- Joined
- Jan 28, 2009
- Posts
- 4,220
I wonder if its something where they need a "hacker" because they lack the technical understanding of how to set up the dual pcb's and the chips to run on original hardware. AES/MVS isn't like SNES where tutorials on making your own boards are all over the place.
But it does sound relatively "finished", as a hacker isn't going to be adding art or writing a ton of code
Could be that they have some source, or an earlier build with more assets not in the executables, that needs to be restrung.
I just recently did this with Ironblood on the 3DO M2. Had source, executable had issues. Did some copy and paste work (mostly knowing where to amend data is all the skill needed) across a few different folders of the zip file and changed some file name indicators in the main executable, and after a few attempts I had the game booting on original hardware.
So it could just be a situation like that. All the files exist for the game, but they aren't assembled / referenced correctly for it to run as expected
But it does sound relatively "finished", as a hacker isn't going to be adding art or writing a ton of code
Could be that they have some source, or an earlier build with more assets not in the executables, that needs to be restrung.
I just recently did this with Ironblood on the 3DO M2. Had source, executable had issues. Did some copy and paste work (mostly knowing where to amend data is all the skill needed) across a few different folders of the zip file and changed some file name indicators in the main executable, and after a few attempts I had the game booting on original hardware.
So it could just be a situation like that. All the files exist for the game, but they aren't assembled / referenced correctly for it to run as expected