn't make it any more fun.

The main idea is to buffer the charge during combos, usually mixing it in with everything else. It's things like Blitzes you want to use it for at long range (makes taking their shield down much easier). But, if EX-Act/Max-Act still doesn't make the combos any more fun for you, then I guess there's nothing else that can be done about that.

I never said DMC3's story was stellar or anything. I just said it's better than the boring drek that is 4's story. It's hardly a deal-breaker, it's just one more thing that sucks about this game.

I will concede, however, that there was much more action in DMC3 (particularly during cutscenes).

Well you're sure not going to win me over with condescending remarks man. I've played with Nero for a few hours now, and I rack up SS combos with regularity (which still somehow nets me a 'D' in style points at the end of the mission, by the way...). He's just boring, boring, boring! Same shit weapons, lame devil trigger, and as you point out, the Devil Bringer is overpowered. So like I said, I'm hardly what you'd call an expert, but I'm familiar enough with Nero. Dude, he just sucks, straight up. Playing Dante or Virgil in the other games is much more fun to me, pure and simple. I guess some people are going to disagree with me, but in the end, I find playing this game to be a real chore. Why should I take the time to truly master playing it if the game is frustrating and boring? DMC3 was hard, by any measure. But I kept coming back for more because I wanted to master it, and it was fun as hell to play. When I got bored with Dante's weapons, I'd switch to another pairing. Same thing with the styles.

Getting to S/SS/SSS isn't the issue so much as keeping it going is (the higher your rating at the time, the more points rewarded during combos). As long as you earn stylish points with regularity, you shouldn't be scoring anywhere near that low, so I'm not too sure why that's happening (I don't think I've ever gotten lower than a B for end mission stylish points just yet).

His Devil Trigger is quite useful for me (changes Buster properties, adds phantom swords to shots, which can also be fired in the middle of throws, Showdown makes killing Fausts in one go that much easier, activation launches enemies about 90% of the time and has invulnerability frames), but that's me. Personally, as accustomed to playing Dante as I was before, it feels like something's missing after getting used to Nero. More or less, I could say he's the closest thing to applying God Hand conventions to DMC (dodging in time with attacks with Table Hopper, an arm that can grab enemies from afar, and context-specific attacks/counters, only without on-screen prompts in this case).

Why should I take the time to truly master playing it if the game is frustrating and boring? DMC3 was hard, by any measure. But I kept coming back for more because I wanted to master it, and it was fun as hell to play. When I got bored with Dante's weapons, I'd switch to another pairing. Same thing with the styles.

Anyway, to be fair, I would hardly call this a bad game. But compared to the previous installments (2 doesn't count), this game is sub-par. And, at the very least, it's over-scored in the reviews I've read. I'd give it a 7 out of ten, at best. Because I'm mad, I'd be tempted to give it a 6.5, but I have to admit a 7 is more fair.

But the 8s and up I've seen it get... Man, I wish I had access to whatever those reviewers are smokin. 'Cause there's no way this game is an 8 in my book, let alone a 9.

We'll just have to agree to disagree (in spite of its flaws, I'd still view DMC3 as an 8, but DMC4 is a 9 to me).

I don't expect Lost Odyssey to be a revelation or anything, I just want some solid gameplay. I guess my lofty expectations were what caused me to hate this game so much, but what does that tell you?

That depends. Personally, I knew what to expect of DMC4. It could have been even more than it was, but I wasn't expecting much more than another evolution, either.

And finally, as a parting shot, I cannot fucking understand why Nero is in this game at all. Does anyone think he's better than Dante, whether it's gameplay or attitude we're talking about? And if someone does like Nero better... Well, they're clearly certifiable. That makes me say, why the fuck is Nero there, then? Dante's gameplay was hardly getting stale, there wasn't any need to mix it up. And fuck, if they really did want to mix it up, they should have done better. I'd have been happy if we got to play as Virgil, for example. He was really fun to play as in DMC3:SE, even if he was more limited than Dante. Either way, I'd take him over Nero any day.

He was mainly introduced as a means of easing new players into the franchise. As it is, most players have been finding themselves overwhelmed with everything available to Dante when the switch happens (gun, sword, and style switching being the reason for that). Even though I liked playing Vergil as well, overall, I preferred Nero. Between Nero and Dante, they're different yet fun enough to warrant alternating for me.
 
