I hope they don't. I didn't find the first trailer all that exciting but the 2nd trailer after the 5 month delay made me order the game. The new intro pixel art and those new bosses and such look amazing, I would be happy if they delayed it another 5 months and fancied it up even more.
I agree, the new additions made a huge difference imo. I'd like to see maybe a bit more animation when the character fires his guns. Like the kick back from the gun fire kinda like the Slugs but not that drastic. But either way its gonna be a great game. >Marty<
No, there are more than enough fighters on the system
RB is already as perfect as it gets.
So is MOTW. They shouldn't waste their time on yet another bmu.
I hope they don't. I didn't find the first trailer all that exciting but the 2nd trailer after the 5 month delay made me order the game. The new intro pixel art and those new bosses and such look amazing, I would be happy if they delayed it another 5 months and fancied it up even more.
I don't have any problems with the main character sprite, my only problem is with how the large enemies destruction animation has them 'shrinking' which looks a bit dumb. Why not just have the explosions, then the entire sprite disappears and creates a bunch of shrapnel like with the small enemies?
Also too many enemies 'fall to the bottom of the screen while exploding' when they die. It would be more satisfying if they just completely blew up at some point.
Anyway its NGDEVS game so they can do what they want. I wasn't a fan of Last Hope or Fast Striker mostly because of the graphics, but now that Gunlord has proper true pixel art the company has become really exciting.
I think a fighter from NGEV would be an epic failure. They shouldn't even touch that with a 10 foot pole. Another platform shooter or side scrolling brawler would be fine with me.
My only problem is with how the large enemies destruction animation has them 'shrinking' which looks a bit dumb. Why not just have the explosions, then the entire sprite disappears and creates a bunch of shrapnel like with the small enemies?
At this point we're living a deja-vu on this thread, where I proposed a good driving game (outrun kind) taking advantage of the neo's scaling capabilities.
Btw, i dont think a vertical shooter where ppl have to rotate their 50" plasma would sell good LOL.
I think Raz was saying a vertical shooter where the sides of the screen are reduced to give it the vertical appearance. Like a widescreen movie only on both sides instead of the bottom and top.
>Marty<
I think Raz was saying a vertical shooter where the sides of the screen are reduced to give it the vertical appearance. Like a widescreen movie only on both sides instead of the bottom and top.
There is no vertical shooters on the neo..... By that I mean a shooter that requires the monitor set in a vertical position. Maybe oneday....
I think you might want to read that again.....