Page 3 of 4 FirstFirst 1234 LastLast
Results 51 to 75 of 82

Thread: Piko Interactive acquired an unreleased Neo Geo game.

  1. #51
    Aero Fighters Flyboy
    awbacon's Avatar
    Join Date
    Jan 2009
    Location
    CHicago

    Posts
    2,093
    Weird there has been no news about this since that Tweet

  2. #52
    Proto Hunter SuperGun's Avatar
    Join Date
    Nov 2001
    Location
    Orlando, Florida

    Posts
    820
    Quote Originally Posted by awbacon View Post
    typical there has been no news about this since that Tweet
    FIXED

  3. #53
    MAX POWA SURGE!
    max 330 mega's Avatar
    Join Date
    Dec 2004
    Location
    Richmond, VA

    Posts
    2,056
    Quote Originally Posted by SuperGun View Post
    FIXED
    Sticky note amended.

  4. #54
    Cham Cham's Banana
    kidchameleon1's Avatar
    Join Date
    Dec 2017
    Location
    Dublin, Ireland

    Posts
    168
    I see they acquired "Odema and The Book of Magic" for the GBA, which looks great by the way. I'm just thinking, could it be a Neo Geo Pocket game they Tweeted about?

  5. #55
    .
    Join Date
    Dec 2019
    Location
    San Antonio Texas

    Posts
    8
    Finally! I am approved to post.

    So you guys weren't too far off! Great intuition.

    Basically we bought out Vektorlogic's IP.

    This is Super Bubble Pop, Panic Manic, and Tommy K Special Ops.

    To give you a run down of what we got and our plans:

    1.- We got full source code for SBP and Panic Manic, and only a 12 level rom for Tommy k (source is lost =( )
    2.- We plan to release SBP and Panic Manic, BUT Not as they are.
    3.- SBP we plan to release a completely re-hauled (graphically) version of the game to meet more what a traditional NG game looks like.
    this version I want to bundle with the original SBP NG version AND a Cocktail version that was done for NG but unreleased.
    4.- Panic Manic, I cannot release as-is. Mainly because the game characters resemble too much to Pacman. So my plan is to:
    - Change the characters to not resemble Pacman
    - Make a graphically re-hauled and rebranded version with a different theme (emphasis on Nightmare of the Dark).
    - Panic Manic basically is a PacMan Jr. Style game, with some power ups, and of course better graphics (which we plan to improve).
    5.- Tommy K, since it is only a rom will take some time to finish, in my opinion, it is about 50-60% done or so to be a complete game.

    The reason we acquired these titles is because we plan to support the platform in the future. Developing new games. As someone mentioned Odema, basically yes, we acquired this GBA game, and is being developed from the ground up for Neo Geo. Engine is 100% done (which would allow us to make more run and gun games, or platformer games). So these games, although minor in the eyes of Neo Geo, will help us get the engines going for support on the platform, as well as customer acquisition, etc.

    We tried/are trying to acquire more Neo Geo IP, unfortunately it is a bit hard, most of it is owned by SNK or Hamster. We have access to the Visco stuff but so far, we don't see eye to eye in cost of IP. May be in the future. There is other NG game we can acquire but I need to drop serious amount of cash. Also, may be in the future.

    Another thing is that I don't believe 450-500 USD is a good price for a Neo Geo cart, it is asking too much from a customer. So will try our best to keep the prices a lot more affordable while keeping the upmost quality. Specially for "Homebrew" or smaller scale games. They will not be over $300 USD. Bigger productions I don't want them to be anywhere over $400 usd.

    I am debating developing some sort of system, that would lower the retail price on games when units sold/pre-ordered milestones are reached. For example, if we sell 100 carts of SBP for MVS it would be $300, but if we sell 250, the price would lower to $275, etc etc etc until we hit a final price goal for the particular game (for SBP and that caliber of games would be $200).

    I hope i don't rough some feathers with other companies that release Neo Geo Software.

    So yeah, if you have any questions or comments please let me know.

    Eli
    Last edited by pikointeractive; 12-05-2019 at 07:40 PM.

  6. #56
    Member ArcadePerfect's Avatar
    Join Date
    Nov 2015
    Location
    USA

    Posts
    35
    Will you be releasing these titles as AES carts as well or only MVS? I noticed you referenced MVS in your example.

  7. #57
    KoF Grandmaster
    famicommander's Avatar
    Join Date
    Sep 2007
    Location
    Denver

    Posts
    7,405
    requesting Neo CD hobo versions plz

  8. #58
    .
    Join Date
    Dec 2019
    Location
    San Antonio Texas

    Posts
    8
    Quote Originally Posted by ArcadePerfect View Post
    Will you be releasing these titles as AES carts as well or only MVS? I noticed you referenced MVS in your example.

    Both!

  9. #59
    Member ArcadePerfect's Avatar
    Join Date
    Nov 2015
    Location
    USA

    Posts
    35
    Quote Originally Posted by pikointeractive View Post
    Both!
    Cool, looking forward to see what the AES covers will look like!

  10. #60
    .
    Join Date
    Dec 2019
    Location
    San Antonio Texas

    Posts
    8
    Quote Originally Posted by ArcadePerfect View Post
    Cool, looking forward to see what the AES covers will look like!
    Yeah we have not been very good at Japanese art style. So I want to make sure we get an artist that can do some great JP style.

  11. #61
    Why So Many X's?
    XxHennersXx's Avatar
    Join Date
    Aug 2007
    Location
    Tacoma, WA

    Posts
    603
    Very cool! You’ve so far exceeded my expectations

  12. #62
    Edo Express Delivery Guy
    NexusX's Avatar
    Join Date
    Jul 2017
    Location
    Houston, Tx

    Posts
    331
    Sweet. Great update.