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HeartlessNinny

Heartlessness is a virtue
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Posts
14,664
Korigama said:
As always, though, there are enemies that are more fun (and less) to fight than others. Scarecrows die too easily, and Frosts can be annoying without Nero.



I know so. If I were to compose a list of the worst DMC enemies, it would go something like this.

1./Enigma (DMC3; whoever honestly thought these things would be a good idea deserves one of Nero's drop kicks to the face)
2./The Fallen (DMC3; probably the worst flying enemies in the series)
3./Damned Knight (DMC3; the stomping pisses me off more than anything else about them)
4./Soul Eaters (DMC3; completely pointless enemy, BTW)
5./Arachne (DMC3; the little spiders that could actually hurt you by latching onto you unless you shot them all merely added insult to injury)
6./Hell Lust (DMC3; the priority on the uppercut they use on higher difficulties couldn't be more idiotic)
7./Geryon (DMC3; just a lame boss, really)
8./Nobodies (DMC1; simply no fun to fight)
9./Blood Goats (DMC2; I'm not sure what was worse, their lame ass somersault kicks or their fireballs with nothing short of godlike tracking)
10./Cutlass (DMC4; still not too sure how to fight them effectively, to be honest)

Tying this into the next point...

Hmm. Well, I admit it's been a good long while since I've played 3, but reading your list brought back a lot of fond memories. I guess we both have alternate veiws of these two games, because all the enemies you listed from 3 were fun to fight for me.

Korigama said:
Fortunately, he's the only one as such. In DMC3, playing for rank (especially on DMD) usually boiled down to abusing stupid or boring tactics.

Well I never played DMC3 for rank, I just wanted to beat it on every difficulty. Like I said, I got real close. I guess I may haven able to take Virgil down on DMD mode if I stuck to it, but I got distracted and never really came back to it. Anyway. I don't think it's an exaggeration to say that the fight with Dante should have been a highlight of the game. I mean, come on! You get to take on Dante. Sounds awesome on paper, right? Well then how come the reality is so very (painfully) different then? Even if it is the only battle where you're forced to use exploits, that's still one too many for what's supposed to be a triple A game.

Korigama said:
Truth is, I wouldn't complain if they ditched puzzles altogether, instead thinking up some other means of balancing the pace between combat and exploration. The spike ceiling puzzle was a problem for me until I found out the idea is to grapple the orbs as quickly as possible to avoid to hitting them (not defending such platforming here, mind you).

Looks like we totally agree on this one. :) I figured out the spike room the same way too, by the way. But it still frustrated me, and was a pretty crappy room overall.


Korigama said:
The main idea is to buffer the charge during combos, usually mixing it in with everything else. It's things like Blitzes you want to use it for at long range (makes taking their shield down much easier). But, if EX-Act/Max-Act still doesn't make the combos any more fun for you, then I guess there's nothing else that can be done about that.

Guess not... Just thinking about using the Blue Rose makes me wanna roll my eyes, no joke. Guns in DMC shouldn't just be a means to keep your combo going. They should be an effective part of your offense. Fuck, they're half of your arsenal! Why, then, is the Blue Rose so drab and dull? They only gave Nero one gun and they fucked it up. This is pretty much impossible to defend to me.

Korigama said:
Getting to S/SS/SSS isn't the issue so much as keeping it going is (the higher your rating at the time, the more points rewarded during combos). As long as you earn stylish points with regularity, you shouldn't be scoring anywhere near that low, so I'm not too sure why that's happening (I don't think I've ever gotten lower than a B for end mission stylish points just yet).

Well for the first part of the game, I was getting Bs too. But now I just get Ds. I have been using continues and whatnot, maybe that has something to do with it? Either way, I feel like the game isn't rewarding my skill and effort, whereas the previous games did.

Korigama said:
His Devil Trigger is quite useful for me (changes Buster properties, adds phantom swords to shots, which can also be fired in the middle of throws, Showdown makes killing Fausts in one go that much easier, activation launches enemies about 90% of the time and has invulnerability frames), but that's me. Personally, as accustomed to playing Dante as I was before, it feels like something's missing after getting used to Nero. More or less, I could say he's the closest thing to applying God Hand conventions to DMC (dodging in time with attacks with Table Hopper, an arm that can grab enemies from afar, and context-specific attacks/counters, only without on-screen prompts in this case).

