Forza Motorsport 2...

ferrarimanf355

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If Polyphony Digital was owned when Forza Motorsport got higher review scores than GT4, then one can only imagine the assraping they will get when Forza Motorsport 2 comes out THIS YEAR. :lolz:

http://forzamotorsport.net/051106-02.htm
You've got questions, we've got answers.
05.11.06 // 13:16

By: Che Chou

Okay, so there seems to be a little confusion out there about what Forza Motorsport 2 is and isn't. How do I know this? Because I sat in on 8 hours worth of interviews with game director Dan Greenawalt yesterday while the games press laid on the same questions time and again. Plus, I've been scanning forums and have picked up on much the same vibe. And really, it isn't entirely surprisingly, seeing as we only released a teaser video to get y'all in the mood for our holiday 2006 release.

So to help "set the record straight," as it were, I'm going to whip up a quick FAQ to address some of your concerns. Although these answers come from my fingertips, they are based on answers Dan gave yesterday, as well as my own knowledge of the project (since, y'know, I am on the team and all). Here, I'll even throw in a picture of Dan getting interviewed by popular games magazine Electronic Gaming Monthly in the Xbox 360 booth yesterday. So here goes, in no particular order of importance or chronology...



Q: I hear Forza Motorsport 2 is 60 frames per second this time. Is this true?
A: Yes. The game will play and control at 60fps. Just like in Forza Motorsport, our physics system under the hood will still run at 180fps (or more). Additionally, reflection mapping on the cars will also glide along at a brisk 60fps. Don't worry, graphics whores -- we've got you covered.



Q: What's the deal with the official Xbox 360 racing wheel? Does it feature true force feedback or are we going to be stuck with a rumble imitation like last time?
A: Hey, don't hate on the Fanatec. They tried their best given that the Xbox didn't support true force feedback. That said, the official Xbox 360 racing wheel will support true force feedback. Again, the wheel is true force feedback with additional rumble built on top of it. In Forza Motorsport 2, the force feedback will simulate the torque lines of your front two tires so you can really get a feel for how severe you're understeering. On top of that, there is additional rumble for the wheel which simulates slippage of your rear tires. So in effect, it feels like the 5.1 surround of force feedback where you get total 3D tactile awareness. Seriously, tell a friend.



Q: Does the official Xbox 360 racing wheel feature 900 degree rotation?
A: The wheel is lock to lock only, meaning that it isn't 900 degrees. But I like the materials it uses -- its non-slip pedal base (designed so that the weight of your foot actually holds the thing in place) and progressive spring pedals (the gas and brake pedals have literally a different feel) make the wheel feel really authentic. The best part is that the wheel will be quite affordable... I don't think they're talking about specific price yet but I hear it's supposed to be completely reasonable. I don't know how much more a hint I can drop here without getting slapped by corporate.



Q: Why is the Xbox 360 racing wheel wireless? Isn't that going to weaken the force feedback motors if you're running the wheel on batteries?
A: Don't be silly. You still have to plug the wheel's AC adaptor into a wall socket for power. Plus, the foot pedals also have wires that connect to the wheel. The wireless part is from the wheel to the Xbox 360.



Q: Why wasn't Forza Motorsport 2 on the show floor at E3? Does this mean the game sucks?
A: The reason Forza Motorsport 2 wasn't on the show floor is pretty simple. Coming from the press side, I kind of took for granted that showing your game at E3 was a no-brainer. Sitting on the other side of the fence, however, I see an entirely different story. E3 is incredibly disruptive to the development schedule. If you're going to show off a polished demo of your game (i.e., not incur the wrath of editors and fanboys), then you're going to spend a month polishing one very isolated area of the game while everything else falls to the wayside. The video that we showed is using real in-game assets (i.e., the cars and the track are all in-game models), and the look of the video is attainable. The game will look better than PGR3 and then some. Why? Because it isn't simply Forza HD. We're not using the old Forza 1 engine. A new platform, a new engine. Things need to be built from the ground-up. There's a lot of work involved, and showing the game now simply wouldn't do us any favors. What was effective, however, was the E3 video we showed. People were coming up to me out of the woodwork telling me about the emotional response the video got out of them. Mission accomplished on that front. We announced the game, gave folks a taste of the ol' car lust, all without taxing our very busy development schedule. Anyway, with that, I really hope you folks can understand (and forgive) why Forza 2 wasn't shown in playable form on the show floor.



