capcom and snk are about even

Baby Bonnie Hood

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Originally posted by BigFred:
<strong>Dude the only problem with this comment is that you seem to be forgetting some KoF characters have infinites. Not that I care I'm not a KoF fan but do you honestly consider KoF a balanced game?</strong><hr></blockquote>

Oh yes, KoF is a well-balanced game. Hinako and Clark are about even <img src="graemlins/loco.gif" border="0" alt="[Loco]" />

Honestly, neither is better than the other. They both make great games, and they both make mistakes. They're not gods; stop worshipping them.

I just don't understand game company fanboyism. I wouldn't be surprised if someone here hated Cockstar Games because of GTA3...
 
L

less than joseph

Guest
Originally posted by the_move:
<strong>

You nothing but a sorry joke and your Balrog avatar shows what a mere loser you are.

Losers pick a loser´s pic I guess! <img src="graemlins/tickled.gif" border="0" alt="[Tickled]" /> </strong><hr></blockquote>

Balrog? looks to me like vega my friend.
-joseph
 

Yashiro666

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the_move meant "Balrog" as the japanese name for Vega here in the states (Spanish Nija)Anyways Hinako might not be as good as Clark but she does have a chance against him. How fair it would be Ken or Ryu Vs Hugo or Zangief? Crapcomites losers, you wouldn't know about game balance even if it hits you in the face. MvC2 come to mind. As far as KOF infinites are concerned, they take skill to do (except KOF 2000 with Joe Striker)so don't compare Crapcom's cheap and outdated gameplay with KOF innovative and willing to take chances gameplay.
 

K_K

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You want to know why I really hate Crapcom? I hate Crapcom for what they did to the SNK characters in CvS. Not giving the SNK players ALL of their moves, speed in their moves, or range and effectiveness in their moves. Crapcom on the other hand made Blanka the SNK killer. Ryu and Ken can do a low roundhouse and then super you (Ryu's Shinshoryuken) and it will take about 85% of your life with just two moves! that's bullshit but that was the only way Crapcom thought of balancing out the game. Street Fighter is ok (I personally like SF3TS and SFA3) but is nowhere compared to SNK's games. Crapcom is more mainstream and only for graphics whores that enjoy the eye candy but with no gameplay or strategy whatsoever. the_move is not a fanboy, but merely expressing the obvious that Crapcom will milk their SF series for all that is worth. Examples are: SF2-SF2CE-SF2T (all the same game with minor tweaks and same graphics) SFA-SFA2-SFA3 (Crapcom doing the same formula as above) SF3-SF3SI-SF3TS (this is a good series, but its character balancing is crap) and CvS-CvSPro-CvS2 (now CvS2 is the way the series should have been started, but we had to wait for two shitty games before CvS2 came) Now if you look at SNK every time they make a KOF game they never go back, and say, three months later, release KOF Turbo or KOF Last Fight, or anything like it. SNK does a good job to begin with and don't have to go back and redo the same game until the next year. And all of you Crapcom fanatics go elsewhere where your comments won't offend the Neo community, like Shoryuken.com. <hr></blockquote>you hit the nail right on the head. that is why capcom sucks, they know that they're outclassed by SNK. and thus have to weaken their characters. though SF is a decent game i'll give em that FF, KOF, AOF, SS, LB, WH, KK . i know i skipped some but SNK has many more. and a wider variety of fighters capcom hac SF and MvC that's all they have. i know there's others out there, but there 3-d and they suck.

SNK could kill capcom in an all out brawl any day. and this is the truth.
 

Baby Bonnie Hood

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Originally posted by Yashiro666:
<strong>Hinako might not be as good as Clark but she does have a chance against him.</strong><hr></blockquote>

Um, no? Maybe Hinako can win a few grabfests with Clark, but the Ikari guy has another weapon: his bigass arms. Face it, Hinako's tiny little arms can't do much against Clark's high-priority boxing arms (and legs). Doesn't sound balanced to me.

And before some fanboy accuses me of demeaning SNK in the name of Capcom or whatever, I'm saying this from a gaming point of view. I make no mention of any other fighting game, just KoF.
 

Baby Bonnie Hood

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Originally posted by Kim _Kaphwan:
<strong>SNK could kill capcom in an all out brawl any day. and this is the truth.</strong><hr></blockquote>

Explain this then, wise guy. How come SNK was the one that died and not Capcom?
 

