orc.one
n00b
- Joined
- Apr 12, 2020
- Posts
- 30
As I've stated elsewhere, I'm designing an enclosure for arcade PCBs, introducing them to a common bus (Zorch), and intend on creating a means of selecting which one to connect to a common supergun, passing signal either to a CRT or an HDMI device—in essence, a glommed consolization for a small collection (thinking primarily of my eventual needs here).
Once the PCBs are connected to the case no further handling would be required for play. Ideally, only one slot on Zorch would receive power during use (all other PCBs would be powered off since they're not being selected).
Putting some thought into it, it now occurs to me that arcade boards are not intended to be power cycled like this (over and over again), and my scheme might pose longevity issues.
So my question is: is there any data which covers this issue? Does this pose a risk to arcade PCBs I should be concerned about?
I suppose my alternative is to establish a managed routine which bootstraps the board being selected, but which maintains it under power if another slot is chosen for gameplay and so on, during which only the selected board's output is directed to the supergun, but this will add to the complexity of what I have in mind.
—Scott
Once the PCBs are connected to the case no further handling would be required for play. Ideally, only one slot on Zorch would receive power during use (all other PCBs would be powered off since they're not being selected).
Putting some thought into it, it now occurs to me that arcade boards are not intended to be power cycled like this (over and over again), and my scheme might pose longevity issues.
So my question is: is there any data which covers this issue? Does this pose a risk to arcade PCBs I should be concerned about?
I suppose my alternative is to establish a managed routine which bootstraps the board being selected, but which maintains it under power if another slot is chosen for gameplay and so on, during which only the selected board's output is directed to the supergun, but this will add to the complexity of what I have in mind.
—Scott