Page 4 of 4 FirstFirst 1234
Results 76 to 90 of 90

Thread: Exa-arcadia, the new neo geo?

  1. #76
    B
    ASS
    IC
    basic's Avatar
    Join Date
    Jun 2006
    Location
    ???

    Posts
    716
    Quote Originally Posted by ULTRA 4TH GEN View Post


    Of course, it is an honor for me that a puppy like you cites me for not being able to make a SHIT like this "exa-arcadia".
    Long live NGDEV!

    Stay tuned, animal, and you will have your prize.
    You got issues, bro.

  2. #77
    Cheng's Errand Boy
    tomlee80's Avatar
    Join Date
    Feb 2012
    Location
    Binfield, Berkshire U.K

    Posts
    114
    I really like the look of this system.

    I doubt it will be anything more than a footnote in history within a few years though...

    It's about as affordable to me now as a collector as a Neo AES was to me as an 11 year old.

    If anyone knows of any arcades in the UK that have an Exa-arcadia system to play let me know

  3. #78
    Mr. Big's Thug
    Burning Fight!!'s Avatar
    Join Date
    Jan 2014
    Location
    North Korea (Brazil)

    Posts
    216
    Quote Originally Posted by ULTRA 4TH GEN View Post
    Yes, that afternoon was enough. Today I bring dog biscuits again.
    Neo-Geo peeps ought to make an annual "Most retarded user of the Year" award thread. Maybe that'll help you feel that you accomplished something in life to calm down your cucked civil servant rage.

  4. #79
    Neo Bubble Buster

    Join Date
    Nov 2004
    Location
    california

    Posts
    48
    Quote Originally Posted by Neo Alec View Post
    Of course the Saturn had capabilities that the Neo didn't, but you're saying that the Saturn with the RAM cart could do anything the Neo could? I think you've really overplayed your hand this time.
    That guy is a very strongly anti Neo Geo guy. He's not the only one. If you search around the internet you will see others who excessively bash the Neo Geo. Comparing Neo Geo to something like CPS 3 is unfair but stuff like Namco's System 2 and Sega's System 32 were out in 1990.

    Also keep in mind SNK never made a game that utilized the 4 MB ram cart...only the 1 MB one.

    If the Saturn had either....a lot more RAM or used cartridges (like the Titan board) you could have had a lot closer conversions. I do however think that Neo Geo had a larger maximum cartridge capacity than even the Titan board though.

    I think a Neo Geo version of SFII while not being a 1:1 copy of the cps original would still be great and miles ahead of the pc engine, megadrive, and Super Famicom versions. I tgink YouTube shows footage of a homebrew prototype that looks great. Stuff like Karnov's revenge, Breaker's revenge, and World Heroes perfect are close enough imo to SF to show it can be done.

    SF III may indeed be impossible on Neo Geo but MOTW looks very comparable imo overall...and superior to any CPS2 or Saturn 2d fighter despite being on older and weaker hardware.

  5. #80
    Moterator. theMot's Avatar
    Join Date
    Jan 2012
    Location
    The island of shielas, wogs and poofters.

    Posts
    5,751
    Quote Originally Posted by ULTRA 4TH GEN View Post
    Yes, that afternoon was enough. Today I bring dog biscuits again.
    Your wife wasn’t hungry today?

  6. #81
    Cock Killer with Ice D
    oldschool's Avatar
    Join Date
    Aug 2002
    Location
    Calgary

    Posts
    2,072
    What is everyone thinking of the retooled version of Gimmick! coming to this platform? Seems weird to bring a platformer to Arcades in 2020.

  7. #82
    Amakusa's Fashion Consultant
    ShootTheCore's Avatar
    Join Date
    Feb 2015
    Location
    Logan UT USA

    Posts
    1,124
    It's cool that they're trying to have more variety on the platform than just danmaku shmups and 1-on-1 fighting games. I like Gimmick and if I encountered it in an arcade then I'd drop in a quarter. But if the graphics and gameplay stay as faithful to the NES as I've seen with it so far, the general public will likely be turned off by the plain graphics and crushing difficulty. But I could see respawning in place when you die instead of kicking you back to a checkpoint as one potential solution to the difficulty challenge at least.

  8. #83
    King's Dry Cleaner

    Join Date
    May 2008
    Location
    Neutral Zone

    Posts
    389
    I plan on buying Gimmick myself. Should be interesting to see how it does, but I think it will do ok honestly. I'm pretty sure you respawn where you die now, rather than checkpoints.

  9. #84
    Igs waz here DevilRedeemed's Avatar
    Join Date
    Nov 2002
    Location
    ArgentinA ۞

    Posts
    11,231
    Honestly I think its pretty excellent
    There's more than just one set on niche audience for this as an arcade offering today. It won't get much exposure I'm sure though

  10. #85
    Southtown Cop

    Join Date
    Feb 2013
    Location
    Cologne

    Posts
    6,570
    Gimmick! is a Famicom masterpiece and one of the most expensive games on that system. Good requirements for a re-release, though I would't have expected it on Exa. Sounds exciting.

    Spoiler:
    Here's the trailer:


  11. #86
    Igs waz here DevilRedeemed's Avatar
    Join Date
    Nov 2002
    Location
    ArgentinA ۞

    Posts
    11,231
    Quote Originally Posted by oliverclaude View Post
    Gimmick! is a Famicom masterpiece and one of the most expensive games on that system. Good requirements for a re-release, though I would't have expected it on Exa. Sounds exciting.

    Spoiler:
    Here's the trailer:

    It looks sweet as hwll

  12. #87
    Legalize Ranch roker's Avatar
    Join Date
    Apr 2003
    Location
    Detroit

    Posts
    14,860
    Quote Originally Posted by caldwert View Post
    I plan on buying Gimmick myself. Should be interesting to see how it does, but I think it will do ok honestly. I'm pretty sure you respawn where you die now, rather than checkpoints.
    Probably still cheaper than the pal version.

    I don't understand why we need specialized hardware anymore. DRM?

    There's almost no advantage over off the shelf parts.

  13. #88
    Zero's Tailor
    Pretty Amy's Avatar
    Join Date
    Sep 2013
    Location
    Seattle

    Posts
    714
    Fuck, they better port that Gimmick remake to consoles. The older trailers looked like shit, but that one looks absolutely fantastic.

  14. #89
    Big Bang Pro Wrestler
    egg_sanwich's Avatar
    Join Date
    Oct 2012
    Location
    Vancouver, Canada

    Posts
    1,042
    Dodonpachi Saidaioujou Exa Label has been announced, with a scheduled 2020 release.

    https://exa.ac/en/2020/03/19/dodonpa...v=0f177369a3b7

  15. #90
    Amakusa's Fashion Consultant
    ShootTheCore's Avatar
    Join Date
    Feb 2015
    Location
    Logan UT USA

    Posts
    1,124
    Huh. Interesting that it’s “licensed by and developed in cooperation” with Cave rather than developed by Cave themselves.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •