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Thread: NEOSD AES Support thread !

  1. #351
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    Quote Originally Posted by gamelife00 View Post
    hi, yeh I've got it set to stock BIOS on the Neo SD. the pixel issue seems better, there were a couple on 1 game but when I hit reset and tried again it was fine.

    I just wonder why some games are always perfect and others not, maybe its something the neosd dev guys can rectify over time
    I agree, hopefully so. As I don't have a unibios and would love to switch bios on games. If I change the bios on mine Kizuna Encounter doesn't even show player sprites! So, it's definitely an issue - but also one I can overlook. It will be nice if it is ever fixed.

  2. #352
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    Hi everyone,

    I'm having a problem I believe with my NEOSD.

    Bare with me cause I'm new to Neo-geo.

    I have a US AES system Serial# 18,XXX

    NEOSD firmware version 1.06

    I'm seeing some weird graphical issues, (flickering pixels like someone else mentioned (in games like Metal Slug 1-5) but also other things like a "smeared paint" effect when zoomed out in Samurai Shodown.

    I don't have an AES Metal Slug to compare so I can't say for sure its the NEOSD but just thought I'd check here first. I do have an AES Samurai Showdown and it's definitely not there on my real cart.

    I'm using a known good collection of the roms for my neosd that was floating around on these forums.

    First image is with actual AES cart, second is with NEOSD.





    Metal Slug video (hard to capture with a still image)

    https://www.dropbox.com/s/yibwy2lppq...NEOSD.MOV?dl=0

    I'm using "BIOS" for the options in NEOSD when playing games. I also tried the "Cartridge mode" and just booting that way to see if it would make a difference, same thing though.


    Would appreciate any suggestions, thanks!

  3. #353
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    Quote Originally Posted by mjs0686 View Post
    Hi everyone,

    I'm having a problem I believe with my NEOSD.

    Bare with me cause I'm new to Neo-geo.

    I have a US AES system Serial# 18,XXX

    NEOSD firmware version 1.06

    I'm seeing some weird graphical issues, (flickering pixels like someone else mentioned (in games like Metal Slug 1-5) but also other things like a "smeared paint" effect when zoomed out in Samurai Shodown.


    I don't have an AES Metal Slug to compare so I can't say for sure its the NEOSD but just thought I'd check here first. I do have an AES Samurai Showdown and it's definitely not there on my real cart.

    I'm using a known good collection of the roms for my neosd that was floating around on these forums.

    First image is with actual AES cart, second is with NEOSD.





    Metal Slug video (hard to capture with a still image)

    https://www.dropbox.com/s/yibwy2lppq...NEOSD.MOV?dl=0

    I'm using "BIOS" for the options in NEOSD when playing games. I also tried the "Cartridge mode" and just booting that way to see if it would make a difference, same thing though.


    Would appreciate any suggestions, thanks!

    if you reset the AES does the issue get any better go away? the pixel issue must be a NEOSD problem as so many people have experienced it. the dev guys sent me a newer firmware which helped but still not 100% fixed

  4. #354
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    just to note, from what i have experienced with the pixel issue is that it always seems to effect mainly the top layer of graphics, for example, characters and text. i'm not an expert in any of this but maybe its an issue with the neosd in regards to how that information is sent from the flashcard through to the AES

  5. #355
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    Quote Originally Posted by gamelife00 View Post
    if you reset the AES does the issue get any better go away? the pixel issue must be a NEOSD problem as so many people have experienced it. the dev guys sent me a newer firmware which helped but still not 100% fixed
    Just tried resetting it multiple times, no difference.

  6. #356
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    I noticed this issue with Samurai Shodown 3. I would see these dead pixels in at the title screen and during gameplay. I was popping in the original cart and didn't notice the dead pixels. I think I reformatted the sd card, cleaned my contacts and never noticed a issue ever again.

    Which games are you noticing these issues with? I could test on my end and see if I see the same thing.

  7. #357
    Quote Originally Posted by mjs0686 View Post
    Hi everyone,

    I'm having a problem I believe with my NEOSD.

    Bare with me cause I'm new to Neo-geo.

    I have a US AES system Serial# 18,XXX

    NEOSD firmware version 1.06

    I'm seeing some weird graphical issues, (flickering pixels like someone else mentioned (in games like Metal Slug 1-5) but also other things like a "smeared paint" effect when zoomed out in Samurai Shodown.

