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Thread: SvC2 to have 6 Button Format

  1. #1
    Guerilla Warrior

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    Thumbs up SvC2 to have 6 Button Format

    Wow, cool. I personally prefer 6 buttons to 4 buttons, always have.
    I wonder if Capcom will give all the SNK fighters mediums to compensate... or will they all be limited to 4 while the SFers have 6? Who knows.

    Well, just wanted to report this lil bit of news....

    And last time I checked... none of the SNK-OWNED fighters had weak, medium, and strong button layouts... EXCEPT for 19 specific fighters back in 1995.....

    "ORA!!" <IMG SRC="smilies/wink.gif" border="0">
    greatstevefox

  2. #2
    I was Daigo before that other one

    Brandon St Randy's Avatar
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    icon22.gif

    well, Haohmaru and Nakoruru shouldnt be a problem! in Samurai Shodown 1 and 2 you had to hit both slashes to get the HARD slash, both kicks to get HARD kick! <IMG SRC="smilies/biggrin.gif" border="0">
    Ya'll go to hell.

    Also.....a naked american man stole my balloons.

    XBL Gamertag: StuntManRain

  3. #3
    Fashion Designer
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    Gonna be interesting to see how Hibiki turns out, in Last Blade 2 theres only one kick button. Wonder if she will be able to repel in any way? Or would that make her over powered?

  4. #4
    Rotterdam Nation Resident
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    They call me Quiet. But I'm a Riot. Mary-Jo-Lisa. Always the same. That's not my name. That's not my name. That's not my name. That's not my name.

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    Question

    did you guys see the CD s??????
    i think i seen a pic with rugal doing his
    CD in the air...
    is it just me?
    ehhhh... i m
    probably just seeing things
    ...

  5. #5

    Robert's Avatar
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    the game seems to be wonderful but i wonder to know on which version the game will be released(ps2,dc,perhaps xbox).
    After 10 years of absence, I'm back to the roots

    Nintendo Uber Alles!!

  6. #6
    Whip's Subordinate
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    Cool

    I think for the SNK characters, Capcom will probably just make their light attacks the light attacks, the hard punch and hard kick their mediums, and make their C+D thrust and command move their fierce and roundhouse. <IMG SRC="smilies/smile.gif" border="0">

  7. #7
    Krauser's Henchman
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    The 6-button setup will be better. I think I'm going to skip CvS Pro and wait for 2. NeoRasa- Your idea of what Capcom could do with the other 2 buttons sounds good.

    I can see how this would work well:

    Yuri: FP could be her CD from KOF, while FK could be the En Yoku (the f+D attack).

    King: Let FK be a sliding attack, and FP be her CD attack.

    Iori: FK for a double overhead kick (f+D in KoF series).

    Don't Meddle In the Affairs of Dragons
    ... for You are Crunchy & Good with Ketchup.

  8. #8
    Bartender
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    Six button layout, huh!? Damn, that's going to make taunting a bitch on the Dreamcast version.

    ---------------------------------------------

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