  13. #63
    Another Striker
    Hattori Hanzo's Avatar
    Join Date
    Sep 2018
    Location
    Thuringia

    Posts
    321
    Quote Originally Posted by famicommander View Post
    requesting Neo CD hobo versions plz
    +1

  14. #64

    Neo Alec's Avatar
    Join Date
    Dec 2000
    Location
    USA

    Posts
    8,425
    Sounds good. Thanks for the update.

    If the more expensive game(s) you mentioned is an old unreleased game, then count me in for that especially!

  15. #65
    Mr. Big's Thug

    Join Date
    Feb 2013
    Location
    Earth
    Posts
    212
    Thanks for the update, I translate for french lovers : http://x-community.1fr1.net/t2416-pi...e-jeux-neo-geo

  16. #66
    Medical Marijuana.
    Pfffttt......
    Dumbass 'murikanz.
    ratson's Avatar
    Join Date
    Apr 2008
    Location
    Dordt!

    Posts
    6,677
    Those prices don't sound to bad at all. For NG that is.

  17. #67
    drunk downunder!
    aka. Muff Diver.
    lachlan's Avatar
    Join Date
    Feb 2005
    Location
    A Hard Earned Thirst

    Posts
    12,235
    If only they'd release them as they are or no you could just rework them into something they aren't and sell them to us for $300 a pop.

  18. #68
    .
    Join Date
    Dec 2019
    Location
    San Antonio Texas

    Posts
    8
    Quote Originally Posted by lachlan View Post
    If only they'd release them as they are or no you could just rework them into something they aren't and sell them to us for $300 a pop.
    Can you elaborate?

  19. #69
    drunk downunder!
    aka. Muff Diver.
    lachlan's Avatar
    Join Date
    Feb 2005
    Location
    A Hard Earned Thirst

    Posts
    12,235
    Quote Originally Posted by pikointeractive View Post
    Can you elaborate?
    Quote Originally Posted by pikointeractive View Post

    2.- We plan to release SBP and Panic Manic, BUT Not as they are.
    3.- SBP we plan to release a completely re-hauled (graphically) version of the game to meet more what a traditional NG game looks like.
    this version I want to bundle with the original SBP NG version AND a Cocktail version that was done for NG but unreleased.
    4.- Panic Manic, I cannot release as-is. Mainly because the game characters resemble too much to Pacman. So my plan is to:
    - Change the characters to not resemble Pacman
    - Make a graphically re-hauled and rebranded version with a different theme (emphasis on Nightmare of the Dark).
    - Panic Manic basically is a PacMan Jr. Style game, with some power ups, and of course better graphics (which we plan to improve).
    It's a real pity anything needs to be reworked, changed etc.

  20. #70
    Shigen's Fitness Trainer
    Niko's Avatar
    Join Date
    May 2014
    Location
    Kentucky

    Posts
    1,636
    Wow thanks for the update!

  21. #71
    H = Heinously
    M = Massive
    G = Gonad
    HMG's Avatar
    Join Date
    Apr 2011
    Location
    Canada

    Posts
    4,078
    Quote Originally Posted by lachlan View Post
    It's a real pity anything needs to be reworked, changed etc.
    Why would they not change a copyright infringing character? May as well go ahead and add some quality of life improvements too.

  22. #72
    Edo Express Delivery Guy
    NexusX's Avatar
    Join Date
    Jul 2017
    Location
    Houston, Tx

    Posts
    331
    Quote Originally Posted by pikointeractive View Post
    4.- Panic Manic, I cannot release as-is. Mainly because the game characters resemble too much to Pacman. So my plan is to:
    - Change the characters to not resemble Pacman
    - Make a graphically re-hauled and rebranded version with a different theme (emphasis on Nightmare of the Dark).
    I understand the character sprite swap. Don't want to get sued. But why overhaul the existing graphics for the rest of the game? A lot of people would love to get ahold of the game in a playable version that had the graphics intact like the original devs intended. Any way to add an "original graphics" option in the dip settings or AES menu settings maybe?
    Last edited by NexusX; 12-05-2019 at 11:25 PM.

  23. #73
    .
    Join Date
    Dec 2019
    Location
    San Antonio Texas

    Posts
    8
    Quote Originally Posted by NexusX View Post
    I understand the character sprite swap. Don't want to get sued. But why overhaul the existing graphics for the rest of the game? A lot of people would love to get ahold of the game in a playable version that had the graphics intact like the original devs intended. Any way to add an "original graphics" option in the dip settings or AES menu settings maybe?
    Sorry I must have not worded my update correctly.

    Our intentions are to include the original game (minus the Pacman looking chars on Panic Manic). and The enhance version on the carts.

    So SBP would have 3 different games in one.

    Panic Manic 2 games.

    Tommy K since it is incomplete, once done, it would be just the one game.

    By the way Panic Manic came with a Kaneko Arcade Board version, but honestly no idea what to do with that one lol.

  24. #74
    Krauser's Henchman
    ShootTheCore's Avatar
    Join Date
    Feb 2015
    Location
    Logan UT USA

    Posts
    1,097
    Quote Originally Posted by pikointeractive View Post
    By the way Panic Manic came with a Kaneko Arcade Board version, but honestly no idea what to do with that one lol.
    Donating it to the MAME project would be a fantastic use for it.

  25. #75
    .
    Join Date
    Dec 2019
    Location
    San Antonio Texas

    Posts
    8
    Quote Originally Posted by ShootTheCore View Post
    Donating it to the MAME project would be a fantastic use for it.
    Idk about that, I inquired once about a commercial license, and whomever answered my inquiry was very rude and insulting.

    May be there is something for the game version somewhere else in the future.
    Last edited by pikointeractive; 12-06-2019 at 08:27 PM.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •