Nintendo 2DS
- Crush 3D
35/40 levels beat perfectly in the main game (no FAQs or hints either, figured them all out myself); 6/40 trophy levels beat. Usually, I'm a completist, but, I think I'll call this one good with just the main game at 100%, as the trophy levels are all trial-and-error speed runs which aren't much fun to do. In my opinion, this game works best when you can take as much time as you want to puzzle your way through the environments instead of having to rush with little margin for error.
- Nintendo Badge Arcade
1,415 badges. I wish that other 3rd-party companies, besides Capcom (and only Mega Man at that), contributed to this game--I'd love to see some Konami characters!
- Pokemon Picross
~37 Pokemon caught. Lack of in-game money really slows things down, as you can't access new areas and puzzles without enough $$$, and it takes quite a while to accumulate enough with just the daily challenges (*cough*Nintendo-wants-you-to-spend-real-money*cough*).
- Pokemon Rumble World
71st rank with 636 Pokemon caught. Can't catch anything else, without a new balloon (unless you get really lucky and a visiting Mii provides temporary 1-day access to an environment you haven't unlocked yet), so, I'm saving up for the $160 one (pretty close too, with $122 banked as of this morning--I could buy the $120 one, but I'm working my way backwards, from most expensive-to-least, these days).
- Pokemon Shuffle
20th rank, 328 stages cleared, 573 Pokemon caught. I just couldn't beat Mega Rayquaza without using a jewel to get fully powered-up, which made the battle ridiculously easy, but, it had to be done, or I'd still be stuck there.
- Swapdoodle
Gameboy
- Mario's Picross
Playing Pokemon Picross got me to give this game, which I probably hadn't touched in years, another try. Buttons and a control pad aren't as user-friendly as a touchscreen and a stylus, but, Picross is still Picross. Pokemon is more fun though.