Le'ts talk about SS Rokuban Shoubou (SS anthology)?

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I don't know if I'm crazy but I found a couple of issues on this compilation

All games - graphics looks so blurry and much interesting options was removed like language and game modes, why playmore, why?

SS 1 - Looks fine, no loading, sound fine and fatalities intact including the aerial one

SS 2 - No loading, sound fine but I don't fell playing neo geo version on this, I don't know why, the playability isn't accurate and where's fatalities? I don't saw them

SS 3 - Little loading, the graphics are really strange here, when pow is MAX the character just turns to an bizarre white different than brilhant white neo geo version and I don't saw the fatalities again. Sound FX looks strange too

SS 4 - I don't played very much to do an head-to-head, little loading

SS 5 - Same of SS 4 and little loading too. The US xbox version is better? Curious question

SS 6 - Very much loading. The game is very bad, looks like an mugen garage service, some people says that ps2 single disc version is better than this one, why?
 

Deuce

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Would you give the whining about ports a rest? Seriously, you've posted 12 times, and that's been the topic of a good 9 or 10 of them. It's gotten old. We get it, you don't like ports and you're snooty about packaging being "collectible." So go MVS, order some shock boxes and print out your own inserts to your heart's content.

And yes, you're crazy. The loading in SS6 has always been an issue. That hasn't changed. The single-disc version is worse, if only because of the weird voice actors they replaced the originals with, for no readily apparent reason. The games in Rokuban Shoubu look fine (assuming you've got a decent TV and A/V connection), play fine, and yes, the fatalities are intact throughout (SS6 excepted, of course, since they weren't there to begin with).
 
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Would you give the whining about ports a rest? Seriously, you've posted 12 times, and that's been the topic of a good 9 or 10 of them. It's gotten old. We get it, you don't like ports and you're snooty about packaging being "collectible." So go MVS, order some shock boxes and print out your own inserts to your heart's content.

And yes, you're crazy. The loading in SS6 has always been an issue. That hasn't changed. The single-disc version is worse, if only because of the weird voice actors they replaced the originals with, for no readily apparent reason. The games in Rokuban Shoubu look fine (assuming you've got a decent TV and A/V connection), play fine, and yes, the fatalities are intact throughout (SS6 excepted, of course, since they weren't there to begin with).

Why you don't rest? You are moderator now? If you don't like my posts just don't reply them and don't start flames. I will not get any mvs stuff with garage package, I have many options, ps2 emulation, saturn ports, neo geo cdz system and neo geo AES. Why I will think about mvs? I just wanna information, not an "teacher"

Just some respect and education is indeed, next time you will be reported
 

Deuce

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Just some respect and education is indeed, next time you will be reported

You've done nothing to earn my respect, and I sincerely doubt you've anything worthwhile to teach me. Report away. Regardless, you're still doing nothing but whining, and certainly not "contributing" to the community at large.
 
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You've done nothing to earn my respect, and I sincerely doubt you've anything worthwhile to teach me. Report away. Regardless, you're still doing nothing but whining, and certainly not "contributing" to the community at large.

And you contributing very much acting like an ogre and saying to all that mvs is your god

Ok, reported, and plz go away
 

fiolinagermi

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It doesnt sound like you spent much time with the game. And you know, AES and MVS carts arent perfect either. There really is no "perfect" anything. Depending on your connection, how your playing, what your doing, one person could be using one MVS system, and another another MVS system, and getting two different experiences.
 
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It doesnt sound like you spent much time with the game. And you know, AES and MVS carts arent perfect either. There really is no "perfect" anything. Depending on your connection, how your playing, what your doing, one person could be using one MVS system, and another another MVS system, and getting two different experiences.

Yes, you can be right

The controller used can be a reason to these differences too, ps2 controllers and neo geo cd controllers are very different

I hope that US version doesn't comes without any blood
 

fiolinagermi

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Yes, you can be right

The controller used can be a reason to these differences too, ps2 controllers and neo geo cd controllers are very different

I hope that US version doesn't comes without any blood
Control is a huge issue, yea. thats the area that is very important to me, that and music. i'm not as worried about the graphics. control varies. i mean, arcade sticks. you just cant beat um, especially if you build your own, and there is no dening I love to play on an MVS cab. ;)
 

lordnikon

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Would you give the whining about ports a rest? Seriously, you've posted 12 times, and that's been the topic of a good 9 or 10 of them. It's gotten old. We get it, you don't like ports and you're snooty about packaging being "collectible." So go MVS, order some shock boxes and print out your own inserts to your heart's content.
Arthur-Otaku's post was perfectly valid. He was not outright bashing the port, but rather bringing up specific technical flaws in order to analyze the ports quality. There is nothing wrong with deconstructing the quality of SNK ports. If this bothers you, I guess try and find/start another forum that specifically focuses on only AES/MVS.

