ACHTUNG, WALL OF TEXT!! -
Those were the days (circa 1980 ~ 82) when I started dreaming about having a video game system of my own. As in many parts of the world, the 2600 was on its height over here and everyone wanted one. Well, really everyone? I have to say that I wanted one at first but soon changed my mind about it. Before the 2600, the only gaming system I knew of at that time was a box called "Telespiel" released by Quelle, a large mail-order company similar to Sears, etc. They offered a console-style machine with six builtin games, among them Pong, but also a more sophisticated motorbike stuntman game with multicolour sprites (you had to jump over an increasingly long line of barrels) and others. The parents of one of my classmates had one and I often tried to find excuses for visiting him and playing on what I thought was a really great system with lots of cool things to do. Sadly, my classmate's parents did not allow us to sit in front of the machine for longer than maybe half an hour. Before that, our family had a small Pong home system (also bought at Quelle) with Pong, Pelota (play alone against a wall) and Hockey (with two bats per side). Kinda nice but we only had one TV set in the living room back then so playing time was always heavily limited.
A little while later, Philips aquired a license for the Magnavox Odyssey2 and released it over here as Philips Videopac G7000. I already knew about the advantages of cartridges from the Intellivision and 2600 but the G7000 also had a foil keyboard and Philips promised to make full use of it later on with various applications, consequently, the G7000 was marketed as home computer system. Even though I was mainly into gaming, I also had a thing for computers, and when news of the latest computers developed in the US and UK like Commodore VIC-20, Sinclair ZX81, Dragon 32 and of course the ZX Spectrum started to spread over here, my mind slowly wandered away from pure cart-based gaming systems to something more substantial. The G7000 seemed to hit the spot so I started saving up for one. My parents were not too happy about the thought of having one of those noisy things in our home and rightfully feared that the TV set would be occupied 24/7 so they bluntly told me that I was on my own with that computer thingie and should not expect any more financial support for it other than my usual monthly allowance of 10 Deutschmarks (about $5 back then). Considering the price of a G7000 of roundabout 400 Deutschmarks which was less than a new Commodore VIC-20 (that I found very cool back then) but more than a 2600, I buried my plans of owning the system one day.
Things changed dramatically when the Commodore 64 hit the streets in 1983. The father of one of my friends was a travelling salesman who dealt in computer parts and other technical stuff and one day brought a C64 and 1541 floppy drive home for his son. I was thunderstruck by what I saw - the graphics, the sound, the real keyboard, floppy disks... ...wow! The very first game I played was Jumpman Jr. by Epyx which nailed the coffin shut for me; I WANTED ONE, AND WANTED IT BADLY.
At the same time in 1983, the video game market in the US had already crashed. Due to an overload of run-of-the-mill arcade games and consoles with tons of crap (among other things), the bubble bursted and many companies went under or got bought by bigger ones. This was when home computers got a huge shot in the arm, they were deemed superior over simple cart-based machines because you could do much more with it, like writing your own programs in BASIC or Assembly language and become the next video game superstar coder like UK-based Matthew Smith (of Manic Miner and Jet Set Willy fame). The following price drops of the 2600 and G7000 were quite tempting but I stuck to saving up for a C64, and not only that but really worked my ass off for it with all the jobs you could do as a kid, you know, delivering papers, washing cars, going shopping for old folks, and so on.
Meanwhile, my parents had slightly changed their mind about having a computer in our home, partly fuelled by the fact that I had just got a small used colour TV set from my uncle for my 14th birthday. It was kinda broken and glitchy, the antenna was weak and you could barely make out what went on on the screen but our home Pong machine worked on it like a charm so I was convinced that it would also be good for a C64... the change of mind on the part of my parents also improved my financial situation quite a bit, I had saved up about 700 Deutschmarks at that point when they agreed on adding the rest to buy one of those beige breadboxes plus a Datasette (tape-based mass storage device). Yay!
Finally on Christmas day in 1984, a shiny new Commodore 64 entered my life. Even the early games looked and sounded way better than any console game around and software support was huge, specially in the heyday of the system between 1985 and 89. People sold their old Atari consoles left and right to buy a C64, 2600s and other stuff could be had for mere pennies, that was when I bought mine (a Junior model) plus a big box full of bare carts for 20 Deutschmarks. Still have most of it, and yes, some games are still fun to play, like the aforementioned Dogfight and Tank games, River Raid, etc. I even fire up the dreaded Pac Man conversion from time to time and chuckle about its crappiness while at the same time thinking back to little me and the fun we had with stuff like that. Even 2600 Pac Man looked glorious in the late 70s/early 80s, the fact alone that you could play it in your own home on your own TV was enough to make people go crazy over it, it cannot be stressed enough that this was a big thing at a time when playing video games meant going to the arcade and spending lots of money (depending on your skills, of course...) for a short thrill.
So, notwithstanding the ritual idioting of hipsters and retro freaks, the early Atari and video game days were a cool time to be alive.