Universe Bios v2.1 released.

Razoola

Divine Hand of the UniBIOS,
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Version 2.1 is finally here and as you can from the list below lots of things are added, changed and fixed. You can grab the new version from the UNIVERSE BIOS homepage (www.universebios.com). Remember to follow the terms of use if you have your own EPROM programmer because some people have started breaking it.

Feedback and bug reports to this thread are welcome.

Raz

WHATS NEW IN VERSION 2.1

Additions

  • Added a new MVS general Bios setting 'Enable 1Up Coin Move'. When enabled this setting will force a coin entered into a cab with only one coin chute to register on the 2Up side as long as the 2Up start button is held down while the coin is entered. The Bios should be set to USA region and Arcade mode or VS-Mode must be enabled and supported by the game being played for this feature to work.
  • Added a new MVS general Bios setting 'Enable Arcade Protect'. This setting is designed to allow the Universe Bios to be run easier in an arcade environment. It basically protects the Universe Bios settings and operator by doing the following;
    • The Test mode button must also be pressed with the normal button codes to access the Main Universe Bios menu, Memory Card Manager, Test Mode or Controller Test.
    • If a game was to crash for any reason the system will reset and start over instead of stopping and displaying the error on screen. This is how the normal Bios works.
    When using this new setting one should also disable Input Crossing and the In Game Memu to stop other methods of adding credits or cheating.
  • Added the ability to fade out music in the Jukebox Player instead of stopping it dead (nice if you want to record never ending tracks but it does not work with all games).
  • Added an option to soft reset the system from the crosshatch screen.
  • Added an option to get to the memory viewer from the crosshatch screen, this can be helpfull in tracking hardware faults if you only get the cross hatch from power on.
  • Added the ability to change game SLOT in the memory viewer (use select buttons).
  • Pressing only button A on the splash screen will make it disappear faster.
Speedups
  • Speeded up the way cheats are patched into memory a little (unlooped code).
  • Speeded up coin to select button swapping (code was running twice per frame).
  • Speeded up the ingame menu check by putting some code in place of a waitloop.
Changes
  • Removed the welcome message the first time the bios is run on MVS hardware. Instead it will default to Euro Arcade mode and the BootUp HW Test will also be disabled.
  • The Universe Bios will now force a backup RAM test when its first run in a new system.
  • Removed the option to disable the splash screen (MVS hardware only).
Fixes
  • Fixed possible gfx garbage behind the SNK logo at the bottom of screen in test mode.
  • Fixed possible bug that could cause (under certern situation) the buttons not to respond after an exception error on AES hardware only.
  • Fixed a NeoGeo logo curruption issue in the Universe Bios menus if you exited the slot selection screen without choosing a slot first (affected 2SLOT hardware only).
  • Fixed the kof2003 official MVS cart not changing languages correctly in arcade mode. The problem was caused by SNK/Playmore locking the language to English on English carts.
  • Fixed Matrimelee not changing language when changing region on MVS hardware in arcade mode.
  • Fixed Metal Slug 4 music in the jukebox player as it played distorted if you used the jukebox before allowing the game to play.
  • Fixed the SoftDIPs in Samurai Shodown 4 through Samurai Shodown 5 Special so when in Japan region the language setting shows 'Japanese' instead of 'English'.
  • Fixed the SoftDIPs in Baseball Stars Pro when in USA region (demo sound DIP placement).
  • Fixed a SoftDIP problem that could cause DIP settings to appear wrong in some games after changing regions (affected games that have a different ammount of DIPs per region).
  • Fixed a minor ingame menu color problem in King of Fighters 2003 on MVS hardware.
  • Fixed the exception error and memory viewer screens so that text is now readable in King of Fighters 2003 on MVS hardware.
  • Fixed Aero Fighters 3 to stop showing level select when in arcade mode on AES hardware.
  • Fixed King of Fighters 2001 MVS version console mode menu select pointers.
  • Fixed King of Fighters 2001 MVS version console mode menu colors from going wrong when starting a 2 player game (single all and pratice text).
  • Fixed the SoftDIPs to work when playing the newer (less censored) version of Samurai Shodown 5 Special on AES hardware in arcade mode.
Cheats
  • Made AES Samurai Shodown 5 Special Fatal unlock and sound fix one cheat.
  • Added Shrink Mode cheat to Samurai Shodown 5 Special.
  • Added cheats to enable blood in King of Fighters 97, 98 and 99.
  • Added cheats to enable blood in Samurai Shodown 1, 2 and 3.
  • Added cheats to enable blood in Ganryu.
  • Added cheats to Samurai Shodown 4 to play as Zankuro.
  • Added cheats to Samurai Shodown 5 to play as Yumeji or Sankuro.
  • Added cheats to Kabuki klash to play as bosses.
  • Added cheats to Rage of Dragons to play as Abobo and Johann.
  • Added cheats to Sonic Wings 3 to play as Red Rabbit or Diabloon.
  • Added a secret character cheat to World Heroes Perfect.
  • Added a secret character cheat to Magical Drop 2 and 3.
  • Added a secret character cheat to The Last Blade.
  • Added a secret character cheats to The Last Blade 2.
  • Added auto fire cheats to all games in the Metal Slug Series.
  • Added auto fire cheats to Sonic Wings 2 and 3.
  • Added auto fire cheats to Ghost Pilots.
  • Added auto fire cheats to Zed Blade.
  • Added Infinite Time cheats for 2Up, 3Up and 4UP in League bowling.
  • Added cheats for King of Fighters Special Edition 2004 hack.
  • Added cheats for King of Fighters 10th Anniversary hack.
  • Fixed cheats to show in the korean version of Samurai Shodown 2.
  • Fixed boss cheat to work in the korean version of King of Fighters 1999.
  • Fixed cheats in the alt version of Magician Lord.
  • Fixed AES infinate credit cheats in Sonic Wings 2 and 3.
  • Fixed some minor spelling mistakes in the cheat engine.
CRC additions
  • King of Fighters Special Edition 2004 hack.
  • King of Fighters 10th Anniversary hack.
  • King of Fighters 2003 Ultra Plus bootleg.
  • King of Fighters 1999 (korean MVS version).
  • King of Fighters 2002 Plus (alt bootleg).
  • Samurai Shodown 2 (korean MVS version).
  • Samurai Shodown 5 Special MVS version.
  • Samurai Shodown 5 Special newer AES version.
  • V Liner alt set.
 
