Why did NGDEV not just KICK ARSE on smaller projects? Why undertake such a project of this nature? Why create a game that will always be compared to Metal Slug? I'm not knocking NGDEV,never that as I luv what they're doing 100% but feel they have the skills to push out more types of games that are lacking in the NEO GEO library in much less time.
I'd be ecstatic over a Craps simulator identical to the Amiga version or a NEO GEO version of PANG in the spirit of NEO Mr.DO!
BB
This was what was so smart about Knight's Chance by Neobitz - relatively simple and attainable from a game design standpoint while still being fun and capturing the Neo feel. As far as NGDev there probably isn't anyone else anywhere capable of making a Slug-style game on the Neo geo due to the complexity and resources so I applaud them for thinking big. Would be cool to see something different for the next game, and I definitely agree that there are a lot of different games that wouldn't require such a time commitment but still please the fans.