How many credits I should give myself for various games?

Mendel

Vanessa's Drinking Buddy
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Sep 3, 2012
Posts
1,187
Okay, I have ordered a Neo Geo and a lot of games. I have tried many of these games with emulator previously and the problem is I don´t want to spoil the games by giving myself infinite credits and just running through them playing badly.

I want to limit myself to some amount of credits per playthrough such that if I can´t finish the game with those credits then I should accept game over and start again. I want to learn to play the games like this.

So I would like to have suggestions as to how many credits I should give myself for a playthrough of various games so that this would be considered a bit harder than "normal difficulty" if there was such a thing. (I don´t know if playing games in AES mode would do this for me?)

So, I would need suggestions as to how many credits ought to be enough for finishing single player mode campaign/tournament/all missions in games after a bit of training for that particular game. (I´m not looking at myself in the mirror and thinking I´m a fast run through/pro level player that can finish game without dying. I´m probably pretty bad at any of these games, at least initially.)

My initial games catalogue will be this:
(looking to get more games once funds allow)

ASO II: Last Guardian
Ryuuko No Ken
Rage of the Dragons
Samurai Shodown
Samurai Shodown III
Soccer Brawl
Street Hoop
The King of Fighters '94
The King of Fighters '96
The King of Fighters '97
The King of Fighters '99
Tokuten Oh
 

complexz

Rosa's Tag-Tea,
Joined
Oct 31, 2001
Posts
3,199
Okay, I have ordered a Neo Geo and a lot of games. I have tried many of these games with emulator previously and the problem is I don´t want to spoil the games by giving myself infinite credits and just running through them playing badly.

I want to limit myself to some amount of credits per playthrough such that if I can´t finish the game with those credits then I should accept game over and start again. I want to learn to play the games like this.

So I would like to have suggestions as to how many credits I should give myself for a playthrough of various games so that this would be considered a bit harder than "normal difficulty" if there was such a thing. (I don´t know if playing games in AES mode would do this for me?)

So, I would need suggestions as to how many credits ought to be enough for finishing single player mode campaign/tournament/all missions in games after a bit of training for that particular game. (I´m not looking at myself in the mirror and thinking I´m a fast run through/pro level player that can finish game without dying. I´m probably pretty bad at any of these games, at least initially.)

My initial games catalogue will be this:
(looking to get more games once funds allow)

ASO II: Last Guardian
Ryuuko No Ken
Rage of the Dragons
Samurai Shodown
Samurai Shodown III
Soccer Brawl
Street Hoop
The King of Fighters '94
The King of Fighters '96
The King of Fighters '97
The King of Fighters '99
Tokuten Oh

I'd say continue all you like in any fighting game, they are not about that kinda challenge anyway(I still prefer to play them 1 credit at a time but whatever), but for other genres I personally would just go for 1 or 2 credits, it's not about being a pro and playing perfect games, it's just about that challenge of getting a little bit better and learning a little bit more with every credit, that kinda progressing is fun and rewarding even if you don't end up 1ccing the game.
 

kashou

n00b
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Aug 19, 2012
Posts
16
For fighting games, if I'm above level 4 or so in AI difficulty I have to have infinite credits. I just can't beat Goenitz with only one or two credits xD
 

SNKorSWM

So Many Posts
No Time
For Games.
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Posts
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I have a cab, so I just use however many quarters I have in my pocket at the time for the credits.

The best part is that after awhile the quarters really add up. From the weight I'd say I have $500+ worth of quarters in the coin bucket right now. Sort of like a giant piggy bank of just quarters.
 

Ganelon

n00b
Joined
Feb 16, 2005
Posts
31
The most notable options are:

1 credit: A 1CC. The minimum cost of play for an MVS game.
4 credits: The usual AES standard. Most/all of the games you mentioned will have this limit on AES mode. You can usually double the credit limit by switching to the other side.
99 credits: The maximum number of credits that can be put in an MVS game at one time.
unlimited credits: The Neo Geo CD standard.