---

To Arthur-Otaku: I still have not purchased SS Rokuban Shoubu myself, as I already own SS1-3 on AES, and SSV and Tenka on PS2 as standalone releases. I have heard about the inconsistancies in SS Rokuban Shoubu on a variety of forums. I do not know how SNK is developing these games, as they are all across the board in terms of emulation quality. It is a complete mystery to me. Some are near arcade perfect where others were a mess.

I will still be getting this eventually as I have every other NeoGeo Online Collection import, non-SNK Best releases, and will need the SS Collection to have a complete set. However I am waiting for a price drop on this to get it as cheap as possible.
 

Neo Alec

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It doesnt sound like you spent much time with the game. And you know, AES and MVS carts arent perfect either. There really is no "perfect" anything. Depending on your connection, how your playing, what your doing, one person could be using one MVS system, and another another MVS system, and getting two different experiences.
AES carts and MVS carts are perfect. They're the arcade versions. That's what qualifies as "perfect" around here.
 

Deuce

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And you contributing very much acting like an ogre and saying to all that mvs is your god

Ok, reported, and plz go away

I've contributed more to the Neo community than you can ever possibly fathom. And I don't even own an MVS (at present). My point was that you are coming off as an incorrigible whiner, who can't stop complaining about this color or these missing frames or this slowdown. The answer is simple. If you want absolute arcade-perfection from a Neo game with absolutely no compromises, you go AES or MVS. Pure and simple. If you don't like the sound quality and absolutely must have an arranged soundtrack, then you do not want arcade perfection, you want some kind of enhanced arcade experience, which isn't the same thing. In your quest to find this "ultimate" experience, you're nitpicking. Finding flaws that simply are not there.

I don't care who you complain to about me. You started at zero with me, like everyone else, and where you've gone from there has been up to you. You don't get my respect by default, and you're not doing anything to earn it.
 

lordnikon

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Deuce you need to chill out. There is nothing wrong with discussing port quality. Its not nitpicking. The PS2 Compilations are all over the place. Half of them are near arcade perfect with proper scanlines, no performance lag, and no sprite flicker. The other half do have graphical anomolies, sprite flicker and other unusual features. The NESTS collection has the Dreamcast version of 99 on it with 3D backgrounds. Which is insane because these are supposed to be NeoGeo compilations yet NESTS has a game in it with polygonal objects.

Trolling threads with "shut up, buy MVS/AES or go home" just makes you look like an ass. The quality of ones contributions are more impressive than the quantity. If all you are doing is mulling around the forums tossing in jerk retorts to threads you have no business being in, then it doesn't seem like you are contributing much to the Neo community.
 

Neo Alec

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If you don't like the sound quality and absolutely must have an arranged soundtrack, then you do not want arcade perfection, you want some kind of enhanced arcade experience, which isn't the same thing.
He likes Neo CD. Imagine if they'd made one with a faster drive and they'd kept releasing CD versions of all the cartridge games up to 2004. That would have been a very nice system for a certain segment of gamers.
 

Takumaji

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Whoever dares to flood my inbox with reports about people abusing the report function will be reported!!11!!!1 :vik::shame:

Ah well...

Of course the real thing is the way to go if you want true perfection but in the meantime it doesn't hurt to know what ports or compilations are worth the money.

So, unless they're not just stupid bashing, discussions about SNK(P) ports, their quality or flaws are perfectly valid.
 

Deuce

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The NESTS collection has the Dreamcast version of 99 on it with 3D backgrounds. Which is insane because these are supposed to be NeoGeo compilations yet NESTS has a game in it with polygonal objects.

Aaaaand... say it with me, now... "NeoGeo Mode!" Which looks and plays just like the originals! Identical to that included in KOF94 Re-Bout and KOF98 Ultimate Match... and, in all likelihood, to make an appearance in KOF2002 Unlimited Match.

If all you are doing is mulling around the forums tossing in jerk retorts to threads you have no business being in, then it doesn't seem like you are contributing much to the Neo community.

You're right. I have no business being here. I've never contributed anything to the community. I'm not, in fact, actively in the process of making one of the most sought-after contributions in the history of the English-speaking Neo community. I've never assisted anyone with translations of early press material, move lists, or any such information.

Oh, and one thing... get your facts straight. I'm not a jerk. I'm a flat-out, dyed-in-the-wool, unapologetic asshole. And I don't care who gets butthurt because I laid out a few facts for them.

He likes Neo CD. Imagine if they'd made one with a faster drive and they'd kept releasing CD versions of all the cartridge games up to 2004. That would have been a very nice system for a certain segment of gamers.

That's all well and good, in theory. But fantasizing has no impact on the real world. It's almost 2009, the NeoCD is long dead, and the compilations rely primarily on emulation for their functionality. The ideal, catch-all solution he wants simply does not exist.

Pettiness of the topic notwithstanding, this is the way it works when anything happens in life that you don't like, and applies to everything as simple as a mosquito bite up to a disaster on par with 9/11 (yeah, I went there) or worse. You have two options:

1. You can deal with it.
2. You can gripe about it, then you can deal with it.

Either way, life goes on. People need to get over it, or at least stop acting like the world is supposed to care about what they want.
 

lordnikon

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Aaaaand... say it with me, now... "NeoGeo Mode!" Which looks and plays just like the originals! Identical to that included in KOF94 Re-Bout and KOF98 Ultimate Match... and, in all likelihood, to make an appearance in KOF2002 Unlimited Match.
Yea and its called * drum roll * ... "Sprite Flicker!" The NeoGeo Mode in NESTS has horrible sprite flicker. It is not exactly like the neogeo originals. NeoGeo AES/MVS games have scanlines which eliminate sprite flicker and this generates a perfectly still very crisp image. While some PS2 compilations have scanlines, such as the Fatal Fury Battle Archives, the NESTS NeoGeo mode does not. When you take a rom, emulate it on the PS2, with the sharpness level maxed out, which isn't running in true low-rez mode with an offset aspect ratio you get sprite flicker on interlaced displays.

You're right. I have no business being here. I've never contributed anything to the community. I'm not, in fact, actively in the process of making one of the most sought-after contributions in the history of the English-speaking Neo community. I've never assisted anyone with translations of early press material, move lists, or any such information.
I can "fathom" a lot more than a few gamefaqs FAQ's and a translation guide. This is a saturday afternoon for me compared to the level of stuff I am involved with in the video game community. Not impressed.

Don't get me wrong, you have every right to be at this website. Neo-Geo.com is a haven for trolling asshats, where its slogan is "Welcome to the DRAMA". That is just the way it is here. However, acting like a confrontational ass in every other post over shadows any contributions you may have made to the community. When you come forth with pompous proclamations about your activity level within the neo community, it just backs you into a corner and sets you up for a fall. My advice, as I have already stated, is to chill out and be more reserved with your postings. People will take you more seriously.
 

fiolinagermi

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Yea and its called * drum roll * ... "Sprite Flicker!" The NeoGeo Mode in NESTS has horrible sprite flicker. It is not exactly like the neogeo originals. NeoGeo AES/MVS games have scanlines which eliminate sprite flicker and this generates a perfectly still very crisp image. While some PS2 compilations have scanlines, such as the Fatal Fury Battle Archives, the NESTS NeoGeo mode does not. When you take a rom, emulate it on the PS2, with the sharpness level maxed out, which isn't running in true low-rez mode with an offset aspect ratio you get sprite flicker on interlaced displays.


I can "fathom" a lot more than a few gamefaqs FAQ's and a translation guide. This is a saturday afternoon for me compared to the level of stuff I am involved with in the video game community. Not impressed.

Don't get me wrong, you have every right to be at this website. Neo-Geo.com is a haven for trolling asshats, where its slogan is "Welcome to the DRAMA". That is just the way it is here. However, acting like a confrontational ass in every other post over shadows any contributions you may have made to the community. When you come forth with pompous proclamations about your activity level within the neo community, it just backs you into a corner and sets you up for a fall. My advice, as I have already stated, is to chill out and be more reserved with your postings. People will take you more seriously.
I still dont understand why you keep saying the collections use emulation? What proof do you have of that? Have you decompiled them? Do you work for SNK? I dont see how you can assume to know exactly how the software works?

Also, I think they have a right to talk about their problems with the games. If their is something they dont like, and they post it here they are only helping others. Now there is something called contructive criticism and destructive criticism and this rant you guys keep having is completely destructive. Probably would be better if we went back to talking about the games.

What is the NESTS collection? I have no idea what that means?

Also, wouldnt putting the video on "Soft" instead of "standard" eliminate sprite flicker. I thought the soft setting was there specifically to eliminate sprite flicker on certain televisions.
 

