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#51 |
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Quartermaster
![]() Join Date: Apr 2001
Location: Back In The States
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Posts: 634
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Pics part two.
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#52 |
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sony fanboy
Join Date: Jan 2003
Location: ABAP, baby!1
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Posts: 6,661
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How's the KOF anime?
Production I.G.'s got a pretty decent track record,so I'm not too worried. B-
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#53 | |
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Quartermaster
![]() Join Date: Apr 2001
Location: Back In The States
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Posts: 634
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I like the Accede episode with Rock Howard, Billy Kane, Lien, and Terry Bogard. |
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#54 |
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Those zombies were all dead when I got there! Join Date: Oct 2002
Location: Sweden, actually...
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Posts: 4,023
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I checked out the costumes page, and most of Billy's outfits are all right (nothing to write home about) I do rather like his Brit biker/matador and noble jockey outfits.
The "Candy Cane" staff has got to go. ![]()
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Because LJ is Stupid. My Photography 'n Art Stash. Kickass People I've Dealt with: ckchan, c.t.h, insaneben, Dash no Chris, Nesagwa, bokmeow, Lets Gekiga In, Baseley09, Crujones4life, big_monkey20, TemJin3000, bleedingrose, dojosky, TokyoSama, AppleiDog, Lovergoat, HentaiSama |
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#55 | ||
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Between a Rock and a Hard Place Join Date: Oct 2003
Location: Los Angeles, CA
Posts: 11,768
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Now that I've actually seen a pic of Terry in Mary's clothes, I have to say that is creepy as hell.
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#56 | |
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Last Blade Swordsmith
![]() ![]() ![]() Join Date: Oct 2004
Location: Sneaking out
Posts: 4,897
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#57 |
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rot's chat buddy
Join Date: Apr 2003
Location: Flint Town, Michigan
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Posts: 8,457
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Karate Champ and Yie Ar Kung Fu
:kekeke: |
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#58 |
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Crazed MVS Addict
![]() Join Date: Nov 2003
Location: Seoul
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Posts: 139
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You can't blame a 20 year old game for having only fighters in Karate Suits.
SvC nearly does. |
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#59 |
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Bub & Bob's Bubble Buddy
![]() ![]() Join Date: May 2003
Location: Under azure skies...
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Posts: 1,620
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The Ash Crimson look for Kula is alright (much preferable to that horrific mishmash of a redesign Falcoon came up with). The Candy alternate is pretty stupid, though.
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#60 | |
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Between a Rock and a Hard Place Join Date: Oct 2003
Location: Los Angeles, CA
Posts: 11,768
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Quote:
number 2: there were about 34 characters in SVC, and only around maybe 10 of them were wearing "Karate Suits"...so what are you talking about? You need a trip sitter or something. |
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#61 | |
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Kula's Candy
![]() ![]() Join Date: Jun 2003
Location: Beaumont, CA
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Posts: 308
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Quote:
Of all 16 outfits that's my favorite one to use besides her default. Oh and this one, unlike the others, has panty shots :kekeke: Last edited by Cain Highwind; 05-03-2006 at 05:54 PM.. |
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#62 | |
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Kula's Candy
![]() ![]() Join Date: Jun 2003
Location: Beaumont, CA
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Posts: 308
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I'm not the best one to say, but at the default level 3, I found the computer to be pretty smart with a good amount of parries ESPECIALLY Luise on Stage 6 (and they WILL parry your parries, Luise and I traded parries a good 3 or 4 times before she "won", so you really have to stay on your toes). But I also noticed a good usage of combos and sidesteps as well. I'd imagine cranked up a little you'd have a decent challenge at least. Jivatma is NOT a standard SNK boss. No Infinite bar or anything. He's a completely normal character with a few cheap moves, but once figured out he's a piece of cake as long as you have a good character to play. Although that's just Arcade mode, the real challenges are in the Mission modes. Though take it with a grain of salt, I'm just a casual player with "Meh" skill (who usually doesn't go higher than 3 or 4 for fighters) Last edited by Cain Highwind; 05-03-2006 at 06:09 PM.. |
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#63 |
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Member
![]() Join Date: Apr 2001
Location: Las Vegas
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Posts: 1,260
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![]() Ermmm....monkey?
