One of the features on the first gen motherboards (at least AES anyways) was the audio pass through on the cartridge port. This would have been great to have on all motherboards. We could then use custom audio hardware from the cartridge to do things like audio streaming (mp3 game tracks), sound mixing, etc...
Does the MGS have the audio pass through? I still have questions about the NGDevTeam music.
JMKurtz=NeoBitz. That's why is post is so goodGet NeoBitz[...]
The way the Neo works with graphics, I don't know if you'd need a CPU on the CHA board. Maybe to do polygons, but clearly all you need is a ton of ROM and the Neo can throw it all on the screen.
I think it would be awesome if Cuphead was ported to the Neo (could definitely do a great port, with all the animation and such), perhaps using some chip to hold CD quality audio to be streamed, in stereo, instead of compressed audio used in later releases for the hardware.
Why would anyone want that, if Cuphead can already be played in its original quality on other platforms? To me, enhancement chips are for allowing the artists and programmers to extend hardware's original capabilities, while still being true to the platform in some way. I would totally dig enhancements which would bump up sprite animation to a CPS3 level, while offering more background layers, and maybe an extra audio channel, but things like "let's make it play Doom" are pointless from the gaming standpoint [while extremely interesting from a technical standpoint].
I think it would be awesome if Cuphead was ported to the Neo (could definitely do a great port, with all the animation and such), perhaps using some chip to hold CD quality audio to be streamed, in stereo, instead of compressed audio used in later releases for the hardware.
The animation wouldn't look right with the Neo's lower resolution.
You could have pointed out any of the 10,000 reasons that wouldn't work, but no, you chose artistic integrity above everything else. I respect that. Classy.
I have thought about this quite a bit. I have come to the conclusion that in theory anything is possible provided it is output as a set of sprites at the native neo geo resolution with the right colour set. In theory you could in effect have a mini computer in the cart producing what ever you want be it 3D or whatever. All you would need is a chip to convert the output on the fly to sprites for the neo geo to display and since high bandwidth streaming is what the neo geo is about it should be possible. Not sure about the screen lag and maybe I'm wrong but I think the architecture in effect makes anything possible provided you apply the constraints above. It's what makes the Neo such a powerful machine.