I caught up with Shinu from Shinu Real Arts, the dev team behind the intriguing Wings Of Bluestar.
The developer is keen to release his project on the Dreamcast and/or the NeoGeo:
https://www.arcadeattack.co.uk/wings-of-bluestar/
I caught up with Shinu from Shinu Real Arts, the dev team behind the intriguing Wings Of Bluestar.
The developer is keen to release his project on the Dreamcast and/or the NeoGeo:
https://www.arcadeattack.co.uk/wings-of-bluestar/
Lets hope it gets a rom release instead of some low run overpriced cartridge.
!!
But you can’t put a ROM on your shelf and moan about the spine not matching…
Porting a game from Steam to the Neo is not a trivial thing. Neo Geo games have to be built for that console from the ground up. If you're planning to release a game on the console you have to be serious about doing it; not just "keen" on it.
Nah brah, it's super easy to port something from Unity to the Neo.
I just watched the trailer and what's there definitely looks nice. But, I also have reservations on being able to so casually port a Steam title onto the Neo•Geo. But, hey! To quote Principal Seymour Skinner from The Simpsons, "Prove me wrong, kids; prove me wrong!"![]()
Spoiler:
Would love to see this converted to Neo.
Sounds like he can't swallow his own ambition......first release will be on Steam... . After that and if the game is successful, I’ll try my chance porting it to systems like The Vita, the Dreamcast and the NeoGeo. But that requires extra effors since I have to rework the visuals for weaker systems. Add to this that I have no idea on how to code/develop for those older systems, so I’ll need external help if I decided to retro port the game.
I preordered it, but anyone assuming it'll be out in 2019 need to take that shit outta here.
I recognize that this may not be possible for all releases, perhaps not on the Neo, but the recent release of Rikki & Vikki on the 7800 is an example of a better way to do things: Wait until the game is finished before you announce anything. That way you end up with almost nothing but happy fans, and much fewer complaints.
anway the game looks nice, maybe too much danmaku for a yoko shooter (even for me), but I like the effort of making good games.
We?ve risen up anew to drink the wine of vindication!
I'm afraid this game will not see the light on neogeo. The programmer don't know how to program the Neo and he would ask for external help. We all know how this will finish.
"appleTV-like" Consolized NeoGeo MVS builder (take a look here)
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