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thegreathopper

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Razoola..

Well done Razoola, I will be sending my chips in for an upgrade very soon....

Great work.....
 

Hmkay

Sakura's Bank Manager
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Posts
746
Awesome. :)

I'll be sending my chip too...

Hmm, stupid question, I've been told I need a serial number or something to send my chip for an update, where is it supposed to be ?
 

jro

Gonna take a lot
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That is all very awesome. You, sir, rock, and hard.

Thanks for the dedication, Raz! :buttrock:
 

Kazuya_UK

NeoGeoForLife.com,
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Awesome, great work! I posted about this on my site :)

Kaz
 

Razoola

Divine Hand of the UniBIOS,
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Hmkay said:
Awesome. :)

I'll be sending my chip too...

Hmm, stupid question, I've been told I need a serial number or something to send my chip for an update, where is it supposed to be ?

You will only have a serial number if you bought the chip from me originally. See the upgrade page at the homepage for more info.

Raz
 

Hmkay

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Posts
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Razoola said:
You will only have a serial number if you bought the chip from me originally. See the upgrade page at the homepage for more info.

Raz
Yeah thanks, I know that... Actually, this is Stifu and I already asked you about this through mails, if you remember... I bought this chip from someone who bought it from you, but I was wondering where the serial number was to be found... Given through mail to the original buyer ? I was thinking maybe written on the chip, but it doesn't sound as if.

I bought it from someone who got it from neoayatonantes... They made a group order to reduce shipping...
 

Razoola

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Hmkay said:
Yeah thanks, I know that... Actually, this is Stifu and I already asked you about this through mails, if you remember... I bought this chip from someone who bought it from you, but I was wondering where the serial number was to be found... Given through mail to the original buyer ? I was thinking maybe written on the chip, but it doesn't sound as if.

I bought it from someone who got it from neoayatonantes... They made a group order to reduce shipping...

The serial number is only given if the chip is bought directly from me. It would be in the manual or on the bottom of the chip.

Raz
 

Hmkay

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Yeah, it's been bought from you... I didn't know there was supposed to be a manual, but I'll open my slot and check the chip when I get the time, thanks !
 

Razoola

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Hmkay said:
Yeah, it's been bought from you... I didn't know there was supposed to be a manual, but I'll open my slot and check the chip when I get the time, thanks !

If there isnt a serial number I will still upgrade the chip, it will just cost a little extra thats all, its no big problem.

Raz
 

Adamaki

Haomaru's Blade Shiner
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Oct 7, 2004
Posts
678
Hey nice work Raz. I thought this update was a while off yet so I'm surprised to see it's here so soon :buttrock:

Well I'll be sending you my chips for upgrades shortly and also ordering a new chip for my 2-slot. :D
 

Kazuki Dash

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we are not worthy o great Raz...

but eternal thanks anyway
icon35.gif
 

omnedon

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Upgrade email sent.

OSG website updated to offer the latest and greatest!

What Raz is doing for the NEO community is an example to all other game system fans, as to how great it can be. Thanks Raz! :cool:
 

Lime2K

Host for Orochi
Joined
Jul 30, 2004
Posts
762
Damn, I wish I had an eprom programmer. I don't wanna wait 2 weeks for the unibios upgrade! And I -really- don't want to have to use the original bios while waiting for it to come back.