I suppose it's not the worst thing about Nero... But it's still another aspect of his inferiority, if you ask me. I like Dante's Devil Trigger a lot more. But I will acquisce on this one. The Devil Trigger ain't that bad (still don't like it though).

Korigama said:
We'll just have to agree to disagree (in spite of it's flaws, I'd still view DMC3 as an 8, but DMC4 is a 9 to me).

Man. That just sounds crazy to me. Completely nuts. To me, saying DMC4 is a 9 and 3 is an 8 is like saying you prefer getting kicked in the nuts to blowjobs.

Korigama said:
That depends. Personally, I knew what to expect of DMC4. It could have been even more than it was, but I was expecting more than another evolution, either.

I'll admit it's not entirely fair to factor expectation into one's evaluation of a game, if you want to be serious and critical about it. But practically speaking, having your hopes dashed isn't going to make you like something, and that's just a fact. I loved the shit out of the DMC franchise for a long time now, so I was excited to play the sequel. It let me down, hard. And I think I have some pretty good reasons for forming my opinion, so... I guess that's that.

Korigama said:
He was mainly introduced as a means of easing new players into the franchise. As it is, most players have been finding themselves overwhelmed with everything available to Dante when the switch happens (gun, sword, and style switching being the reason for that). Even though I liked playing Vergil as well, overall, I preferred Nero. Between Nero and Dante, they're different yet fun enough to warrant alternating for me.

You prefer Nero to Virgil...? Dude, you really are nuts. Playing Virgil makes me feel like a virtuoso powerhouse, and playing as Nero makes me feel weak and useless. To each their own, I guess.

Anyways, I would argue that if you can't handle playing as Dante, than they've either designed the game badly (not the case in 1 and 3, IMO: they gave you new weapons and combos gradually, giving you a chance to master each of them before you got something new), or DMC probably isn't the game for you. That makes giving us an 'intro' character like Nero futile, and ultimately unnecessary. And you didn't answer my real question, I see: is Nero better? If not, why is he there? I don't buy the 'intro to the series' argument. I mean, we all learned to play as Dante just fine in DMC1. And I still say it was more fun, dammit!

In the end, I'm glad you enjoyed the game, and I certainly don't begrudge you your opinion. But I think it's a bit of a dog, really, and hardly worth my time, let alone my $60 (I can't believe I wasted that much money on this game... *shudder*). I really wish I hadn't bought it. In fact, I feel like a fuckin fool for having done so. I wanted something new, next-gen wise, and I had a few choices. Knowing what I know now, I think I made the worst possible decision. :(

In my book, that equals trade in. Gotta minimize my losses. Here's hoping I get forty bucks for it. At the end of the day, I wouldn't mind too too much if it cost me $20 to play it, all hatred and disappointment aside.
 

evil wasabi

The Jongmaster
25 Year Member
Joined
Aug 20, 2000
Posts
60,434
Heartless, just sell it. The market is still good for the resale, and someone else may actually like it more.

I can't say what else you should get instead, but definitely sell now while the sellings good.
 

Segafan4life

Banned
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Mar 2, 2008
Posts
345
I will never sell Devil May Cry 4. The game is very awesome even though I have yet to finish it. I am close though, I let my good buddy Ferman borrow it for a few days before Smash Bros comes out as I had promised myself I would beat it. Then he can borrow it again.
 

MuppetMaster

New Challenger
Joined
Jun 5, 2004
Posts
55
So far I've been underwhelmed with DMC4 as well. I did play the demo and although the combat still felt rough it was pretty good. But after playing through a few hours its kinda boring and Nero's combat feels very stiff and limited. I always found the combat in previous games to flow like a bullet/sword ballet but in comparison Nero is a tank; a large overweight tank.

Hopefully it will get better once I can start using Dante but I'm only on chapter 7 (devil hunter) with about 4-5 hours into the game. Yet again from what I've read ypu won't get the chance to play as Dante until chapter 12 and then the back tracking starts (cheap way to extend gameplay too:angry: ) and I I'm not sure I can handle playing as Nero for much longer.
 

