Page 2 of 7 FirstFirst 123456 ... LastLast
Results 26 to 50 of 160

Thread: Samurai Shodown Neo-Geo Collection (PS4/XB1/PC/SW)

  1. #26
    King's Dry Cleaner

    Join Date
    Aug 2013
    Location
    SC

    Posts
    379
    Quote Originally Posted by ysselcneogeo View Post
    Meh. Are people still excited about shit emulator collections? Like how many times can you rebundle the same shit with little to no effort. Give me real ports with native 16:9, training modes arranged ost etc. Shit like this is just pathetic milking
    Not really shocking given the level of bitch around here, but I find it amusing that you're the only person asking real questions.

    This is some of the most lazy, low effort shit in gaming. These crappy emulator repackages should be like $5 max.

    You could do a lot of really interesting stuff with a proper remaster of the Samurai Shodown games like make the games render at double resolution so that even when you're zoomed out the sprites still look just as detailed as they do when you're zoomed in, etc. That would actually require effort and cost money, though, and they know that stupid fanboys will pay for literally anything with the name SNK on the box, so they squat out these turds.


  2. #27
    NEST Puppet
    NightWolve's Avatar
    Join Date
    May 2013
    Location
    Chicagoland

    Posts
    175
    Quote Originally Posted by Evil Wasabi View Post
    This comment is such bullshit. The maps were small, the encounter rates were ridiculously high, and the run thru playtime was less than a day, and would have been 6 hours with a normal encounter rate and battle system that wasn't so dependent on special moves slowing down the interface.
    Wow, it was that short all along?

    Quote Originally Posted by saner View Post
    Samurai Shodown RPG is better than Chrono Trigger, Final Fantasy VII and tons of other overrated RPGs.
    Thatís cute fanboyism at best, outright delusion at worst, c'mon dude...

    As was pointed out, how can you genuinely evaluate it story-wise against the Squaresoft RPGs you mentioned without an English localization ?? The story is the most important thing with a RPG, isn't it ?? I know it is for me!

    And if what Wasabi said is true, I shouldn't have wasted any of my time with it, guess I was being superficial and admiring the sprites, and part leftover residue from being a fan of the arcade game BITD.

  3. #28
    Mickey's Coach
    jsiucho's Avatar
    Join Date
    Apr 2005
    Location
    Miami

    Posts
    740

  4. #29
    .
    Join Date
    Dec 2017
    Location
    the streets

    Posts
    20
    Anyone hear of SSV Perfect before?

  5. #30
    Iori's Flame
    RAZO's Avatar
    Join Date
    Dec 2006
    Location
    New Jersey

    Posts
    8,025
    Samurai Shodown V perfect?

  6. #31
    Raiden's Valet
    heihachi's Avatar
    Join Date
    Jul 2016
    Location
    USA

    Posts
    579
    Wtf is this shit? I’m intrigued

  7. #32
    King's Dry Cleaner
    Evan's Avatar
    Join Date
    May 2016
    Location
    Your trash can

    Posts
    382
    Is Samurai Shodown 5 Perfect that samurai showdown 5 special final edition game that was cancelled?

    http://www.neo-geo.com/forums/showth...-Final-Edition
    Alright, back again with THE IMMORTAL JOHN HANCOCK

  8. #33
    Frenzy Football Player
    Digmac's Avatar
    Join Date
    Feb 2016
    Location
    Lolifoxgirl's basement in the West Korean slums

    Posts
    1,134
    My guess is SSV Perfect is the finished version of SSVS Final Edition that got touted and location tested, but never released.

  9. #34
    .
    Join Date
    Dec 2017
    Location
    the streets

    Posts
    20
    Quote Originally Posted by RAZO View Post
    Samurai Shodown V perfect?
    Mentioned in the trailer, it's the "Final NEOGEO Masterpiece" or something

  10. #35
    RevQuixo. Who He?
    NeoCverA's Avatar
    Join Date
    Aug 2002
    Location
    Texas

    Posts
    6,363
    Does anyone know how these "collection" games are stored on disc? Has anyone been able to pull the rom from them? SSV-Perfect would be a nice one to grab.

