I' m not entirely convinced the Wii U was developed with the intention of competing directly with the PS4 and 720...I think if that were the cae, Nintendo would have spent more time/money/energy developing graphics/processing poer...and less effort developing weird/different controllers. Nintendo positions itself as being different, and in doing so they are going to alienate themselves from a good amount of the gaming masses...which alienate them from a good amount of game developers....this is not really a new phenomenon either...Nintendo has not had great third party support since the days of the snes.
Of course it was designed to compete with the current AND next generation of consoles from Sony and Microsoft. Look at some of the titles for it.
Arkham City: Armored Edition
Aliens: Colonial Marines (cancelled, but it was going to be released)
Assassin's Creed 3
Ninja Gaiden 3: Razor's Edge
Nintendo released this console at a time when they knew it was going to have to stand up in a market that would soon see PS4 and Xbox 720. That's why they released it early: to get a leg up on the competition. That's the only reason to release a console early in the cycle: to create brand loyalty before the competitors can do it.
It absolutely WAS meant to compete. Nintendo's marketing touted, up and down, how they wanted the traditional, hardcore gamer back and this console was intended to do it.
Games like the ones I mentioned were only supposed to be the beginning of a wave of 'hardcore' gamer style games.
To say that 'they were going for a different market with the Wii U' is myopic and naive. But their attempt to appeal to both the Wii's installed user base and the current 'hardcore' gamers left them right in the middle, which is where Mr. Miyagi says you never want to be.
As you said, developers are backing away from Wii U because they can't make the AAA titles. But let me ask this...what if the Wii U specs were as powerful as the PS4 or 720...what would that mean for gamers? That they would one more option where they could buy the same generic AAA titles. Personally, I'd rather have a system that can offer something a little bit if a unique experience with some different content, even at the expense of not being cutting edge. Unfortunately, and I guess not entirely surprisingly, it's going to be to Nintendo to carry that torch...right now, they aren't doing it. I certainly acknowledge the Wii U future does not look good right now, but I hope they can.because if Nintendo ever left the console scene...the market would be incredibly generic and stale...
You're still debating this from your heart and not your head.
Nintendo knew they would not capture lightning in a bottle twice with the Wii U.
That is why they made a concerted effort to appeal to hardcore gamers with this console.
You're saying 'what would be better' for you as a gamer, but you're not looking at the market at all.
Even if the Wii U turned out to be every bit as nice as the 3DS and it was a niche console that only a small group cared about, it would still be considered a failure because Nintendo projected so much more for it than that.
3DS sales and appeal are nice for 3DS expectations. Not so much for the Wii U.