Neo Alec

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can "fathom" a lot more than a few gamefaqs FAQ's and a translation guide. This is a saturday afternoon for me compared to the level of stuff I am involved with in the video game community. Not impressed.
Don't act crazy. The SSRPG translation alone is enough of a contribution that it could be spread across hundreds of the most active users and still be more contribution than one should have to put in. Deuce gets a pass. I can't believe anyone would speak this way about his work, regardless of the context.
 

Deuce

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I can "fathom" a lot more than a few gamefaqs FAQ's and a translation guide. This is a saturday afternoon for me compared to the level of stuff I am involved with in the video game community.

I'm certain. I notice you gloss over the most significant of these matters. And I'm certain your contributions to the video game community at large are surely on par with a (semi-)major company such as, say, Atlus. How many full game translations have you completed?

My advice, as I have already stated, is to chill out and be more reserved with your postings. People will take you more seriously.

Get this through your head. I post as I wish. I call things as I see them, and again, I don't care if someone gets his poor widdle feewings hurt because of what I say. I call people on their shit when I see it, and will not cease doing so.

Allow me to clarify, and pay attention, as this will explain a lot. You (and the vast majority of the human race) mean nothing to me. Your opinion is meaningless. Your life could end in the next two seconds and it would affect me not in the slightest. I have no reason to care. Most people here already understand this about me. It's certainly had to be restated enough times. I can count on one hand the number of folks on this site about whose opinion I give a damn. I wish harm on no one; nor do I wish them well (excepting those aforementioned few).

And again, it all boils down to the same thing in the end. You can't change what these products are. Bitching about it on an internet forum is little more than pissing into the wind. Myself, I'd love to see perfect Hyper Neogeo 64 emulation, if only for convenience's sake (lugging that setup out is a pain in the ass), and so that more people would get to experience the games, but I certainly don't know how to make it happen... and pestering those who do isn't going to accomplish anything, either.

Life doesn't answer your prayers, and it tends to turn a deaf ear to pissing and moaning, to boot.

I still dont understand why you keep saying the collections use emulation? What proof do you have of that? Have you decompiled them?

I've picked apart the data on the discs, yes. The game ROMs are on there, and they are loaded at runtime when you select which game you want to play.

Now there is something called contructive criticism and destructive criticism and this rant you guys keep having is completely destructive. Probably would be better if we went back to talking about the games.

What is the NESTS collection? I have no idea what that means?

In reverse order: The NESTS collection is the PS2 Online Collection release that comprises KOF99, 2000 and 2001. Much to everyone's surprise and disappointment, it was a port of the Dreamcast versions of these titles, rather than a direct port of the Neo titles. (Aaieeee, more features! How dare they!!!)

As for the argument, no fear. I'm done here. There are better, more entertaining threads on this site (and others) to post in, and I've already made my point.
 

ilazul

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Couldn't we just have one "ports fucking suck" topic? And of course the obvious answer is "go the consolized MVS / Super Gun route". But that won't work because the carts aren't "collectible enough" or some bull shit.

I'm with deuce on this one, I'm all for helping people but shut the fuck up and get the real goddamn thing.

At least that's how I feel, not like it matters what anyone thinks on the internet.
 

lordnikon

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I'm certain. I notice you gloss over the most significant of these matters. And I'm certain your contributions to the video game community at large are surely on par with a (semi-)major company such as, say, Atlus. How many full game translations have you completed?
I have been working on salvage and restoration projects in relation to online game consoles for more than 5 years now. I am featured in the O'Reilly book "Gaming Hacks - 100 Industrial-Strength Tips & Tools". I run the #1 internet community for Dreamcast Online gaming (built, coded, designed by myself). I assisted in the development of server software for Starlancer. Via my efforts, online capabilities for a variety of other games have been salvaged and released to the public. Thus preserving the online experience for future generations. I collaborated with a friend on critical improvements to the Win98 PCDC server process, which enables you to route Dreamcast games connecting via the systems modem onto broadband. My salvage efforts are the reason why most of the DC's downloadable game content is actually available. 95% of it was deleted from the internet years ago. I have been working on a book for the past few years that tells a story few people even know about with regards to gaming history.

I understand what goes into translating a game. However this is nothing when compared to reverse engineering the functions for an online game where you don't have any network packets from the specific game you are trying to save. Imagine spending weeks of 7 hour per day sessions (after a full days work at another job), logging detailed network packets for a game on one console, in the hopes of reverse engineering the server software for a game on another console. Different systems, different games, same network development kit. Now imagine, as you are doing this you are working under a deadline because the game is about to be terminated in under 20 days. The game will be taken offline so you have no way to go back and retrieve network data you may have missed. So you are trying to compile enough research for work that you will be doing down the road.