  11. #36
    Raiden's Valet
    heihachi's Avatar
    Join Date
    Jul 2016
    Location
    USA

    Posts
    579
    They should release Perfect on AES/MVS too. I’m thirsty enough to buy it

  12. #37
    King's Dry Cleaner
    Evan's Avatar
    Join Date
    May 2016
    Location
    Your trash can

    Posts
    382
    Quote Originally Posted by heihachi View Post
    They should release Perfect on AES/MVS too. I’m thirsty enough to buy it
    Someone will eventually rip the rom and put it on a cart
    Alright, back again with THE IMMORTAL JOHN HANCOCK

  13. #38
    Frenzy Football Player
    Digmac's Avatar
    Join Date
    Feb 2016
    Location
    Lolifoxgirl's basement in the West Korean slums

    Posts
    1,134
    14F04224-3D54-4E7A-AFC3-A1A01377F917.jpeg

    Though tweaked from the SSVS Final Edition location test pictures, it does resemble Final Edition in terms of the red logo.

  14. #39
    Raiden's Valet
    heihachi's Avatar
    Join Date
    Jul 2016
    Location
    USA

    Posts
    579
    Quote Originally Posted by Evan View Post
    Someone will eventually rip the rom and put it on a cart
    That’s cool, and I’d definitely put that rom on a flash cart...but an official SNK release would be neat as long as it’s not garbage like most of the recent official SNK stuff

  15. #40
    Host for Orochi
    snes_collector's Avatar
    Join Date
    Mar 2012
    Location
    Virginia

    Posts
    915
    Awesome, this is completely unexpected. Really interested to check this out

  16. #41
    -餓狼伝説弟子-
    BlackaneseNiNjA's Avatar
    Join Date
    Aug 2016
    Location
    サウスタウン

    Posts
    1,840
    It’s about damn time

    超えるべき奴がいる。

    北斗神拳は無敵だ。

  17. #42
    B. Jenet's Firstmate
    KRONOS's Avatar
    Join Date
    Feb 2004
    Location
    New York, NY

    Posts
    406
    Quote Originally Posted by Digmac View Post
    14F04224-3D54-4E7A-AFC3-A1A01377F917.jpeg

    Though tweaked from the SSVS Final Edition location test pictures, it does resemble Final Edition in terms of the red logo.
    It has the same kanji "完全版" (kanzenban) as that SSZS location test nearly 15 years ago. Hopefully this is the refined/finished version of that ROM. Would be neat to see this running on original hardware at some point too. Hopefully, this opens the gates for more completed unreleased NG games.
    Six years working in Japan, eleven Neo-Geo arcade location tests attended. Broken Japanese spoken.

  18. #43
    Metal Slug Mechanic
    Neorebel's Avatar
    Join Date
    Jul 2007
    Location
    Massachusetts

    Posts
    2,185
    I somehow knew they would get me to buy this... I feel like a hypocrite. Whatcha gonna do *shrug*

  19. #44
    Bewbs! Z'OMG
    Teh BEWBS!
    Fygee's Avatar
    Join Date
    Apr 2001
    Location
    Las Vegas

    Posts
    2,692
    Necrosofty, who works with SNK on translations and did so for Perfect, shared the backstory of the game on his Twitter. See below.

    ♥it has finally been announced! Samurai Shodown V Perfect, a game that has gone unreleased for 15 years, is included in the upcoming Samurai Shodown collection from @SNKPofficial. In this thread I'll share with you how this game got saved after so long!

    First, what is SSV Perfect? It's largely a rebalance of V Special, fixing issues that caused problems in tournaments, a new title screen, and other minor tweaks. The BIG change is new story for every character, a couple new mid-game scenes, and a joke that took 15 years to tell.

    This game was made not too long after V Special, with a skeleton crew, but with the involvement of SSV director Takaya. Perfect was done on request from Yuki Enterprise, who was managing development, while the team was already working on SSVI. But nobody told SNK about it.

    The newly formed Playmore (aka SNK) hadn't been told this game was being made. In fact, they found out when the game was in location test in one single location. SNK found out and got the game pulled from play within a couple hours!

    This location test is the source of the infamous "red logo version" you see in a couple blurry photos on the net. The game was pulled from location test so fast that the director Takaya didn't even have time to get to the site to watch people play before it was pulled.

    Fast forward to early 2019 & I'm interviewing Takaya for the collection alongside @adamA_0330 from SNK. We ask... do you remember this version? He says yes, and tells us the story. We ask... any chance you still have the code He looks at SNK... you're not supposed to keep stuff.

    Adam says, "please, if you have anything, we want to publish it." He says he'll look. I pester him for days (lol) and eventually he comes back saying there's no code, but he has a ROM. He can confirm it's the finished version. By the way, this game was FINISHED, just unreleased.

