Here's my entry:
Some afterthoughts...
-- you can get, as wyo discovered, an extend after each 40 million points you gain (I lost one life during this run and remained with 3 extends at the end)
-- grasping the scoring system is essential for survival, because collecting point-cubes, especially if they have reached their biggest size, fills up your charge shot meter extremely fast
-- the charge shot destroys enemy bullets, thus making it much easier to survive
-- the best shooting-option is, as wyo pointed out, the "D" button (faster speed+power shot), additionally you can switch to "A" if you need to dodge between tight bullet patterns, where a slower speed comes in handy (I can't imagine what the "C" shot is for)
-- for me, the best position was always to stay as far left of the screen, as possible
-- flying far left lets you freeze the point-cubes, before you collect them, this way all the next cubes appear in their biggest size already
-- you have to make sure, that every cube is frozen (green), because once an unfrozen cube (yellow) expires, all other cubes, frozen or not, expire with him
-- the best strategy is to remain left and shoot the enemies with your charged shot in such a way, that you create a trace of cubes on the upper part of the screen and on the lower part
-- then you can for example use this pattern: charge shot low, go up, collect the cubes you have there, charge shot again, go down, collect cubes you left here and so on
-- this way you'll create a steady supply of cubes, can quickly use your charge shot and score big time!
This expresses exactly my feelings for Razion:
The more I play Razion, the more I like it. The presentation is excellent and the challenge is sufficient to make it fun but not frustrating.
Big thanks to wyo, without his thread & enthusiasm, I wouldn't even bother. Now I think, these two weeks were well spent and though the first was very tough and frustrating, the second was all the more rewarding.