This game is what I always wanted the CPS3 to produce, but we ended up with 2 JoJo games instead. Better late than never, though. I hope this game has plenty of hidden stages and the like, though. Given how exquisite the art is I can't help but worry that there's going to be a lot of short or recycled stages and bosses (one of the few negatives of Odin Sphere was fighting the same boss 4-5 times throughout the course of the game).
on the plus side, that's better than only using their assets once and the overall playthrough being 4-5 times shorter/smaller.
Don't think a beat em up reusing bosses is as bad as SRPGs boss/elite battles mostly being recolors of monster types fought before.
They did say something about revisiting locations. It's no Diablo but it seems more loot/leveling focused than D&D.
Lagduf, we are going to play this game together.
That's all I got to say about that.

Perhaps some would agree that the Netcode is a more important subject than host switching feature.
Even Castlevania Harmony of Despair is still played to this day online despite disconnecting if the host leaves (and no drop in/drop out co-op)
because it has one of the greatest and most stable netcodes to date
(especially considering there is little to no issues playing with Japanese, Hong Kong, Thailand, Middle East
Canadian and European players. Disconnects are very rare).
And that's impressive also considering it can support up to 6 players co-op online, with so many pixels being generated at the
sametime with no loading between rooms. Everything on the map runs in real-time and works smoothly online.
Yea the netcode could make or break the online co-op for people (like KOFXIII's netcode kind of caused people to shy away from it,
despite Atlus's marketing.)
D&D Chronicles of Mystara's online co-op is secured with Iron Galaxy's quality GGPO netcode, but yea Dragon's Crown netcode
raises big questions.
I think it will turn out fine but it might not be up to standards for playing with people overseas. Though who knows what
resources and experience and testing the developers have to ensure the netcode is up to standards.
This is the kind of game that people need to buy on launch day. We don't get enough of these types of games and they need the support. Besides, it's streeting for $50. A brand new 2D beat 'em up that is the spiritual successor to Dungeons and Dragons coming out at a slightly lower price point? This is everything traditional gamers could ever want, and should be purchasing day one rather than waiting for a price drop. There shouldn't even be a question.
This is the kind of game that people need to buy on launch day. We don't get enough of these types of games and they need the support. Besides, it's streeting for $50. A brand new 2D beat 'em up that is the spiritual successor to Dungeons and Dragons coming out at a slightly lower price point? This is everything traditional gamers could ever want, and should be purchasing day one rather than waiting for a price drop. There shouldn't even be a question.
I wish this was cross platform! Gah. Anyone want to donate a PS3?![]()
I think I'll get this for the PS3 because I don't know anyone with a Vita...at least no one I'd play it with.