    We get the rom. We check it out. It runs. It's got the new story. It's got the new title screen, changed to Mizuki's background because Takaya likes that character a lot. It was the legendary lost game, complete and ready to go.

    But that's not all! Though there was a lot of fighting to get it there, and I had a 48 hour window in which to do it, we managed to translate the story into English. The rom was Japanese only, but since the data was largely the same as Special, we were able to reuse the fonts.

    So not only do you get the story, you get it in English. Apologies if it's not the most elegant translation, but again, I had 48 hours! Regardless, thanks to the efforts of the team, it's running perfectly, and it's playable online, something that never would've happened in 2005!

    It's amazing to be able to find the game, preserve it, translate it, and present it to everyone intact, as intended. This is the final true Neo Geo release, in 2020 - there was an MVS cart made and everything, now lost. Thanks to Takaya, Other Ocean, and SNK for making it happen.

    Sadly, the designer who wrote all the new story, after working on SSV, V Special, V Perfect, and IV, passed away in the intervening years, and never got to see V Perfect get released. His name is Touru Sakurai, and the release of this game is dedicated to his honor.

    (to everyone asking about rebalances, what Takaya could remember was changed was very small, and more akin to bug fixes, so don't get too excited about that element. sorry to confuse folks!)

    Oh crap, I forgot to tell you the 15 year joke! The joke was, in the new story, it's strongly hinted that Hazuki Kazama, sister to Kazuki and Sogetsu, would debut in the next game. They wrote this because fans kept asking for her to be in there, she was a real favorite.

    So they put this hint, "a brother, next time I'll join you" kind of thing, to rile the fans up. Meanwhile they were already finishing VI knowing full well she was not going to be in it. So it was a big bait and switch they were going to pull, but the reveal is 15 years too late!

  20. #45
    NEST Puppet
    NightWolve's Avatar
    Join Date
    May 2013
    Location
    Chicagoland

    Posts
    175
    Brandon/Necrosofty can translate ? Huh, don't remember him ever mentioning that, didn't know. I knew him way back from his InsertCredit days.

  21. #46
    Frenzy Football Player
    Digmac's Avatar
    Join Date
    Feb 2016
    Location
    Lolifoxgirl's basement in the West Korean slums

    Posts
    1,134
    Quote Originally Posted by NightWolve View Post
    Brandon/Necrosofty can translate ? Huh, don't remember him ever mentioning that, didn't know. I knew him way back from his InsertCredit days.
    Get him to do the work for us and get the rom data released.

  22. #47
    NEST Puppet
    NightWolve's Avatar
    Join Date
    May 2013
    Location
    Chicagoland

    Posts
    175
    Well, what I did is signed up at https://www.epicgames.com/store/en-US/ and set a June 11th reminder on my phone for the 1st week free release. I didn't see any other means to create a reminder/wishlist or something on the site.

    New Samurai Shodown collection will launch first for free on the Epic Games Store
    Other platforms later for $39.99
    https://www.theverge.com/2020/5/26/2...e-release-date

  23. #48
    Camel Slug
    NeoEsZ's Avatar
    Join Date
    Jul 2003
    Location
    St. Louis, Missouri

    Posts
    667
    First thing I thought when I saw this - for once I’m glad these collections are usually emulator and ROM gateways, so extracting the rom and putting it on, say a NeoSD, for instance, should be doable.

  24. #49
    Ace Ghost Pilot
    Gaston's Avatar
    Join Date
    Jan 2003
    Location
    The 7th circle

    Posts
    1,323
    O look a collection release with an unreleased game (that never cut it because nobody cared anymore at that point and because it probably sucked ass).
    Curb your enthousiasm is what I'm saying.
    Neo Geo AES JP serial #108523 | Super Neo AES JP serial #081188

  25. #50
    -餓狼伝説弟子-
    BlackaneseNiNjA's Avatar
    Join Date
    Aug 2016
    Location
    サウスタウン

    Posts
    1,840
    Quote Originally Posted by KRONOS View Post
    It has the same kanji "完全版" (kanzenban) as that SSZS location test nearly 15 years ago. Hopefully this is the refined/finished version of that ROM. Would be neat to see this running on original hardware at some point too. Hopefully, this opens the gates for more completed unreleased NG games.
    Excellent. Since a question was all it took to get this ROM data to resurface... I wonder if they have anything remaining from Garou Mark of the Wolves 2’s development as well.

    超えるべき奴がいる。

    北斗神拳は無敵だ。

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •