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Thread: kof neowave loke test impressions, oh boy....

  1. #51
    Yamazaki's Wingman
    jeff bogard's Avatar
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    This is wrong. First of all Noise factory did no do Rage of the Dragons it was Evoga.

    Kim is not there? WTF?

    Saisyu, Shingo, King? WTF?

    some radical changes need to be made. However, I dont' want to give my opinion until I play the game myself, and/or after I see better footage.

    Too bad that the loke test don't change much on the aspect of gameplay prior to when the game is released.

    I wish this was a beta version, and it sounds like it is by the description of Beezle, unfortunately they usually dont' change much about the game after teh loke tests.
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  2. #52
    DASH DARK ANDY K

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    Wow, they kill off one of the biggest mainstays in the KOF series. Nice going, Playmore!

  3. #53
    Kyukyogenryu Black Belt
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    I am dissappointed from these impressions. Why is Noise Factory making this game? Why doesn't SNKP do it themselves or get Eolith? 2k1 and 2k2 were sweet,
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  4. #54
    previously "bubu_X"
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    I still have faith, maybe this won't be too impressive, but I didn't know noise was making this game, that makes me look at this game a little differently. Also remember that the first Neo Geo games weren't anything like motw. I'm not saying we should expect crap at first, but this is the first kof game on the atomiswave, and it's '04 it's just a game to tide us over, but I will be dissappointed if it sucks though.

    The Future Is Now

  5. #55
    Raiden's Valet
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    Question

    Any new pics or Video*???? we need to see this!!

  6. #56
    Ukyo's Doctor
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    Re: Re: kof neowave loke test impressions, oh boy....

    Originally posted by Fran


    ah,noise factory < visco
    Very true, Sad to hear this game will be a dissapointment to me. I dont understand why their sould be loading times, isnt the ganes cart based. The system itself is weaker than the dreamcast, and lets remember how strong the neo was back in 89'. SNK made the neo-geo strong as fuck to begin with, now playmore is making games on a sup-par system. Sammy just needs the money and fame, they want to say that they "brought backs the arcades".

    Overall this game is a dissapiontment, yea it might be the first game on AW but hell nam 1975 was something new back then, not just copy and paste. I smell the Hyper 64 story part 2. Because really i think most of us are here for the gameplay and less the graphics.

    At its best the future KOF's will be CVS2 with all SNK cahracters and some cunt characters from playmore.
    Last edited by kc; 04-09-2004 at 02:16 PM.
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  7. #57
    J. M Club

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    I hate when people write shit off before playing it. Who knows...it could be really fun!

    I do think it's weird without Kim though...
    .

  8. #58
    Banned Fukattie's Avatar
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    Hopefully Kim is a secret character. If not, I hope there is a non-canon story behind that.

  9. #59
    samus' love slave
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    The future is...ten years ago?

  10. #60
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    Originally posted by geekabilly
    Any new pics or Video*???? we need to see this!!
    Videos were already posted yesterday.

  11. #61
    Sho's Rival
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    Re: Re: kof neowave loke test impressions, oh boy....

    Originally posted by Fran
    good,
    i hope the game will be ignored by japanese arcades / players

    so playmore will start developing kof 2004 and 2005 on GOOD old neo hardware

    ah,noise factory < visco
    No Doubt! The sooner they learn from there mistakes the better. And the sooner they can attempt to make an game actually worth spending money on, whether it be @ the arcade or on the console.

  12. #62
    previously "bubu_X"
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    Originally posted by NGT
    I hate when people write shit off before playing it. Who knows...it could be really fun!

    I do think it's weird without Kim though...
    I'm hoping the jhun instead of kim thing is a mistake. I hope it's fun too, I pray things improve before it's actual release. Now to hunt down these vids.

  13. #63
    Edo Express Delivery Guy

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    Originally posted by SnairDogg
    I'm hoping the jhun instead of kim thing is a mistake. I hope it's fun too, I pray things improve before it's actual release. Now to hunt down these vids.
    If you guys checked the previous thread a couple spaces down, you would see that Kim is not in the main roster and easily find the videos.