Anyway, there are really only 2 categories for continues: one, and anything above one. If you're using more than 1 continue, then nobody cares about the exact amount. As long as you keep playing and try to improve, you'll keep improving regardless of the number of continues you use. Don't rely on beating the game to indicate that you're done with it. Enjoy the experience.

However, if you know that you won't enjoy a game as much anymore once you've beaten it (I know some folks can't help but feel this way), then stick to AES mode. The 4-credit limit was likely meant to prevent consumers from quickly finishing their newly bought $200-300 AES game and thereby starting to think they made a poor purchase.
 

evil wasabi

The Jongmaster
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Posts
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The most notable options are:

1 credit: A 1CC. The minimum cost of play for an MVS game.
4 credits: The usual AES standard. Most/all of the games you mentioned will have this limit on AES mode. You can usually double the credit limit by switching to the other side.
99 credits: The maximum number of credits that can be put in an MVS game at one time.
unlimited credits: The Neo Geo CD standard.

Anyway, there are really only 2 categories for continues: one, and anything above one. If you're using more than 1 continue, then nobody cares about the exact amount. As long as you keep playing and try to improve, you'll keep improving regardless of the number of continues you use. Don't rely on beating the game to indicate that you're done with it. Enjoy the experience.

However, if you know that you won't enjoy a game as much anymore once you've beaten it (I know some folks can't help but feel this way), then stick to AES mode. The 4-credit limit was likely meant to prevent consumers from quickly finishing their newly bought $200-300 AES game and thereby starting to think they made a poor purchase.

aw fuck. how are you doing dude?
 

Takumaji

Krautmin
Staff member
Joined
Jul 24, 2001
Posts
20,462
The normal 4 credit limit (on homecart) is okay for me. I mostly play on default diff (normal) except for the KoFs (8). MVS diff is okay too, starts easier than normal diff but gets more difficult later on (coin-eating feature).

When I play fighters in 1P, I rarely continue but restart the game when I got beaten by the CPU. In other games such as Metal Slug, NAM 1975 or Magician Lord, I use all available credits but never play with ultd. continues, except when I want to practise certain spots/levels in games without training mode.
 
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LoneSage

A Broken Man
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Dec 20, 2004
Posts
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aw fuck. how are you doing dude?

Yeah I know right? He showed up in my fighting game backgrounds thread and made an awesome post on some Capcom background with questions that will never get answered. Ganelon is my nerdy kid brother. He's probably older than me but I prefer him being younger.

edit: dude he called you Mr. wasabi, see, totally the kid brother.
 

GoosehanX

Horrible Goose
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I generally do the "Neo Geo rules" thing even if I'm in MVS mode and give myself 4 credits.
 

Stefan

Resident Forum Reference Librarian
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As long as you keep playing and try to improve, you'll keep improving regardless of the number of continues you use. Don't rely on beating the game to indicate that you're done with it. Enjoy the experience.

I heartily concur with this.

BTW- Hi Biran! Nice to see you resurfacing here.
 

Mendel

Vanessa's Drinking Buddy
Joined
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Posts
1,187
Okay thanks. I think I´ll go with 4 credits then! I expect I will like ASO2 the best so I´ll leave that for the last :) Looks like I´ll be playing a bit of soccer first as I´ll go in reverse order.
 

Ganelon

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BroSage: If you want to feel old, be my guest. Or is wasabi is the macho big brother, you the jovial middle brother, and me the nerdy little brother?

Stefan: Howdy! Hope to see you at another tourney sometime.
 

Mero

New Challenger
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Jun 21, 2011
Posts
54
No continues is the way to go. You've laid down the money for these games so you may as well play them like that at least until you've seen if you can 1CC them, you'll get more longevity out of your purchases that way too.

PS. ASO II/Alpha Mission II is not very good imo, hopefully you'll enjoy it better.
 

rcantor77

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I always limit myself to 3 continues as that is how many credits 50p or £1 used to give me in the arcades when i was younger.

Obviously you want to work up to being able to 1cc a game but I also think that when you are starting out playing and learning a new game, it can get boring very quickly if all you are doing is repeating the same couple of levels over and over... so 3 seems to work for me.
 