NeoLord

Neo-Geo FAQs Editor
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Originally posted by Baby Bonnie Hood:
<strong>

Explain this then, wise guy. How come SNK was the one that died and not Capcom?</strong><hr></blockquote>


They (SNK) made too many unwise business decisions, but that has nothing to do with their software. SNK is a top tier developer no matter how you chalk it up.
 
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Originally posted by joseph:
<strong>

Balrog? looks to me like vega my friend.
-joseph</strong><hr></blockquote>

Due to TM reasons (M. Bison is very similar to Mike Tyson) they switched name pretty much.

The boxer with Mike Tyson look is originally named M. Bison (Mike Bison) the Spanish Ninja is named Balrog and the Endboss is named Vega.

In the US and European Version those 3 names where switched by those 3 chars.

Vega (jap) = M.Bison (US)
Balrog (jap) = Vega (US)
Vega (jap) = Balrog (US)
 

K_K

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originally posted by baby bonnie hood: Explain this then, wise guy. How come SNK was the one that died and not Capcom? <hr></blockquote>
well if there was to ever be a fight to end all fights between SNK and CAPCOM SNK would win. because they have many many more characters and fighting games. capcom is outnumbered by SNK that is how they(SNK) would win. i don't care about how rich a company is. look at guys like iguana not a super huge company, but they make turok a really awesome 1st person shooter. that rivals many FPS games made by larger companies so money is not a problem.
 

DarkRurouni

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All of ya'll talk shit about the Street Fighter series like its the only 2D fighting game series capcom has ever made.
What about the Darkstalker series? Pocket Fighter series?
Not to mention X-men:Children of the Atom and
Marvel Super Heroes.
All of those 2D games were real good and it was a break from playing the whole Street Fighter series.
Just because SNK has more people and games doesn't mean there the better company.
Like I said before, both companies are even. Period!!!

[ June 18, 2002: Message edited by: DarkRurouni ]</p>
 

Rain

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Originally posted by Kim _Kaphwan:
<strong>
well if there was to ever be a fight to end all fights between SNK and CAPCOM SNK would win. because they have many many more characters and fighting games.</strong><hr></blockquote>

Okay, I just counted all the 2D fighters each had made, and I got 30 for Capcom and 24 for SNK.... Thats not including any 3D fighters, but that would push the scales into Capcom's favour anyway....
 
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Originally posted by Rain:
<strong>

Okay, I just counted all the 2D fighters each had made, and I got 30 for Capcom and 24 for SNK.... Thats not including any 3D fighters, but that would push the scales into Capcom's favour anyway....</strong><hr></blockquote>

More Quantity often means less quality.

A good thing needs time!

Besides games like JoJo Bizarre Adventure should not be mentioned.

The Darkstalkers are good, indeed! The second is my favourite.

IMO X-men vs. Street Fighter and Marvel Super Heroes vs Street Fighter are better than Marvel vs Capcom, especially the second. I do not like the second Marvel vs. Capcom, coz it gets often really distracting and somehow the Grafx look as blurred as a bad Mpeg clip.

BUT:

The Darkstalkers got nice moves. Why haven´t the SF got Moves of that "Grafx"!
 

Rain

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That list only includes Streetfighter, Darkstalkers, Pocket Fighter, Marvel and Cyberbots. With Jojo's Bizarre Venture and Adventure, it would become 32.
 

BigFred

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Originally posted by Yashiro666:
<strong> How fair it would be Ken or Ryu Vs Hugo or Zangief? Crapcomites losers, you wouldn't know about game balance even if it hits you in the face. MvC2 come to mind. As far as KOF infinites are concerned, they take skill to do (except KOF 2000 with Joe Striker)so don't compare Crapcom's cheap and outdated gameplay with KOF innovative and willing to take chances gameplay.</strong><hr></blockquote>

Actually Zangief stands a fairly good chance against the shotos. He can lariat through Hadoukens and can use a throw attack after any special move has been blocked.

MvC2 is not usually played competitively.

Whether KoF infinites require skill or not is not the point.
 

Rain

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Originally posted by Yashiro666:
[QB]As far as KOF infinites are concerned, they take skill to do [QB]<hr></blockquote>

Yes, because if an infinite is harder to do, the game is totally balanced. I love SNK Fanboy Logic <img src="graemlins/lol.gif" border="0" alt="[LOL]" />
 
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Zangief is a badass, but therefore you have to get near or wait for a certain moment to strike, since he has no real "charge" or oh so called "transport move".

