- Joined
- Nov 5, 2002
- Posts
- 13,556
Was just watching the new GOW trailer for story mode and I felt nothing but contempt for the whole thing.
It's one thing to have throwaway scripts in movies, much of the time the cliche is there for one's amusement, films often are a way to pass the time etc.
With videogames we take it for granted nowadays I guess but the acting (voice acting and character portrayal) are pretty pathetic. Videogames are not films and when they try to be the uncanny valley comes into view, not just in terms of graphics but also what it is to inhabit the videogame world.
I think American companies have done much damage in this area. Story is taken way too seriously but at the same time cannot escape the cheap tacky melodrama it produces. It's like bay watch level narrative each and every time. Dialogues are horrendous and it's a massive shame as it goes some way to ruining what would otherwise be a brilliant experience.
Time and again it's the same dreary theatrics with fuck all for depth. And it's only getting worst with millennials being so uninteresting and all this material being made to cater for them/us
In my opinion videogame language is something very different from film. To be an effective film maker takes some skill, so it's very easy to make shit film like sequence in videogames. And it's all so fucking pretentious to boot.
It's one thing to have throwaway scripts in movies, much of the time the cliche is there for one's amusement, films often are a way to pass the time etc.
With videogames we take it for granted nowadays I guess but the acting (voice acting and character portrayal) are pretty pathetic. Videogames are not films and when they try to be the uncanny valley comes into view, not just in terms of graphics but also what it is to inhabit the videogame world.
I think American companies have done much damage in this area. Story is taken way too seriously but at the same time cannot escape the cheap tacky melodrama it produces. It's like bay watch level narrative each and every time. Dialogues are horrendous and it's a massive shame as it goes some way to ruining what would otherwise be a brilliant experience.
Time and again it's the same dreary theatrics with fuck all for depth. And it's only getting worst with millennials being so uninteresting and all this material being made to cater for them/us
In my opinion videogame language is something very different from film. To be an effective film maker takes some skill, so it's very easy to make shit film like sequence in videogames. And it's all so fucking pretentious to boot.
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