NeoDev Kit

Hine62

Krauser's Shoe Shiner
Joined
Jul 15, 2005
Posts
230
I've been working on a neo geo for awhile now. So far I have a fully working game with one level. The sound is a bit off in the recording.

More to come later...

 

Hine62

Krauser's Shoe Shiner
Joined
Jul 15, 2005
Posts
230
The bar on the right is showing how long it takes the processor to update parts of code. Green is idle. Yellow is base code to update the fix layer and inputs. Blue shows how much work the processor is doing to update each sprite info for position, collision, and projectiles against other sprites.
 

Hine62

Krauser's Shoe Shiner
Joined
Jul 15, 2005
Posts
230
Thanks, it's done in both. I've rewritten some code in asm. Currently I'm working on a space invaders type game.
 
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