I prefer Alex, since he is much more agile.

The chances for a perfect win with Zangief against a shoto a less than 0%, so I doubt that it is so easy with him.

IMO Zangief is the worst wrestler of all fighters, due to the fact that he has no "speedy" move.
 
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I almost forgot, in one case SNK fighters are better brought to life.

SPEECH. They speak much more than any Capcom fighters.
 

Baby Bonnie Hood

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Originally posted by the_move:
<strong>I almost forgot, in one case SNK fighters are better brought to life.

SPEECH. They speak much more than any Capcom fighters.</strong><hr></blockquote>

I guess that's true. But SNK fighters can't speak proper English to save their lives. Victoly, anyone? :p

Hey, I'm just joking, okay?
 

Kid Aphex

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I'm just getting in on this discussion...heh.

if you ask me, both sides have their highlights. both companies were revolutionary; they both had superb ideas and implementation. if you're going to pose a question like this...I think it all comes down to ones imagination :)

If thats the case...the Capcom universe destroys SNKs hands down. Don't get me wrong...SNK has/had so many memorable moments, and wonderful characters...I just like Capcoms more. Especially when you get into Double Impact/Third strike. The presentation/atmosphere of those games is so Superb and Urban...and Gill? C'mon, I honestly think he's got some of the coolest designs/lines/moves in history. That's all just my opinion though.

Geese is still a hardass, though.

Peace,
ray
 

K_K

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Hmm that's odd i got 35 for snk let's see
1.ff
2.ff2
3.ff3(ngcd)
4.ff special
5.real bout ff
6.real bout ff2
7.real bout ff special
8.ff first contact
9.kof94
10.kof95
11.kof96
12.kof97
13.kof98
14.kof99
15.kof2k
16.kof2k1
17.kofr-1
18.kofr-2
19.gals fighter
20.motw
21.lb
22.lb2
23.aof
24.aof2
25.aof3
26.ss
27.ss2
28.ss3
29.ss4
30.ss pocket
31.wh
32.wh2
33.wh2 jet
34.wh perfect
35.kk
 

hyde

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capcom?
yes they are good
in 3d games like bio hazard, dino crisis
street fighters? ...crap
 

Rain

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Originally posted by Kim _Kaphwan:
<strong>Hmm that's odd i got 35 for snk let's see
1.ff
2.ff2
3.ff3(ngcd)
4.ff special
5.real bout ff
6.real bout ff2
7.real bout ff special
8.ff first contact
9.kof94
10.kof95
11.kof96
12.kof97
13.kof98
14.kof99
15.kof2k
16.kof2k1
17.kofr-1
18.kofr-2
19.gals fighter
20.motw
21.lb
22.lb2
23.aof
24.aof2
25.aof3
26.ss
27.ss2
28.ss3
29.ss4
30.ss pocket
31.wh
32.wh2
33.wh2 jet
34.wh perfect
35.kk</strong><hr></blockquote>


I admit I missed Kabuki Klash, But....I wouldn't really count the Pocket titles... Awesome games for sure, but I don't class them in the same league as other 2D fighters. Not calling them crap at all, but I'm sticking to Regular Arcade Titles. The World Heroes games were made by ADK, not SNK. KOF 2001 wasn't made by SNK either.

Really, you could add loads of others too, SFA2 Dash was a little different to Zero 2 Alpha, All the 16 Bit conversions played a little different to their older arcade "Brothers" and all the other Pocket games, such as the GameBoy/Game Gear conversions which also didn't play exactly the same as their original inspirations. And of course the Streetfighter the Movie Game <img src="graemlins/tickled.gif" border="0" alt="[Tickled]" />
 

YeldellGW

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Originally posted by the_move:
The Darkstalkers are good, indeed! The second is my favourite.<hr></blockquote>

Holy shit! That made my day! :D

Originally posted by the_move:
The Darkstalkers got nice moves. Why haven´t the SF got Moves of that "Grafx"!<hr></blockquote>

Won't argue that either. Their supers are far more original when compared to those hyped up specials Capcom call super combos. Not saying that there aren't some original supers in SF; just not many.

[ June 19, 2002: Message edited by: YeldellGW ]</p>
 

Reno Garcia

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Joined
May 26, 2001
Posts
370
Damn, Darstalkers are good withoiut the daminit boring shotos clones and Akira is prove that have better fighters (Blair,Cracket Jack,Doctrine Dark, ...) that the "Original" Capcom...
 
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