  14. #64
    667 DevilRedeemed's Avatar
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    no pictures from the loke test yet?

  15. #65
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  16. #66
    Yamazaki's Wingman
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    http://www.neo-geo.com/images/hosting/iori.gif

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  17. #67
    Registered User Solidus Snake's Avatar
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    I got the link from GameFAQS. So it wasn't me.

  18. #68
    Yamazaki's Wingman
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    I'll still give you credit since you posted the pic here.

    However, the original author should also be given credit as well. Since he was the one that wanted to share it and started it.
    http://www.neo-geo.com/images/hosting/iori.gif

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    Looking for the following mooks:
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  19. #69
    Ukyo's Doctor
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    Backgrounds look nice, yet the characters look like shit,
    http://206.223.112.232/products//cd/tribalwar2lp.jpg
    Great buyers and sellers: Maxlords |O. Yashiro|Snake Grunger |rimm_rs(6) |neofreak696 |norton9478(4) |Ron McRae |scooby105 |Bluevoodu |NeoSneth |NEOryu |msu89dawgs|sonofx51(2)|ORPHEUS|Hidden Character|madmanjock|it290

    *evilwasabi wanted his face back, so here, you can be shishio instead.

  20. #70
    Yamazaki's Wingman
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    Can somebody add an image of guilty gear on AW to compare the characters?
    http://www.neo-geo.com/images/hosting/iori.gif

    If i haven't given you feedback on market, PM me. I tend to forget. Please...


    Looking for the following mooks:
    kof 94-01, 03, XI, XIII
    Awesome Sellers:
    bokmeow, RingoC, Pocketgamer, RocketLawnChair, hines1515, Adam Gallant, NTSC-J, JHendrix, subcons, kitkit
    Awesome Buyers:
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  21. #71
    Edo Express Delivery Guy

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    If you understand japanese... have fun digging it out:

    http://oggg.dip.jp/game/kofneo.html

  22. #72
    Edo Express Delivery Guy

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    The "engrish" section here:

    http://www.geocities.jp/mnzk21/kofneowave.html

    #system

    >Button=action is...

    A=light punch,B=strong punch,C(keep on pushing)=heat mode,D=light kick,E=strong kick

    >Button position is...

    ABC
    DE

    >Basic control is like KOF2002.

    >heat mode<NEW!>
    Keep on pressing C button.
    Your character wink in red color.
    Power becomes far strong.
    But,Player life automatically decrease.

    >mode select<NEW!>
    1)super cancel mode
    Maximum stock number of power gauge is 3.
    You can use "super cancel".(consume 1 gauge stock)

    2)guard break mode
    Maximum stock number of power gauge is 2.
    You can use "just defence"(from Garou MOW).
    You can use soecial attack(Your opponent can't guard this attack).
    When this attack hits your opponent,"wire damage"(from KOF2001or2002) occur.

    3)MAX2 mode
    Maximum stock number of power gauge is only 1.
    But,power gauge recover automatically.(slow pace)
    You can use MAX2,when character life decrease to 25%.(consume 1 gauge stock)


    #character

    >player

    kyo,benimaru,daimon
    terry,andy,joe
    iori,mature,vice
    yashiro,shermie,chris
    leona,ralf,clark
    jhun,chang,choi
    athena,kensou,chin
    ryo,robert,takuma
    mai,yuri,king
    saisyu,kula,shingo
    yamazaki,mary,billy
    K',maxima,whip

    That's all.
    Their looks,property,voice,graphic is just same as KOF2002.(really "jaus same")

    >boss
    "Young" geese howard(from Art Of Fighting 2)
    Super combo is "deadly rave".Unable to guard,and damage is 80% of your life gauge.
    He is a very strong boss.


    #conclusion

    This game is very similar to KOF2002.

  23. #73
    Tung's Hair Stylist

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    Well, no more roster speculation.

    http://oggg.dip.jp/photo/kofneo_07.jpg

  24. #74
    Yamazaki's Wingman
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    This is more or less how the game looks and is.

