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Thread: Fatal Fury 3!

  1. #26
    . sirlynxalot's Avatar
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    I love FF3, I always thought it was cool how the characters had comic style speech balloons during the fight sometimes. the three plane system seems like the apogee of the fatal fury multi plane battle system, and the music is great. I prefer it to the realbout games, it seems to have a lot more content and personality, even if the RB series fine toned the fighting more.

  2. #27
    . kanvis's Avatar
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    FF3 is good, but prefer FFSpecial or RB

  3. #28
    . TK86079's Avatar
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    I was grown up with FF2 and Special and I prefer to play them, but FF3 is a great Game too!

  4. #29
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    Best FF intro. Weakest playable FF roster (apart the very first). Still a fabulous game.

  5. #30
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    For some reason I always preferred Special.

  6. #31
    . Axl's Avatar
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    Always loved the Andy and Mai designs from this game, except his new way of doing the common Hishoken.
    I always disliked black color in any clothes too. Until I saw Yamazaki...

  7. #32
    Hardened Shock Trooper
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    I like FF3 a lot. Too many people sleep on this one.

  8. #33
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    Only noobs sleep on FF3, or FF in general.

    If their favorite FF game is Garou, they're a noob.

  9. #34
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    Quote Originally Posted by Niko View Post
    Only noobs sleep on FF3, or FF in general.

    If their favorite FF game is Garou, they're a noob.
    ouch

  10. #35
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    Quote Originally Posted by Niko View Post
    Only noobs sleep on FF3, or FF in general.

    If their favorite FF game is Garou, they're a noob.
    I bet a significant number of Garou people don’t even know it’s a FF game.

  11. #36
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    Quote Originally Posted by Atro View Post
    Best FF intro. Weakest playable FF roster (apart the very first). Still a fabulous game.

    Very true,specially the weak roster

  12. #37
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    Quote Originally Posted by kidchameleon1 View Post
    Ah FF3, absolutely amazing to look at, listen to & play. A great game. Probably the hardest of the series, I get my ass handed to me even on level 4.
    I actually have a harder time with FFS than FF3, AOF2 or even SS3.

    The old plane system was far more annoying to me than FF3ís.


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  13. #38
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    FF3 has been steadily rising in price over the years. What was once a $30 cart is now... what?... $60+?

  14. #39
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    Fatal Fury 3 was my most memorable Fatal Fury game.
    It has the best backgrounds in a NeoGeo Fighter. All Fatal Fury games that came after with the exception of MOTW had very few backgrounds.
    Fatal Fury 3 still looks amazing.

    I wish the Real Bout series had re-used some of the backgrounds in 3.

  15. #40
    SSVS Special Plz...
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    got to love the attention to detail of the sea life that went into the Aquarium on Mai's stage and the pure laziness of the sea life when you meet Yamazaki, giant crabs with limited frames of animation lol. A great game with great intro.
    Its the beginning of an unforgettable event

  16. #41
    N00b of Syougi Capitalistix's Avatar
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    What would be the ST equivalent? Real Bout 1? (Sorry im a FF noob but the series greatly interests me)
    Cool ass/helpful dudes: bartre, BlackaneseNiNjA,

  17. #42
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    Quote Originally Posted by Capitalistix View Post
    What would be the ST equivalent? Real Bout 1? (Sorry im a FF noob but the series greatly interests me)
    Sup Capitalistix. Fatal Fury Special would be the one you’re looking for.

    The series parallels generally look like this:

    FF1 vs SF1
    FF2 & FFS vs SF2 series
    Real Bout series vs Zero/Alpha series
    MotW vs SFIII series

    Once you hit the Real Bout series, those were more akin to the zero/alpha series in terms of the overhaul of the fighting systems and visual design of the Fatal Fury series at that point.

    It’s a wonderful series. Don’t try to play it like Street Fighter if you can help it (old gaming habits die hard lol). If you commit to learning how to use the plain shifting mechanic, it really does add a lot more approach options, mix-ups, evade tech, and combo opportunities than what one would be used to in SF.

    Enjoy the series
    Last edited by BlackaneseNiNjA; 09-07-2019 at 06:43 AM.

    超えるべき奴がいる。

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  18. #43
    They call him "Mr. Windy". wataru330's Avatar
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    ^this.

    *although, with the level of animation frames in FF3, I always held it akin to Three.

    MotW to 3rdStrike, most definitely.


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  19. #44
    N00b of Syougi Capitalistix's Avatar
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    Quote Originally Posted by BlackaneseNiNjA View Post
    Sup Capitalistix. Fatal Fury Special would be the one you’re looking for.

    The series parallels generally look like this:

    FF1 vs SF1
    FF2 & FFS vs SF2 series
    Real Bout series vs Zero/Alpha series
    MotW vs SFIII series

    Once you hit the Real Bout series, those were more akin to the zero/alpha series in terms of the overhaul of the fighting systems and visual design of the Fatal Fury series at that point.

    It’s a wonderful series. Don’t try to play it like Street Fighter if you can help it (old gaming habits die hard lol). If you commit to learning how to use the plain shifting mechanic, it really does add a lot more approach options, mix-ups, evade tech, and combo opportunities than what one would be used to in SF.

    Enjoy the series

    Thanks for that bro! Im definitely trying to experience as much I can with FF. Id played MoTW before and I can totally see the 3S parrallels. Would you consider FF3 to be like ST as FF2 and Special are? Also, is RBS a better RB1 like FF2S is to FF2? Or are there reasons to own both RB1 and RBS in your opinion?
    Cool ass/helpful dudes: bartre, BlackaneseNiNjA,

  20. #45
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    Quote Originally Posted by Capitalistix View Post
    Would you consider FF3 to be like ST as FF2 and Special are?
    I know you're asking BN, but no way.

    ST was the final refinement of the SFII series.

    FF3 was not the final refinement of FF2 and FFS, it scrapped that engine and started something entirely new.
    I want the one I can't have and it's driving me mad

  21. #46
    They call him "Mr. Windy". wataru330's Avatar
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    Quote Originally Posted by andsuchisdeath View Post

    FF3 was not the final refinement of FF2 and FFS, it scrapped that engine and started something entirely new.
    Right.

    Which is why I compare FF3 to Three (SFIII)
    Quote Originally Posted by Neil Peart View Post
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    Analog_Delivery_System=*when you absolutely, positively,
    must rock every person in the room*


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  22. #47
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    Sorry in advance for the long post:

    Quote Originally Posted by Capitalistix View Post
    Thanks for that bro! Im definitely trying to experience as much I can with FF. Id played MoTW before and I can totally see the 3S parrallels. Would you consider FF3 to be like ST as FF2 and Special are? Also, is RBS a better RB1 like FF2S is to FF2? Or are there reasons to own both RB1 and RBS in your opinion?
    Anytime

    Although I love FF3, I have to admit that it really ended up acting as a prototype of sorts to the Real Bout entries in the series. FF3 was a fresh attempt to start over and expand on what SNK thought worked in FF up to that point (which was when the franchise enjoyed its highest point of popularity in Japan) while trying to pull in new/beginner players. FF3 featured grander presentation and animations while simultaneously having even more attack, quick plain-shifts/dodges/counters, and line-sway mechanics than FFS. Unfortunately, FF3 under-performed despite fan anticipation. The Real Bout series was born from SNK's attempts at fixing what didn't work in FF3 while trying to expand upon the series formula. The catch is that these attempts at expansion and improvement used the work that they had already done on FF3 as a base. This approach sets the resulting Real Bout series apart from the complete rebirth that was MotW. In addition to removing series character mainstays, MotW dropped all plain-shifting mechanics which had always been present in the primary games at that point (only 1 of 2 gameboy entries in the series pulled off the mechanic and the game gear port of FFS was impressive but removed the feature).

    To wataru330's excellent point about FF3 and SF3 being animation leaps above their predecessors, FF3 was definitely an attempt to greatly expand on the core concepts and presentation of the Fatal Fury series at that point. However, MotW and SF3 both removed staple characters (but had their movesets evolved through new characters) and pushed the series gameplay in a new direction in terms of defensive mechanics. MotW in a lot of ways appeared to be a direct response to what Capcom brought to the table with SF3 on the CPS3 hardware. I often wonder how MotW would have turned out had the title utilized the 2d capabilities of the Hyper Neo Geo 64 rather than being limited to the aging neogeo mvs/home system hardware.

    The same amount of change was not necessarily the case with FF3. Although it was a leap beyond the scope of FFS, like the alpha/zero series did for SF, FF3 sought to expand and exaggerate on the mechanics and characters that were already present in FF rather than scrap them like MotW would do later.

    Regarding RB1 and RBS, both games are worth your time in my humble opinion. From a story perspective, RB1 features the end of the FF saga at that point which leads directly to Motw. Mechanically, RBS overhauls movesets and completely does away with the more complex line-sway options and ring-outs from RB1 entirely. FFS refined FF2 and basically made FF2 obsolete; RBS is a dream match that feels like a full alternative to what was offered in RB1.

    Quote Originally Posted by andsuchisdeath View Post
    ST was the final refinement of the SFII series.

    FF3 was not the final refinement of FF2 and FFS, it scrapped that engine and started something entirely new.
    +1
    Last edited by BlackaneseNiNjA; 09-07-2019 at 11:37 PM.

    超えるべき奴がいる。

    北斗神拳は無敵だ。

  23. #48
    N00b of Syougi Capitalistix's Avatar
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    Quote Originally Posted by BlackaneseNiNjA View Post

    Regarding RB1 and RBS, both games are worth your time in my humble opinion. From a story perspective, RB1 features the end of the FF saga at that point which leads directly to Motw. Mechanically, RBS overhauls movesets and completely does away with the more complex line-sway options and ring-outs from RB1 entirely. FFS refined FF2 and basically made FF2 obsolete; RBS is a dream match that feels like a full alternative to what was offered in RB1.

    Makes a lot more sense to me now. So Id probably be off to a good start by playing FFS, FF3, RB1, and RBS. What of RB2? The character select and style seems VERY vibrant and Alpha-esque to me, which is attractive.

    Also, slightly off topic I know, but in your opinion, what of the Art of Fighting games? Would 3 be the only one worthwhile? Or is the whole series a must play/own to a burgeoning SNK fighter fan?
    Cool ass/helpful dudes: bartre, BlackaneseNiNjA,

  24. #49
    They call him "Mr. Windy". wataru330's Avatar
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    Quote Originally Posted by BlackaneseNiNjA View Post
    I often wonder how MotW would have turned out had the title utilized the 2d capabilities of the Hyper Neo Geo 64 rather than being limited to the aging neogeo mvs/home system hardware.
    This is why we are friends!
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    must rock every person in the room*


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  25. #50
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    Quote Originally Posted by Capitalistix View Post
    Also, slightly off topic I know, but in your opinion, what of the Art of Fighting games? Would 3 be the only one worthwhile? Or is the whole series a must play/own to a burgeoning SNK fighter fan?
    All of the AOF games play rather poorly. But they are all fun single player games if you like the characters and story. In that context, all three are well worth it. AOF3 has the added bonus of being one of the best looking games on the Neo.

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