Q: So what's new with Forza Motorsport 2 other than more cars and more tracks?
A: We have other cool features (both online and single-player) that we haven't announced yet. Why aren't we announcing every little thing on day 1? Because we want you to suffer. No, just totally kidding. It's because we want to hold a few of the surprises for later -- we think you might get a kick out of some of the new stuff we're putting into the game so stay tuned and speculate!



Q: Is Forza Motorsport 2's game director Dan Greenawalt an angry man?
A: Only when you spell his last name "Greenwalt."



That's it for now. If I see any other frequently harped on questions, I'll do another update.

And if you haven't seen the trailer yet...
http://media.xbox360.ign.com/media/743/743956/vids_1.html
:buttrock:
 

Mushiki

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A: The wheel is lock to lock only, meaning that it isn't 900 degrees.

LOL

but it still looks nice.

xbox209.jpg


xbox210.jpg
 

ferrarimanf355

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I like the new Logitech DriveFX wheel, personally. It hits stores thie July for $100. :buttrock:
e3-2006-logitechs-new-gear-20060511105152012-000.jpg
 
Last edited:

not sonic

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im hoping for a much larger selection from GM, especially pontiac.

and heres hoping for some lambos too.:buttrock:
 

ferrarimanf355

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not sonic said:
im hoping for a much larger selection from GM, especially pontiac.

and heres hoping for some lambos too.:buttrock:
It has been confirmed that there will be Lamborghinis in the game... the E3 trailer had a Gallardo, if you look closely... :buttrock:
 

thundr51

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EXACTLY the news that I wanted to hear. All I need are release dates and prices.

On a side note, Mushiki, you owe me a new keyboard! Everytime I see your sigs my keyboard gets soaked with drool.:kekeke:
 

ferrarimanf355

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thundr51 said:
EXACTLY the news that I wanted to hear. All I need are release dates and prices.
It will probably be $50 like every other first-party X360 game, and the Forza 2 team is shooting to have it out by the end of the year. :chimp:
 

ray_7

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This will rock more than GT, especially since they have authentic bodykits and all.

I need to get another X360 when this comes out.

:drool:
 

Force

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The handling/controls in the first forza was so bad that I don't see how it owned gt4. Personally I see both games as pretty flawed. Hopefully they fix it in the new one.

Matt
 

hanafuda

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I've been playing GT4 with a full force feedback wheel since December 2004 :lol:
 

taitai

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I won't be impressed with Forza until the game can describe, with great detail, each car.

Until then, I'm sticking with GT4
 

subcons

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Force said:
The handling/controls in the first forza was so bad that I don't see how it owned gt4. Personally I see both games as pretty flawed. Hopefully they fix it in the new one.

Matt

I've been playing the GT series since the first one dropped--huge fan here. I also had some problems with the control in Forza, at first. But I stuck with it and I now feel the handling and physics of the game are far better than any of the GTs, including GT4. Gran Turismo however has the better graphics (in some aspects), better tracks and a far superior car list. Oh, and a personal peeve, way better wheel choices (what the fuck was up with the wheel choices in Forza?!).

I've said it before, but I feel if they stuck the Forza physics engine and controls in GT4, that'd be the ultimate racer to date.

I'm looking forward to both new racing games, Forza 2 especialy though.

P.S., Anyone playing the MotoGP demo for 360? This game is really nice. Boy, do I suck at it...
 

ferrarimanf355

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hanafudaX said:
I've been playing GT4 with a full force feedback wheel since December 2004 :lol:
You go have fun playing bumper cars with your riced-out Toyota Yaris. Everybody else will be racing Ferraris, Lamborghinis and Porsches over Live. :kekeke:
 

Lastblade

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GT4 is just so sterile and boring, but I still enjoyed it for what it is (which is basically the same thing as GT1 with better graphics). Forza was awesome, but did take awhile to learn the game but once you do, you will be hooked. Forza 2 sounds awesome, I don't have a 360 but this might convince me (especiallly if I get a yearend bonus or something! )
 

hanafuda

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ferrarimanf355 said:
You go have fun playing bumper cars with your riced-out Toyota Yaris. Everybody else will be racing Ferraris, Lamborghinis and Porsches over Live. :kekeke:

Will be, yeah. Until then I'll stick with GT4 and my GT Force Pro thanks.