    I translated from babel fish one of the linx from that website you posted.


    ロケテレポ: The king of Fighters ネオウェ - ブ (4/9 15:30 releases)
    In beginning Intro

    As for this composition in 4/9 at capital bridge chateau EX it is something which reports the location test of KOF NEOWAVE which was done.
    By some chance there is a possibility of including error information, but please acknowledge.

    This time the copy of in strike distributing, increase it is was.

    * Case link is pasted in this location test report, please link to this page directly.
    System System

    Until recently 3on3 of sort.

    As for button arrangement,

    ABC
    DE

    With we have become, each one

    A: Weak punch
    B: It is strong punch
    C: Heat mode motion
    D: Weak kick
    E: It is strong kick

    Is. You should have thought as play with the button arrangement like カプエス 1, probably will be.

    * Uniqueness operation

    Until recently the same. Only the change with the modification of button arrangement.

    The ‡@ -> -> with it runs. <- <- With バックステップ.
    Revolution before ‡A: AD simultaneous pushing
    ‡B backward shifting: <- + AD simultaneous pushing
    ‡C ふ っ flying attack: BE simultaneous pushing (aerial yes)
    Also ‡D guard cancellation evasion and the ふ っ flying are until recently sort.
    ‡emax super necessary consuming 2 gauges, it does shooting skill. Don't you think? the notion that where other than MAX2 mode you can use.
    There is also ‡F Konaka large jump.

    * Heat mode

    It moves with C button.
    The character blinks red, attack power rises substantially, but the physical strength keeps decreasing gradually.
    But with by your several degrees you pushed C button while playing, but motion seems coming situation did not occur.

    * Mode selection

    Before the character selecting it selects first from three grooves.

    ‡@ super cancellation mode
    As for gauge maximum of 3 these stocks.
    Shooting skill cancellation shooting skill (gauge 1 consumption) is possible necessary necessary.
    スパキャン (1 gauge + super necessary gauge consumption) it is possible.
    It is the mode which can enjoy the opposition where the inner part is deep in an orthodox way.

    ‡A guard break mode
    As for gauge maximum of 2 these stocks.
    It can do just defense.
    Furthermore, there is guard impossible attack.
    Like month bloom ‡U the character the thunder (simply effect) 纏 it is, draws out the ふ っ flying attack of guard failure.
    Extremely occurrence to be fast, 喰 and others the wire damage occurring uninformed, chase possibility.
    There is no emergency evasion.
    With mode for the upper-class person, managing the guard system where this habit is strong, the る person マジ is strong.

    ‡bmax2 mode
    As for gauge to 1 stock.
    Relieved being, automatic, the gauge abnormal play it keeps waiting. Of course if shooting skill and the like is drawn out necessary, it accumulates more quickly.
    When physical strength gauge becomes red, MAX2 can be used.
    Being that gauge have no other choice but to 1, MAX super you cannot use shooting skill necessary.
    The moth - you cannot use the can ふ っ flying.
    Opposition harshly so is with this mode.

    * The emergency evasion and the moth of ‡A and ‡B - perhaps the can ふ っ flying it was opposite.
    Character Character

    Capital crimson circular Omon
    Hermitage マチƒ…ア vise
    Terry un D jaw
    Yamazaki marry ビリー
    Athena ケンスウ chin
    Corporation shell me crith
    レオナ Clarke ラルフ
    K' マキシマ ウイップ
    Water caltrop Robert タクマ
    John チャン チョイ
    Dance lily king
    柴 boat cooler truth our

    As for キャラ which you can use above.

    When the start button is pushed in the キャラセレ picture, the roulette.
    Each time キャラ changes every stage.

    The capital, the corporation, shell me, start was pushed on the crith, but the roulette it does normally,
    You could not verify reverse side キャラ setting and the like.

    As for キャラ which has appeared in KOF2002, all 2002 the ま it is the ま. Not to be "the majority same", "completely the same".
    The dress and efficiency, shooting skill stands of course thing, voice necessary and also the pause is the completely same to 2002.
    Also continual skill being similar to 2002 all possibilities. Honesty, the new work you could not think.