StevenK

ng.com SFII tournament winner 2002-2023
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Tricky one to judge, I'd normally say when you get a new game stick to the AES 4 credit limit, but if, like you, you're getting a load of games at once then you'll be jumping around carts all the time so might struggle to get into any of them if you do that. You'll stick a game in, play it for four credits, then go straight to a different game. I reckon you should give yourself the 4 credit limit but also tell yourself you're not allowed to play more than two different games in any one day. It'll kill you at first but you'll be glad of it in the long run!
 
Joined
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Posts
39
I have a cab, so I just use however many quarters I have in my pocket at the time for the credits.

The best part is that after awhile the quarters really add up. From the weight I'd say I have $500+ worth of quarters in the coin bucket right now. Sort of like a giant piggy bank of just quarters.

I do exactly the same with my cab, but I use 1 CHF coins. It really adds up with time: for the 16th of september, I bought the missus a nice little necklace with my "gamemoney". She was happily surprised/pleased that I used this money for something for her instead of using it for a new pcb... :D
 

Jeneki

Vanessa's Drinking Buddy
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Posts
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I find continues work better on games with checkpoint systems. This basically turns it into a "practice mode", allowing someone to practice a difficult section over and over until they get it down. A real stage/boss select mode would be a better solution, however on arcade hardware this is rarely an option.

So I guess it depends how quickly you want to learn the game. Do you want to extend a game's enjoyment for the maximum length of time? If so, one credit then start over. Or do you want to learn and master a game as quickly as possible? In this case, selective use of continues in specific places can be very helpful.
 

SNKorSWM

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Posts
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Depends on how many quarters I get as change.
 

joe8

Legend of Threadless Joe
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Okay, I have ordered a Neo Geo and a lot of games. I have tried many of these games with emulator previously and the problem is I don´t want to spoil the games by giving myself infinite credits and just running through them playing badly.

I want to limit myself to some amount of credits per playthrough such that if I can´t finish the game with those credits then I should accept game over and start again. I want to learn to play the games like this.

So I would like to have suggestions as to how many credits I should give myself for a playthrough of various games so that this would be considered a bit harder than "normal difficulty" if there was such a thing. (I don´t know if playing games in AES mode would do this for me?)

So, I would need suggestions as to how many credits ought to be enough for finishing single player mode campaign/tournament/all missions in games after a bit of training for that particular game. (I´m not looking at myself in the mirror and thinking I´m a fast run through/pro level player that can finish game without dying. I´m probably pretty bad at any of these games, at least initially.)

My initial games catalogue will be this:
(looking to get more games once funds allow)

ASO II: Last Guardian
Ryuuko No Ken
Rage of the Dragons
Samurai Shodown
Samurai Shodown III
Soccer Brawl
Street Hoop
The King of Fighters '94
The King of Fighters '96
The King of Fighters '97
The King of Fighters '99
Tokuten Oh
Do you have a unibios?- it can be handy for setting difficulty levels and switching between MVS and AES mode.
Which system do you have- MVS cabinet, consolized MVS, AES console?
It depends how much you like playing the same game again and again to hone your skill. If you get bored with an arcade game like Metal Slug after finishing it once, and don't want to bother with trying to get a 1cc (1 credit complete) or high score, then the Neo Geo probably isn't for you.
For the King of Fighters games, the bosses are all hard, so you would start out with Easy mode on AES. And you would have to be fairly good before you can beat the bosses with four credits. Some of the later KOF games let you cheat with the "Service mode" though. With some of the fighting games (like KOF '96), you have to set the difficulty to MVS level 6 or preferably 8, to get a decent challenge from the non-boss opponents. But then of course the bosses will be even harder than they normally are.
With all of those games you listed, you could just start on Easy or Normal mode, 4 credits, in AES mode. If you beat Street Hoop on Easy level first, for example, you still have the challenge (and fun) left to beat it on Normal, MVS, Hard, and MVS difficulty level 8. But you might want infinite credits for the fighting games, as the bosses usually are very hard (SNK boss syndrome). It depends how much skill you already have with fighting games.
 
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