Anyone in Las Vegas have an eprom programmer they'd be willing to let me use?
 

Hmkay

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Hmm, I tried the LB1 code supposed to unlock Musashi and Kagami... I see Musashi on the sides, but not Kagami...
 

Robert

,
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Razoola, Thanks a lot for what you're doing for the neo communauty.

I'm not using an unibios but I truelly appreciate the work done.
 

Razoola

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Hmkay said:
Hmm, I tried the LB1 code supposed to unlock Musashi and Kagami... I see Musashi on the sides, but not Kagami...

Looks like you have to be in console mode for the other one to unlock also. I'll have a look to see if I can do anything about that in arcade mode but I'm not sure.

Raz
 

J0e Musashi

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Posts
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I have some questions about 2.1, one of which has me slightly worried.

1) This here "enable arcade protect" feature. If I turn this on will I not be able to turn it off or access the bios menu again due to me having no TEST button? I have a consolised MVS board, which because of Unibios doesn't require a TEST button. I am worried that if I just try out the feature or it is accidently activated by some chance that I'll mess up my board.
If this was to happen how would I remedy the problem, remove and reseat the chip?

2) I had found a problem with KOF01 in that once the blood and bouncy cheats were activated in MVS mode, the in game language would always change into Japanese. Has this been fixed at all?

3) Lastly, any chance of the SVC secret charas being unlockable in MVS mode?

I am somewhat disappointed in the 2.1 upgrade. I don't have a cab so the coin chute thingy doesn't apply to me, and this "arcade protect" thing does nothing for me at all. I used to dig that disable splash screen too, and now its gone.
 
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Razoola

Divine Hand of the UniBIOS,
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J0e Musashi said:
I have some questions about 2.1, one of which has me slightly worried.

1) This here "enable arcade protect" feature. If I turn this on will I not be able to turn it off or access the bios menu again due to me having no TEST button? I have a consolised MVS board, which because of Unibios doesn't require a TEST button. I am worried that if I just try out the feature or it is accidently activated by some chance that I'll mess up my board.
If this was to happen how would I remedy the problem, remove and reseat the chip?

2) I had found a problem with KOF01 in that once the blood and bouncy cheats were activated in MVS mode, the in game language would always change into Japanese. Has this been fixed at all?

3) Lastly, any chance of the SVC secret charas being unlockable in MVS mode?

I am somewhat disappointed in the 2.1 upgrade. I don't have a cab so the coin chute thingy doesn't apply to me, and this "arcade protect" thing does nothing for me at all. I used to dig that disable splash screen too, and now its gone.

1) That is a good point for those without testmode buttons. If you don't have it you would have to hold JAMMA pin 15 to ground to get back into the menu so you could disable the setting again. The other option would be to swap the bios back to the original and then clear the backup RAM like you say. There is not much chance of this feature turning itsself on though. What I could do for the next release is change this so its also accessable if the testmode HardDIP is on.

2) Its not possible to fix this because its a game bug.

3) I'm sure I looked into this before and it wasent possible.

You can simply bypass the splash screen my holding button 'A' from power on now.

Raz
 

J0e Musashi

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Razoola said:
1) That is a good point for those without testmode buttons. If you don't have it you would have to hold JAMMA pin 15 to ground to get back into the menu so you could disable the setting again. The other option would be to swap the bios back to the original and then clear the backup RAM like you say. There is not much chance of this feature turning itsself on though. What I could do for the next release is change this so its also accessable if the testmode HardDIP is on.

Raz

Once activated, could the bios menu not be activated by holding down ABC upon power up? I mean could I just not power off and then on again and ABC would work or would I still need the TEST button? Once activated, there is no other way to deactivate without the use of TEST?
I'm just worried that one of my friends will turn it on or summat and then I'll be in trouble.
 

Razoola

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J0e Musashi said:
Once activated, could the bios menu not be activated by holding down ABC upon power up? I mean could I just not power off and then on again and ABC would work or would I still need the TEST button? Once activated, there is no other way to deactivate without the use of TEST?
I'm just worried that one of my friends will turn it on or summat and then I'll be in trouble.

No because thats the whole point of the arcade protect feature. Its designed so that one can't change settings unless you have access inside the cab so to speak. Simply don't enable this feature if you don't have a testmode button because like you say there is no way to get back into the unibios menu to disable it unless you have a testmode button. To fake the testmode button you just need to hold JAMMA pin 15 to ground though so if it does get turned on by one of your friends you can easily get around it.

I will certinally do something about this in the next version of the unibios, I'll probably allow harddip1 to do the same as the testmode button to get access back into the menues.

Raz
 
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