Why is Fatal Fury better than Street Fighter?

Lukejaywalker23

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MK is by far the best. When it come to realism, Balance and an accurate amount of blood and bones per human body it's unmatched
 

XxHennersXx

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MK is by far the best. When it come to realism, Balance and an accurate amount of blood and bones per human body it's unmatched

Absolutely. I was impressed when I saw the body and explode and show 4 rib ages and 8 femurs much like my own
 

Mr Bakaboy

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MK is by far the best. When it come to realism, Balance and an accurate amount of blood and bones per human body it's unmatched

If we're going for realism I'd say Time Killers is more realistic. A chainsaw to a body part = one less body part. Chainsaw to the head = instant death.
 

joe8

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Its pretty common knowledge that Fatal Fury is a much better series than Street Fighter. But has anyone asked why?

Is it the added depth from the multiplane environment?
Is the vast amount of unique characters and balanced gameplay?
How about the catchy music and the attention to detail that went into stage/character designs.
Or maybe it was SNK not being afraid to experiment that made each new release fresh and kept you coming back for more?

/Discuss
I think Fatal Fury 1 is better than SF1. Apart from that, the SF series is better than Fatal Fury series, for where the games are similar in when they were released.
SF2 was better than Fatal Fury Special, in terms of gameplay. but I've just about played SF2 to death, so it's good to play something different.

I like the backgrounds in the Fatal Fury series, the way there's a lot of them in total (compared to just 12 or 16 for SF2), and they change appearance depending on the time of day. But I don't really use many of the characters, except for Terry, Geese, and Butt in MOTW. Capcom played it very straight with their fighting games, being conservative about adding new features. When they added a secret character to SSF2T, it was a big deal, and it probably only happened because MK had Reptile, and because of the EGM prank. But they started to loosen up on the conservatism with the Alpha and III series. Playing SF2 these days, the gameplay seems a bit limited, and there's not a lot of character balance, but they were never going for that, except maybe in SSF2 Turbo.
 
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roker

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FF1 vs SF1
FF2 & FFS vs SF2 & SSF2
Real Bout series vs Alpha/Zero series
MotW vs SFIII

FF1 vs SF1

- FF1, but both are pretty bad

FF2 & FFS vs SF2 & SSF2

-OK, if it's those specific entries ok, I think I would take FFS over the original, first in the series SF2 and the first Super SF2 .. BUT:

SF2 Champion & Turbo SHITS on all of them though, as much as I love FFS it can't hold a candle. I'm not into SSF2X, I like to play it though, but not my favorite of the SF2 games.


Real Bout series vs Alpha/Zero series

-Maybe you have something going on here, I mean I spent more time with the Alpha series, but I can't really revisit it while I'll still play some Real Bout. I like the Special Entry from RB but I really used to love Alpha 3 (fuck the haters) and Alpha 2. I'd give it to Alpha, purely based on polish and a sense of quality.

MotW vs SFIII

-LOL.

Love 3s and 2nd Impact. If you went with the first entry ... I'd still give it to SFIII. That being said, I've had some fucking classic games on MOTW.

I feel 3s is more of a free for all, but then you get the guys that only pick top tier. Gets boring watching the same 4 characters, but I bet MOTW would be like that if people were into it like they are about 3s.
 
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LoneSage

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What stuck out about the first time I saw/played FF1 was the arcade had it right beside a SFII cab. The SFII cab was 50 cents per play and the Neo 25 cents. My brother and I would put two quarters in the FF1 cab and let one person fight the CPU until it looked like they were about to lose, then hit player 2 start. All about maximizing that playtime.

Wow, two quarters? Whoever owned that arcade was a greedy asshole.
 

YeldellGW

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Fatal Fury 2 is better than original vanilla Street Fighter 2. You remember, the version where both players couldn't be the same character.

The World Warrior had combos, and if I recalled Fatal Fury 2's biggest gripe was the lack of said combos.

All characters in SF exude personality and charisma which spoke to me as a young 'un.

Personally, the Darkstalkers and Rival Schools casts piss all over SF's when it comes to personality and charisma.

Much as I hate to admit it, SF will always be king. As far as which series I prefer, Fatal Fury by leaps and bounds if for nothing more than having fewer gimmicks, tools and ideas that I hate.

Coincidentally, both series do have one trait in common; I don't care for many of the OGs. A fact that's further infuriating when a new KOF title comes out.
 

heihachi

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As much as I like SNK fighters, I think Capcom’s best are better. Vampire Savior, SFIII, Alpha 2/3, marvel series...just too good.
 

SouthtownKid

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As much as I like SNK fighters, I think Capcom’s best are better. Vampire Savior, SFIII, Alpha 2/3, marvel series...just too good.

Vampire Hunter is a better game than Vampire Savior. Alpha 2 is great, but 3 wasn't. Marvel series is shit.
 

Lukejaywalker23

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If we're going for realism I'd say Time Killers is more realistic. A chainsaw to a body part = one less body part. Chainsaw to the head = instant death.