And if the only selling point you have is the Ferrari and Lamborghini thing, then it isn't very convincing I am afraid.

Bumper cars? Only if you can't drive properly, which is the category I assume you fit into.

Incidentally, that XBOX wheel above looks crap. Get the Logitech. The GT Force Pro is a superb piece of kit. Alternatively, just keep rumbling with Forza on the XBOX :kekeke:
 

Igniz v2

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forza is ugly, GT4 blows it away in all aspects, thanks.
 

Force

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hanafudaX said:
Will be, yeah. Until then I'll stick with GT4 and my GT Force Pro thanks.

And if the only selling point you have is the Ferrari and Lamborghini thing, then it isn't very convincing I am afraid.

Bumper cars? Only if you can't drive properly, which is the category I assume you fit into.
Yes, bumper cars. I see your argument about learning to drive, but the game doesn't force you to learn how to drive to win races. I played this game a ton for 3 months or so, and you could win races either way. Not to mention the ai needs work hardcore.

Even so, I think I'd rather play GT4 over forza because I found the handling to be much better in gt4..

Matt
 

not sonic

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Force said:
Yes, bumper cars. I see your argument about learning to drive, but the game doesn't force you to learn how to drive to win races. I played this game a ton for 3 months or so, and you could win races either way. Not to mention the ai needs work hardcore.

Even so, I think I'd rather play GT4 over forza because I found the handling to be much better in gt4..

Matt

i found the handling pretty spot on. my in game camaro felt really similar to my real life one.:emb:
 

DangerousK

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ferrarimanf355 said:
You go have fun playing bumper cars with your riced-out Toyota Yaris. Everybody else will be racing Ferraris, Lamborghinis and Porsches over Live. :kekeke:

You are so fucking clueless about games and most everything in life. Then again what could be expected coming from a NASCAR fan.

The fact that you can sit there and try to say that Forza 1 is better than GT4 is pathetic. I have logged so much time into both games that I can sit here and say that you are a dipshit. If you enjoy floaty physics and a shitty graphics engine, then Forza is right up your alley. But you might want to go back to that crack den you frequent to get some better stuff to smoke.
 

OrochiEddie

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yet to play a forza game, but i like that Polyphonic is being challenged. Makes sure they're being kept on their toes.

That trailer was ass even if had a BMW in it.
Didn't see the Lambo

If Forza has rally I may be interested otherwise no dice. That's what really atrracted me to GT4 was the large rally section. I enjoyed it thuroughly. the normal races were fun to be not nearly as fun. If GTHD or GT5 has those 3 lisences that they didn't get (Lambo,Ferrari,Porsche) They'd be on top.

One of these games better have the Veyron or else heads will roll
 

ray_7

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OrochiEddie said:
yet to play a forza game, but i like that Polyphonic is being challenged. Makes sure they're being kept on their toes.

That trailer was ass even if had a BMW in it.
Didn't see the Lambo

If Forza has rally I may be interested otherwise no dice. That's what really atrracted me to GT4 was the large rally section. I enjoyed it thuroughly. the normal races were fun to be not nearly as fun. If GTHD or GT5 has those 3 lisences that they didn't get (Lambo,Ferrari,Porsche) They'd be on top.

One of these games better have the Veyron or else heads will roll

The Gallardo is near the end, racing with the ACS 6. :)
 

Igniz v2

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GT4 has RUF, and honestly that's close enough for me.
 

taitai

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ferrarimanf355 said:
You go have fun playing bumper cars with your riced-out Toyota Yaris. Everybody else will be racing Ferraris, Lamborghinis and Porsches over Live. :kekeke:

You have fun making up for a tiny dick.

I'll be playing GT4 and doing some wild offroad shit in a 205 Rally Car.
 

galfordo

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thundr51 said:
EXACTLY the news that I wanted to hear. All I need are release dates and prices.

On a side note, Mushiki, you owe me a new keyboard! Everytime I see your sigs my keyboard gets soaked with drool.:kekeke:

I looked at his modeling pics, and now Mushiki owes me my sexuality. :crying:
 
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