ANY SLUG CUTS?

NipRing

The Shlonginator,
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I heard that some games that went from cart to CD might have had some stuff removed to help it fit on CD, is there anything that is cut out of Any Metal Slug game? I'm looking to buy one, but if they are EXACTLY the same i'm gonna get the CD, unless someone recommends the cart instead.
 

BRANDI

Franco's Trainer
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Metal Slug on CD is NOT exactly the same of the cartridge version...
Cd is missing some frames of animations and, mostly, has less detailed backgrounds...
If you want it perfect, you must get it on cart (AES or MVS)...
 

BRANDI

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A big italian collector and also a member of these boards (Gemant) caught on tape a complete play session (from start to the end) of Metal Slug in the arcades (MVS) and at home (CD)...
Watching the tapes, he discovered more than 110 graphical differences (little ones and big ones) between the two formats...

[ March 19, 2002: Message edited by: BRANDI ]</p>
 

garou_d

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Originally posted by BRANDI:
<strong>A big italian collector and also a member of these boards (Gemant) caught on tape a complete play session (from start to the end) of Metal Slug in the arcades (MVS) and at home (CD)...
Watching the tapes, he discovered more than 110 graphical differences (little ones and big ones) between the two formats...

[ March 19, 2002: Message edited by: BRANDI ]</strong><hr></blockquote>

WOW !!!

:eek: :eek: :eek: :eek:
 

Gemant

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metal slug on cd version = about 160 megabits...

metal slug on aes version = 193 megs...

30 megabits lost on cd version.....
<img src="graemlins/veryangry.gif" border="0" alt="[Very Angry]" />
 

kernow

The Goob Hunter
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tell us more about the animation cuts!

i'm dying to know about these 110 extras
 

Gemant

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others games cuts:

real bout
samurai spirits 4
ragnagard
pulstar
kabuki klash
savage reign
ninja master's
aggressors of dark kombat
sonic wings 3
art of fighting 3
real bout special
world heroes perfect (only sounds effects)
 

Gemant

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ghiri%20ghiri.jpg


the 2 mines (stage 6) in cd version, not exist

(sorry for my English)
 

mitsuagi

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Originally posted by Gemant:
<strong>
ghiri%20ghiri.jpg


the 2 mines (stage 6) in cd version, not exist

(sorry for my English)</strong><hr></blockquote>

ghiri ghiri :D
 

ocsmod

Astra Superstar
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Originally posted by Gemant:
<strong>others games cuts:

real bout
samurai spirits 4
ragnagard
pulstar
kabuki klash
savage reign
ninja master's
aggressors of dark kombat
sonic wings 3
art of fighting 3
real bout special
world heroes perfect (only sounds effects)</strong><hr></blockquote>

Almost all high-meg games have cuts in the CD version. Other great example is Last Blade 2 with a little bit smaller characters, missing animation frames and the big one: the fire stage ISN'T WAVED <img src="graemlins/veryangry.gif" border="0" alt="[Very Angry]" /> :)
 

kernow

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I played mvs and cd versions today, and I noticed the mines on level 6 for the first time

also.. the toilet hut with the man in .. I dont think the hut is on the cd version
 
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that's weird, it must have been a loading time/playability issue because a CD can hold way more data than was ever put on any cart.
 

Orpheus

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the CD revs of slug 1 and 2 (ESPECIALLY 2) are still better than the cartridge counterparts.
 
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that's weird, it must have been a loading time/playability issue because a CD can hold way more data than was ever put on any cart. <hr></blockquote>

Many of the later neo games would actually be too big to fit on a CD even with minor cuts. As for the other stuff, RAM could be a problem as well.
 

kernow

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Originally posted by Gemant:
<strong>metal slug on cd version = about 160 megabits...

metal slug on aes version = 193 megs...

30 megabits lost on cd version.....
<img src="graemlins/veryangry.gif" border="0" alt="[Very Angry]" /> </strong><hr></blockquote>

even stranger is, the ngcd version has the ART gallery and the COMBAT SCHOOL..

and its still smaller ?
 
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Originally posted by madgamer2000:
<strong>

Many of the later neo games would actually be too big to fit on a CD even with minor cuts. As for the other stuff, RAM could be a problem as well.</strong><hr></blockquote>

Not even close. Don't forget that the CD's are bytes and the "megs" on a cart are bits.

But yep, RAM would be a problem.

Brent
 

Blindchild

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I've tried the psx version too...

less animations than ndcg... <img src="confused.gif" border="0">
 

Blindchild

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Originally posted by mitsuagi:
<strong>

ghiri ghiri :D </strong><hr></blockquote>

LOL
GHIRI GHIRI RULEZ

Ma ricordati di spostarti quando cadono le travi, però :p
 

Takumaji

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Originally posted by Gemant:
<strong>others games cuts:

real bout
samurai spirits 4
ragnagard
pulstar
kabuki klash
savage reign
ninja master's
aggressors of dark kombat
sonic wings 3
art of fighting 3
real bout special
world heroes perfect (only sounds effects)</strong><hr></blockquote>

Gemant, this is exactly the info I was looking for.

I have plans to make a comprehensive table about this and put it online.

Take a look at <a href="http://www.neo-geo.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=1&t=001741" target="_blank">this thread</a> started by me about these issues.

Could you be more specific about the actual differences between the CD and cart versions of the games you mentioned?

Anyway, thanks for the info. So far I found it quite hard to compile all these bits of info, and I'm always happy about a helping hand! :)
 

Gemant

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perfect, with the babelfish this evening I will list the information
to you that I know on the differences
 

Deuce

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Well, I distinctly recall that LB1 on CD was missing a few animations... the only one that really leaps to mind is the energy flash on Lee's throw, but there were definitely others.

-Deuce
 

mitsuagi

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Originally posted by Gemant:
<strong>perfect, with the babelfish this evening I will list the information
to you that I know on the differences</strong><hr></blockquote>

Altavista translator rulez :D
 
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