- Joined
- Nov 5, 2002
- Posts
- 13,554
Yeah yeah, high Res hand drawn sprites (kind of, they are drawn on top of 3D models if I remember correctly).
The designs are ugly as sin, it's like a celebration of all the bad taste brought to the table post KOF 2K.
The highest point in character models apart from 94 was with KoF 96 where the cherry on top was Ryo's stance shift.
Fast forward to these high res games, what the fuck is going on?
Take Kim for instance. No personality, can't make out his face, just looks like a bunch of meat inside a taekwondo outfit.
I like the backrounds somewhat even though they are really cheesy.
But I am really taken aback how impressed 99% of the fanbase was with the look of the game (gameplay aside)
The most recent KoF is really boring to look at but at least it looks like KoF.
The designs are ugly as sin, it's like a celebration of all the bad taste brought to the table post KOF 2K.
The highest point in character models apart from 94 was with KoF 96 where the cherry on top was Ryo's stance shift.
Fast forward to these high res games, what the fuck is going on?
Take Kim for instance. No personality, can't make out his face, just looks like a bunch of meat inside a taekwondo outfit.
I like the backrounds somewhat even though they are really cheesy.
But I am really taken aback how impressed 99% of the fanbase was with the look of the game (gameplay aside)
The most recent KoF is really boring to look at but at least it looks like KoF.
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