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#64 | |
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Crazed MVS Addict
![]() Join Date: Nov 2003
Location: Seoul
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Posts: 139
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Quote:
1: I'm basically talking about 20 year old Fighting Games. Someone in this thread said that the fighters in Karate Champ where all the same. As i started my post with "You can't blame a 20 year old game...", this wasn't too hard to combine. No one here was talking about 20-year-old games here in the first place. Then why was nobody bitching when it was mentioned? Because it was related to something someone said earlier. As was my post. So there's absolutely no need to bitch about it. 2: "only around 10" is a funny formulation... |
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#65 |
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Fighting Artist
Join Date: Aug 2005
Location: Baton Rouge, LA
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Posts: 2,034
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Is there a translation to the challenge / mission requirements anywhere? I'd like to get started unlocking things but have no idea what I should be doing. I accidentally did the first few but that's no fun.
![]() Alternatively, a completely unlocked save file would work too. |
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#66 |
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Igniz's Servant
![]() ![]() ![]() Join Date: Mar 2006
Location: San Diego
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Posts: 535
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man this one actually looks cool, as soon as someone receives it put up a report!!
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"Here is your lesson for today, ya better listen up real fucking good! My cloud always has a silver lining, and I love everything that I see. My world is wonderful and no one could ever hurt me. You hate yourself, yes you do, and that's why right now I hate you. " -Today's Lesson ![]() Looking for arcade pcb's, cps, cps2's (8/23/06) |
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#67 | |
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NeoGeoForLife.com
![]() Join Date: May 2001
Location: Leicester, UK
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Posts: 1,418
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Kaz |
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#68 |
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Member
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I got the game Friday... and finished all 200 easy and hard missions by Saturday night. This is either an accomplishment or a cry for help, I'm not sure which.
Anyway, use the gamefaqs FAQ for the easy missions, and if you get stuck too long on a hard mission, post up. I might need time to go back and re-play any given mission though... they are all running together in my head.Even though the coin missions and parry missions can be a pain, I thought the hardest mission by far was land 3 Geese counters in a row vs Billy Kane without taking a hit. CPU opponents just aren't very... PREDICTABLE!!! ![]()
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PS3 network id neojedi, possibly playing Vega in an SF4 near you. * Or even XII if they ever fix the online. ** Yes, I have tried the online for myself, it is garbage. |
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#69 |
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Chin's Drinking Partner
![]() Join Date: Dec 2003
Location: In the UK somehwere...
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Posts: 2,769
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#70 |
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Blacknoah Boatswain's Mate
![]() ![]() ![]() ![]() Join Date: Jun 2002
Location: Dallas (and Houston sometimes)
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Posts: 5,839
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About those combo videos that were posted from that japanese site, for being such huge filesizes, they're of low resolution and run length.
MI2 looks awesome, nuff said. |
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#71 | |
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No Longer Yung
Join Date: Sep 2002
Location: Santa Destroy, California
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Posts: 5,418
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Wow those screen grabs look very nice, I'm now eargerly waiting for the US release more and more
![]() Now that's just wicked
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#72 | |
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Fighting Artist
Join Date: Aug 2005
Location: Baton Rouge, LA
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Posts: 2,034
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#73 | |
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NeoGeoForLife.com
![]() Join Date: May 2001
Location: Leicester, UK
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Posts: 1,418
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Quote:
![]() Kaz |
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#74 |
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Last Blade Swordsmith
![]() ![]() ![]() Join Date: Oct 2004
Location: Sneaking out
Posts: 4,897
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This title reached No 11 in the JPN game sales chart for the week.
No firm figures yet, but it is safe to say it sold between 30,000 and 36,000 copies. Pretty good going all things considered. |
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#75 | |
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Dodgeball Yakuza
![]() Join Date: Oct 2003
Location: NoVA/DC
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Posts: 786
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Quote:
That's no surprise as the first MI sold well in Japan as well, surprising many people, but also realizing mainstream fans were waiting for this, but then again KOF 2003 PS2 sold good as well.. So SNK, KOF does have some pull in Japan. They should take profit of this and go all out on next 2D KOF.[/fanboywish] |
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