HeartlessNinny

Heartlessness is a virtue
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Sep 16, 2005
Posts
14,664
Well I tried it again, because I'm both very persistent and very stupid. My hatred for this game grows every time I play it, no joke or hyperbole at all.

Mission 10, where you have to dodge the lasers in slo-mo... Why the fuck did they change the camera angle in the middle of one of those at the beginning? It's excruciating to get past, and only because the camera is retarded. It's like they deliberately picked the stupidest possible layout.

And after trying the spinning blades room again (and failing to get to the top despite repeated attempts), I've decided to ditch this game forever. I truly despise it, and I can't for the life of me understand how anyone could possibly enjoy this pile of shit. Every single current gen 3D beat-em'-up is superior to it. Ninja Gaiden Sigma makes this game look like it was designed by blind, deaf and dumb toddlers with Down's Syndrome. I would prefer getting a Tabasco enema to playing this game for one more second.

So check the Everything Else section, O ye of little taste who want to buy this worthless game from me. If I were a richer man, I'd just give it a viking funeral, but as it stands, I'll just sell the fucker and forget I ever encountered it.

And if I keep talking, I'll tell you what I really think of it.
 

Lastblade

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HeartlessNinny said:
Well I tried it again, because I'm both very persistent and very stupid. My hatred for this game grows every time I play it, no joke or hyperbole at all.

Mission 10, where you have to dodge the lasers in slo-mo... Why the fuck did they change the camera angle in the middle of one of those at the beginning? It's excruciating to get past, and only because the camera is retarded. It's like they deliberately picked the stupidest possible layout.

And after trying the spinning blades room again (and failing to get to the top despite repeated attempts), I've decided to ditch this game forever. I truly despise it, and I can't for the life of me understand how anyone could possibly enjoy this pile of shit. Every single current gen 3D beat-em'-up is superior to it. Ninja Gaiden Sigma makes this game look like it was designed by blind, deaf and dumb toddlers with Down's Syndrome. I would prefer getting a Tabasco enema to playing this game for one more second.

So check the Everything Else section, O ye of little taste who want to buy this worthless game from me. If I were a richer man, I'd just give it a viking funeral, but as it stands, I'll just sell the fucker and forget I ever encountered it.

And if I keep talking, I'll tell you what I really think of it.

You are going to hate DMC4 even more. I just finished it last night and the last level where you have to refight all the bosses for the THIRD time.... is ridiculously lazy of Capcom.
 

hanafuda

Dr. Brown's Time Machine Mechanic
Joined
Oct 27, 2004
Posts
4,967
HeartlessNinny said:
Well I tried it again, because I'm both very persistent and very stupid. My hatred for this game grows every time I play it, no joke or hyperbole at all.

Mission 10, where you have to dodge the lasers in slo-mo... Why the fuck did they change the camera angle in the middle of one of those at the beginning? It's excruciating to get past, and only because the camera is retarded. It's like they deliberately picked the stupidest possible layout.

And after trying the spinning blades room again (and failing to get to the top despite repeated attempts), I've decided to ditch this game forever. I truly despise it, and I can't for the life of me understand how anyone could possibly enjoy this pile of shit. Every single current gen 3D beat-em'-up is superior to it. Ninja Gaiden Sigma makes this game look like it was designed by blind, deaf and dumb toddlers with Down's Syndrome. I would prefer getting a Tabasco enema to playing this game for one more second.

So check the Everything Else section, O ye of little taste who want to buy this worthless game from me. If I were a richer man, I'd just give it a viking funeral, but as it stands, I'll just sell the fucker and forget I ever encountered it.

And if I keep talking, I'll tell you what I really think of it.

Although I actually don't find too many issues with a lot of the points you make, I actually have a whole load more of hates about this game in other respects.

I never beat it myself: got up to mission 19, then decided that I didn't want to play it for another second. Sold it the next day. Very glad I did too.

Going back to the point about worst enemies, I think there are some more from DMC4 that should be added. While most of the ones that show up in the first half are fine, and pretty much all have their own specific weakness/strategy you need to use to beat them, the dross you get in the second half is embarrasingly bad.

