Does anyone know where I could find enough info to make a 'how-to' for getting started with the neo?
I've been trying to find this sort of info for the neo for a long time now, and I just can't seem to come up with anything. I figure there are probably lots of people in my situation.
See, back when I was doing a lot of Z80 assembly for the original GameBoy, there was a site with simple step-by-step hot-to information. Like, 'How to write your first GB program, compile it, and test it'.
Then they might have a 'how to use 'MOD' files for sound with GB programming'.
I'm not going to write the next KOF, and I think a whole development kit is just too ambitious with my current schedule. But, taking the time to sit down, write 'hello world' in a sprite table, and display it, while doing a simple step-by-step how-to would be a good start, and it might be the starting block for a whole group of people to start writing homebrew games.
At least, with the GB, there was a really large community because they all wrote these sorts of things, and eventually, it was pretty easy to get into even the more complex programming.
Things I would like to cover would be:
1. What dev system to use.
2. How to use the 6800 cross compiler.
3. How to test with an emulator.
eventually, I'd like to do some hardware, so you could produce cartriges for your own games. That's pretty easy for NES, SNES and Gameboy at least.
So? Who has this info? Any links, blurbs, hints, ect... would be appreciated. Once I have enough, I'll start trying it out, and then put it into the how-to.
Everyone, of course, would get credit. I'm not out for glory, I've just found that writing that sort of document is often the best way to learn.
I've been a member of neobitz since it's creation, and I'm pretty sure nothing like this is there...or if it is, no one is answering my questions.
Thanks in Advance!
I've been trying to find this sort of info for the neo for a long time now, and I just can't seem to come up with anything. I figure there are probably lots of people in my situation.
See, back when I was doing a lot of Z80 assembly for the original GameBoy, there was a site with simple step-by-step hot-to information. Like, 'How to write your first GB program, compile it, and test it'.
Then they might have a 'how to use 'MOD' files for sound with GB programming'.
I'm not going to write the next KOF, and I think a whole development kit is just too ambitious with my current schedule. But, taking the time to sit down, write 'hello world' in a sprite table, and display it, while doing a simple step-by-step how-to would be a good start, and it might be the starting block for a whole group of people to start writing homebrew games.
At least, with the GB, there was a really large community because they all wrote these sorts of things, and eventually, it was pretty easy to get into even the more complex programming.
Things I would like to cover would be:
1. What dev system to use.
2. How to use the 6800 cross compiler.
3. How to test with an emulator.
eventually, I'd like to do some hardware, so you could produce cartriges for your own games. That's pretty easy for NES, SNES and Gameboy at least.
So? Who has this info? Any links, blurbs, hints, ect... would be appreciated. Once I have enough, I'll start trying it out, and then put it into the how-to.
Everyone, of course, would get credit. I'm not out for glory, I've just found that writing that sort of document is often the best way to learn.
I've been a member of neobitz since it's creation, and I'm pretty sure nothing like this is there...or if it is, no one is answering my questions.
Thanks in Advance!