- Joined
- Feb 27, 2004
- Posts
- 3,225
back on topic, so to say, my question still stand:
after the introduction of NGCD, did SNK (and its partners) become so lazy to basically compose for NGCD first, and then just use ADPCM to get a "lazy" compressed mono stream?
That would be ..significative, especially with regards to what version (NGCD or ROM) got the main attention during development, which is what I'd like ultimately to understand.
So far, it seems to me the ROM tracks post-94/95 have yes become "lazy" ADPCM mono streams, but still coming from a different master than the NGCD one.
I'm sure it differs from game to game, (and to composer to composer preferences?), but even checking the games versions and the OSTs would tell a lot already.
after the introduction of NGCD, did SNK (and its partners) become so lazy to basically compose for NGCD first, and then just use ADPCM to get a "lazy" compressed mono stream?
That would be ..significative, especially with regards to what version (NGCD or ROM) got the main attention during development, which is what I'd like ultimately to understand.
So far, it seems to me the ROM tracks post-94/95 have yes become "lazy" ADPCM mono streams, but still coming from a different master than the NGCD one.
I'm sure it differs from game to game, (and to composer to composer preferences?), but even checking the games versions and the OSTs would tell a lot already.