I would have to respectfully disagree. In MK you can pull out someones spinal cord by pulling on their head. The characters are 1000% accurate models due to scanning in the actual actor. None of that cartoon crap, this is the real deal.
 

heihachi

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Vampire Hunter is a better game than Vampire Savior. Alpha 2 is great, but 3 wasn't. Marvel series is shit.

I prefer Savior, but yeah Hunter's good too. Honestly, if I had to choose I'd take those two over any fighter on neo geo.

I'll give you Alpha 3. I don't really care for MvC 2 onwards, but xmen vs street fighter through mvc1 are great.
 
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roker

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I prefer Savior, but yeah Hunter's good too. Honestly, if I had to choose I'd take those two over any fighter on neo geo.

I'll give you Alpha 3. I don't really care for MvC 2 onwards, but xmen vs street fighter through mvc1 are great.

Xmen vs SF is my favorite, I never got the hang of the craziness of MVC2.

...

*wanna take you for a ride*


 

donluca

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Watched a tourney yesterday where they had CvS2. It reminded me of how rad it was when it came out. So many characters and Grooves to choose from, plus the ratio system.

I really wish they'd make a CvS3.
 

Almightyburner

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Oh, shit. I forgot about Time Killers. I need to track down that machine and chainsaw some mofos.
 

oliverclaude

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You think back, it's October 1990, and you see yourself getting out of a Chevy Caprice cab when a vintage boxing poster opens up before your eyes. Ali vs. Frazier comes to mind. King of Fighters, indeed. A sudden silence radiates from your stance but it's not a weakness. Just the beginning of your revenge. The Pao Pao Café is waiting, the sound of an inserted coin follows... Fight!
 

BlackaneseNiNjA

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You think back, it's October 1990, and you see yourself getting out of a Chevy Caprice cab when a vintage boxing poster opens up before your eyes. Ali vs. Frazier comes to mind. King of Fighters, indeed. A sudden silence radiates from your stance but it's not a weakness. Just the beginning of your revenge. The Pao Pao Café is waiting, the sound of an inserted coin follows... Fight!

:buttrock::buttrock::buttrock:
 

oliverclaude

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Yeah, Capcom's Street Fighter stories, though very detailed for every character, failed to really interconnect with each other. They have an episodic structure, as if they were added after the game development was finished. SNK however used story and atmosphere as a vehicle to make their early Neo-Geo games like NAM-1975 or Cyber-Lip or the dense masterpiece that is Art of Fighting. Story and atmosphere never felt as an excuse here, but were rather an integral part of the experience. I always admired that.
 

Gaston

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Yeah, Capcom's Street Fighter stories, though very detailed for every character, failed to really interconnect with each other. They have an episodic structure, as if they were added after the game development was finished. SNK however used story and atmosphere as a vehicle to make their early Neo-Geo games like NAM-1975 or Cyber-Lip or the dense masterpiece that is Art of Fighting. Story and atmosphere never felt as an excuse here, but were rather an integral part of the experience. I always admired that.

Interesting perception, never looked at it that way. Nevertheless, I never felt like I missed anything in SF2. the Shadaloo background story provided each character with enough motive to get even. Top it off with some classic 80's themes where Ryu needs to beat Tong-Po errrr Sagat and I'm sold.
Loved SF2 and SF2' but I hated the SUPER versions - all these weird characters I didn't care about. Never cared much for the Alpha series either. SF3 Third Strike however remains one of my all time favorites because of the fighting mechanics - don't even know or care for the story (if there even is one).
 
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Ip Man

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Yeah, Capcom's Street Fighter stories, though very detailed for every character, failed to really interconnect with each other. They have an episodic structure, as if they were added after the game development was finished. SNK however used story and atmosphere as a vehicle to make their early Neo-Geo games like NAM-1975 or Cyber-Lip or the dense masterpiece that is Art of Fighting. Story and atmosphere never felt as an excuse here, but were rather an integral part of the experience. I always admired that.

fun fact. the stories of street fighter 2 wasn't added until manga entertainment decided to do a comic book series and added stories to the characters. and a lot of the stories were officially taken by capcom such as ryu and ken's rivalry and the death of their master goken.

so you are right, they were added after.

001-tile.jpg
 
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SouthtownKid

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fun fact. the stories of street fighter 2 wasn't added until manga entertainment decided to do a comic book series and added stories to the characters. and a lot of the stories were officially taken by capcom such as ryu and ken's rivalry and the death of their master goken.

so you are right, they were added after.

001-tile.jpg
There is so much wrong going on here, I'm not even sure I have the energy to tackle it all. Basically, everything you just typed was false.

But meanwhile, two great posts from oliverclaude in a row. bamBAM
 

FilthyRear

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I could give 2 shits about a story, but that Ken cover is awesome.
 

123►Genei-Jin

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Playing fighting games for the story makes as much sense as watching porn for the story to me.
 
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