Reverse engineering stuff like this is no joke. Its like throwing a tennis ball at Helen Keller's face, watching to see how she reacts. Then you write down your observations, and then throw another tennis ball. Meanwhile she is bleeding, wandering around aimlessly wondering what the hell is going on; and you have no idea what to try next. You are essentially working backwards trying to get the game to tell you how it worked online back when it was still functioning. It is a methodical process of guess work, and trial & error.

Hell, I wish the stuff I was working on was as involved as a game translation project.

Get this through your head.
I am sorry, this is as far as I got. I will read what you have to say when you grow up a bit.

Couldn't we just have one "ports fucking suck" topic? And of course the obvious answer is "go the consolized MVS / Super Gun route". But that won't work because the carts aren't "collectible enough" or some bull shit.

I'm with deuce on this one, I'm all for helping people but shut the fuck up and get the real goddamn thing.

At least that's how I feel, not like it matters what anyone thinks on the internet.
Nobody is flat out saying the ports suck. We are taking an interest in deconstructing their quality. We want to know, "why" they suck so to speak. Plus, in all of these recent threads nobody is asking about purchasing advice. Arthur-Otaku wasn't bringing up SS Collection to ask which version of these games he should buy, he was bring it up to discuss their accuracy and taking an interest in the technical nature of the port.

I made a similar topic looking to discuss the differences between the Sunsoft Collection and the Saturn/PS1/AES versions of Waku Waku 7, but was met with the same level of resistance and attitude where people were telling me to shut up and get MVS.

People within the Neo community take pride in their detail oriented perspective on Neo collecting. People get hung up on things like getting complete MVS kits, little plastic baggies, and insertion marks. However if you turn down MVS in favor of ports based on similar nit picky reasons, you will get bitched at. I understand MVS is the real arcade experience, but I do not like the art materials that come with it or the way the carts look. It is the main reason I have not gone MVS, and I even own the mother of all Superguns. I have taken a 3 prong route with NeoGeo games. I have them spread out across AES, Dreamcast, and PS2. I know you can always go with shockboxes but I just prefer the presentational look of AES, or even top quality ports, over MVS.

Some of the PS2 NeoGeo Online compilations really are fantastic. Art of Fighting, World Heroes, FUUN Super Combo, and both Fatal Fury collections, all have zero sprite flicker and render with scan lines. They even have the proper NeoGeo AES startup chime and logo. This is another reason why some people are taking such an active interest in analyzing the PS2 Neo compilations. They are so all over the place its interesting to figure out how they all differ. Some are near flawless, where-as others have all types of display differences.

The SS Collection sounds like it may have the worst port quality of the bunch. I don't have it yet so I cannot comment further. This stuff is worth discussing since ADK Spirits is coming out soon and Ninja Masters is going to be on that compilation. Ninja Masters hasn't been on any other platform than AES/MVS/NCD, and the AES version is quite pricey.
 

ilazul

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Take it to account that all of his posts have been on the same subject, we don't need multiple threads for the same discussion.

So when you get that "holy crap, a new thread on the forums" feeling... it's yet another "this port has flicker, this port has extras, someone ate my porridge etc."

I'm pretty upset about the current SNKP dealings with KoF XII and that terrible KoF movie, and how they've abandoned most of their older series in favor of pervet DS games.. but I'm pretty sure I'd get my ass handed to me if I made four topics about the same basic thing.

Yeah what deuce said is on the asshole side.. that's any different for this site?
 

fiolinagermi

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Take it to account that all of his posts have been on the same subject, we don't need multiple threads for the same discussion.

So when you get that "holy crap, a new thread on the forums" feeling... it's yet another "this port has flicker, this port has extras, someone ate my porridge etc."

I'm pretty upset about the current SNKP dealings with KoF XII and that terrible KoF movie, and how they've abandoned most of their older series in favor of pervet DS games.. but I'm pretty sure I'd get my ass handed to me if I made four topics about the same basic thing.

Yeah what deuce said is on the asshole side.. that's any different for this site?
yea, I dunno, sometimes it just seems like people are more interested in owning a "thing" than playing a game. I mean, I had a home cart system, I had a cd system, and I totally prefer the "ports". My home cart system annoyed the hell out of me, I could never get a clear picture out of it, and both cd systems died on me. So, like all I am saying by that is to each their own, ynow?

But yea, hmm...i guess I would rather see more posts about gameplay...yup.

so...uhhh..yea, arthur, anything else to say about ss collection lol? or like we can totally kill this thread.
 
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