Looking forward to receive Xeno Crisis before Kraut Buster
As far I know, the Neo Geo and other versions will be the same as Mega Drive version, with no extras like new chapters or an enhanced items.
Am I wrong?
Yes, you're wrong.
Where can I see the improvements or differences list?
Post # 49
I am still concerned the controls are going to suck balls. And how about you release the game first before working on 10 different ports and collector bullshit.
I am still concerned the controls are going to suck balls. And how about you release the game first before working on 10 different ports and collector bullshit.
So how many copies are you buying?
So I went with the regular edition and ordered the soundtrack on vinyl on top. Looking forward to receive Xeno Crisis before Kraut Buster
How's the view from madman's nuts?
I am still concerned the controls are going to suck balls. And how about you release the game first before working on 10 different ports and collector bullshit.
Hey guys, thought I'd better stop lurking and say 'hello' - I used to hang around here back when I was an AES collector but now I'm here as a developer of Xeno Crisis, which we are of course very excited about bringing to the Neo Geo.
I see there's been some talk about the controls - I can tell you that the the game plays great with every input device, from keyboards through to twin stick setups such as the XBox One controller. The controls actually mimic those of Shock Troopers, which I hope you'll agree are excellent. On top of this though you can also rotate your shot direction whilst shooting by tapping 'A' or 'C', as seen in Skeleton Krew on the Mega Drive. Personally, I play using keyboard with a 3 button configuration to mimic the Mega Drive's, but we've got the luxury of an extra button on the Neo Geo - we might assign this to either the melee attack or the 'discard weapon' action.
Anyway, it's been interesting to read the comments so far, and if you have any questions at all then I'll do my best to answer them.
Cheers,
Mike.
NGDEV take note, this is how it's done!
@Mike, the q2 release window seems extremely optimistic - are you seriously gunning for summer 2019? How realistic is this?
Hey guys, thought I'd better stop lurking and say 'hello' - I used to hang around here back when I was an AES collector but now I'm here as a developer of Xeno Crisis, which we are of course very excited about bringing to the Neo Geo.
I see there's been some talk about the controls - I can tell you that the the game plays great with every input device, from keyboards through to twin stick setups such as the XBox One controller. The controls actually mimic those of Shock Troopers, which I hope you'll agree are excellent. On top of this though you can also rotate your shot direction whilst shooting by tapping 'A' or 'C', as seen in Skeleton Krew on the Mega Drive. Personally, I play using keyboard with a 3 button configuration to mimic the Mega Drive's, but we've got the luxury of an extra button on the Neo Geo - we might assign this to either the melee attack or the 'discard weapon' action.
Anyway, it's been interesting to read the comments so far, and if you have any questions at all then I'll do my best to answer them.
Cheers,
Mike.
Yeah ! Bitmap Bureau is here !!
How long and frequent are the loads on the Neo Geo CD version?
Is the Dreamcast version at all different from the Genesis version?