1) Blob thing that appears out of the floor and sucks you all the way back to the start of the level. Don't know what this is called, but it is totally lame.

2) Hell dogs. Again, didn't bother to actually check what these things are called, but they are like crazy wild dogs from hell, and they are on fire!!! Completely lame design, and their attack patterns are equally lazy: they sometimes spit fireballs at you. Strategy to beat them: wade in and scrub.

PS

You know that laser dodging thing you hate? One of the secret missions is to do a version of that, only no slow motion...
 

HeartlessNinny

Heartlessness is a virtue
Joined
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Posts
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hanafuda said:
Although I actually don't find too many issues with a lot of the points you make, I actually have a whole load more of hates about this game in other respects.

I never beat it myself: got up to mission 19, then decided that I didn't want to play it for another second. Sold it the next day. Very glad I did too.

Going back to the point about worst enemies, I think there are some more from DMC4 that should be added. While most of the ones that show up in the first half are fine, and pretty much all have their own specific weakness/strategy you need to use to beat them, the dross you get in the second half is embarrasingly bad.

1) Blob thing that appears out of the floor and sucks you all the way back to the start of the level. Don't know what this is called, but it is totally lame.

2) Hell dogs. Again, didn't bother to actually check what these things are called, but they are like crazy wild dogs from hell, and they are on fire!!! Completely lame design, and their attack patterns are equally lazy: they sometimes spit fireballs at you. Strategy to beat them: wade in and scrub.

PS

You know that laser dodging thing you hate? One of the secret missions is to do a version of that, only no slow motion...

The more I'm exposed to this game, be it playing it or hearing about it, the more I think it's absolutely fucking terrible. Like, I'd score it lower than 5 out of 10 terrible. I don't think there's anything redeeming about it at all. I hate it much more than any game I've tried in recent memory. So believe me when I tell you that all my complaints are pretty much the tip of the iceberg.

When people defend this game and say it's good, I get the same feeling I get when I hear dudes defend gettting their dicks tortured for sexual pleasure. The concept is so fucking weird to me, I can't understand it in the slightest.

Needless to say, it's never going into the disc drive of my 360 ever again, for any reason. The fate of the universe could hinge on it, and I'd let the fucker burn instead of playing it, such is my loathing for DMC4.
 

Fakk2

Crossed Swords 2 Bootleg Artist.,
Joined
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Posts
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HeartlessNinny said:
The more I'm exposed to this game, be it playing it or hearing about it, the more I think it's absolutely fucking terrible. Like, I'd score it lower than 5 out of 10 terrible. I don't think there's anything redeeming about it at all. I hate it much more than any game I've tried in recent memory. So believe me when I tell you that all my complaints are pretty much the tip of the iceberg.

When people defend this game and say it's good, I get the same feeling I get when I hear dudes defend gettting their dicks tortured for sexual pleasure. The concept is so fucking weird to me, I can't understand it in the slightest.

Needless to say, it's never going into the disc drive of my 360 ever again, for any reason. The fate of the universe could hinge on it, and I'd let the fucker burn instead of playing it, such is my loathing for DMC4.

wow, now see...the way you feel towards this game? Thats the way I feel towards the pleasefixme system and its braindead userbase. :mr_t: At least you can appreciate how it is to loath something so much as I do. Now focus all that hatred from this game toward Microsoft and you can change the future with the rest of us that hate Microsoft. lol
 

tsukaesugi

Holy shit, it's a ninja!,
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Posts
6,933
HeartlessNinny said:
When people defend this game and say it's good, I get the same feeling I get when I hear dudes defend gettting their dicks tortured for sexual pleasure. The concept is so fucking weird to me, I can't understand it in the slightest.

:spock:

It's just a game. Relax.
 

Average Joe

Calmer than you are.
20 Year Member
Joined
Sep 30, 2002
Posts
17,094
Fakk2 said:
wow, now see...the way you feel towards this game? Thats the way I feel towards the pleasefixme system and its braindead userbase. :mr_t: At least you can appreciate how it is to loath something so much as I do. Now focus all that hatred from this game toward Microsoft and you can change the future with the rest of us that hate Microsoft. lol

Holy fucking Hell what a faggot.
 
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