    Naturally also タクマ 2002 specifications. It burns naturally with tiger kick of the jaw. Naturally there is also the shell me attack avoiding.
    Also hiding jet counter スティル of the corporation is healthy. Also chase is possible of course. Yamazaki's guard failure super it is healthy necessary.
    Athena of course 2002 コス. After all naturally there is un D and with the costume of 2002 specifications, the darkness pouring kicking.
    Capital, K', vise, マチƒ…ア and terry and others in head voice all 2002 specifications.
    Corporation, vise, neutral standing such as such as shell me all 2002 specifications.
    K' and the terry where the neutral standing changes with SVC and 2003, the lily 2002 specifications.
    At the time of terry appearance after all "the no problem! ". At the time of victory mini- lock appearance.

    Depending, concerning the character which is in 2002 there are no times when you talk. It is the truly same.

    Well rhinoceros kick 9 the button the order which pushes, throwing removing bug of mount tackle,
    By some chance being modified, perhaps, around there side the る but don't you think?.
    It is MAX2, but all キャラ is not the case that it was verified, but temporarily the corporation and un D was the same.
    When it is this spirit, don't you think? as for MAX2 of other キャラ changing, the る you think and it is the づ leprosy.

    * キャラ which is not in KOF2002

    ‡@ 柴 boat
    As for basis the same to '98. The hatchet car quickly and coming out is slow?
    [ It stands closely and B (the 1st step) ≫ -> + A≫... ] is connected.

    Super necessary shooting skill
    Serpent 薙: ↓/<-/↓ \ -> + A or B

    MAX super necessary shooting skill
    Capital 牟 刈: ↓ \ -> ↓ \ -> + AB simultaneous pushing

    MAX2
    First the fire pillar of the capital 牟 刈 is caused with motion of darkness payment, darkness payment 4 - 5 is fired from that fire pillar.
    As for the 柴 boat while the darkness payment has come out, it is possible to move,
    Chasing, the ground continual skill what it can go to the aim darkness payment in the place where it has hit.
    The graphics which after all is caused anew you do not use either one. It does and the ょ - it is the skill which is not.

    ‡A John
    Necessary shooting skill and super necessary shooting skill the same as 2000. -> It is + A and the like and, there is also a heaven dance leg and a fissure nail leg.
    Simply, MAX2 lack of confirmation.

    ‡B truth our
    When it appeared in ドリキャス edition 2002, the same. Of course MAX2 was my non system.

    ‡C king
    This similarly to the truth our. MAX2 it is lack of confirmation, perhaps, but it does with サプライズローズ, the ょ.

    * Layoff キャラ

    You do not write specially and it means that also the て is good, but

    ハイデルン
    Poult child
    アメスポ
    キム
    Shadow two
    Mr. Big
    Clough the -
    ヴァネ
    セス
    ラモン
    シャンフェイ
    Fragrance being clear
    Pao
    New キャラ after the 2001

    As for and others it is dense generally it is not. 悔 You say to stop.
    Of course original new キャラ it is not.

    * CPU game

    Rear boss game of ザコチーム 7 stage. Considerable volume.


    http://www.neo-geo.com/images/hosting/iori.gif

    If i haven't given you feedback on market, PM me. I tend to forget. Please...


    Looking for the following mooks:
    kof 94-01, 03, XI, XIII
    Awesome Sellers:
    bokmeow, RingoC, Pocketgamer, RocketLawnChair, hines1515, Adam Gallant, NTSC-J, JHendrix, subcons, kitkit
    Awesome Buyers:
    Romanmcm

  25. #75
    Edo Express Delivery Guy

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    http://oggg.dip.jp/photo/kofneo_inst.jpg

    Tiny pics of Geese (same background and stance, it seems):

    http://abilitygame.hp.infoseek.co.jp/kof-nw.html
    Last edited by Dio_Brando; 04-09-2004 at 06:43 PM.

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