    I don't have an AES Metal Slug to compare so I can't say for sure its the NEOSD but just thought I'd check here first. I do have an AES Samurai Showdown and it's definitely not there on my real cart.

    I'm using a known good collection of the roms for my neosd that was floating around on these forums.

    First image is with actual AES cart, second is with NEOSD.





    Metal Slug video (hard to capture with a still image)

    https://www.dropbox.com/s/yibwy2lppq...NEOSD.MOV?dl=0

    I'm using "BIOS" for the options in NEOSD when playing games. I also tried the "Cartridge mode" and just booting that way to see if it would make a difference, same thing though.


    Would appreciate any suggestions, thanks!
    Hello, we had a report of a similar issue some time ago. We are investigating the cause. We have an idea of the cause, but as we don't have any board that shows the issue, it's very hard to test.

    Please, contact us to "contact at neosdstore dot com" with your serial number and as soon as we have a fix, we'll send it to you to check if it fixes your issues.
    NEOSD - The ONLY Neo Geo MVS & AES Flash Cart - TEAM Member


  8. #358
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    For the flickering pixel issue the worst game for me is neo turf masters

  9. #359
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    Quote Originally Posted by gamelife00 View Post
    For the flickering pixel issue the worst game for me is neo turf masters

    Yea, I just played a few rounds of Neo Turf Masters with zero Issues. My NeoSd Firmware us 1.06 R10, The serial number on my Aes is 55093. Sorry that I couldn't help but I had the flickering pixel issue before but after Cleaning the Contacts and Reformatting the SD card I never noticed it ever again.

  10. #360
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    Quote Originally Posted by mjs0686 View Post
    Just tried resetting it multiple times, no difference.
    Hello,

    You got a firmware update sent by email.

    Please let us know the results.

    Thanks
    Will i get 0 secconds loading times if i make a cluster of the entire size of the microsd ?



    NEOSD - The ONLY Neo Geo AES & MVS Flash Cart - TEAM Member


  11. #361
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    Quote Originally Posted by neosd View Post
    Hello,

    You got a firmware update sent by email.

    Please let us know the results.

    Thanks
    Hi, I just tried the new firmware however it didn't make any difference unfortunately.

  12. #362
    Quote Originally Posted by mjs0686 View Post
    Hi, I just tried the new firmware however it didn't make any difference unfortunately.
    Ok. We are testing another firmware to try, we''ll send it to you shortly, but first, can you check if it updated properly? Please, go to options, Version. If it updated properly, the DEC version should be 0103
    NEOSD - The ONLY Neo Geo MVS & AES Flash Cart - TEAM Member


  13. #363
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    Quote Originally Posted by neodev View Post
    Ok. We are testing another firmware to try, we''ll send it to you shortly, but first, can you check if it updated properly? Please, go to options, Version. If it updated properly, the DEC version should be 0103
    Just checked, DEC version 0103, confirmed.

    Sounds good, thank you.

  14. #364
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    Quote Originally Posted by mjs0686 View Post
    Just checked, DEC version 0103, confirmed.

    Sounds good, thank you.
    new firmware sent.

    Let us know the results.
    Will i get 0 secconds loading times if i make a cluster of the entire size of the microsd ?



    NEOSD - The ONLY Neo Geo AES & MVS Flash Cart - TEAM Member


  15. #365
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    Quote Originally Posted by neosd View Post
    new firmware sent.

    Let us know the results.
    That worked! Both of those issues are gone now. Thanks!

  16. #366
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    Quote Originally Posted by mjs0686 View Post
    That worked! Both of those issues are gone now. Thanks!
    i may be wrong but i think there was another user with this same issue.

    If so, could he contact us so we can deliver him a solution aswel ?

    Thanks
    Will i get 0 secconds loading times if i make a cluster of the entire size of the microsd ?



    NEOSD - The ONLY Neo Geo AES & MVS Flash Cart - TEAM Member


  17. #367
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    Quote Originally Posted by neosd View Post
    i may be wrong but i think there was another user with this same issue.

    If so, could he contact us so we can deliver him a solution aswel ?

    Thanks
    Definitely me - plz send! thx!

  18. #368
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    Quote Originally Posted by neosd View Post
    i may be wrong but i think there was another user with this same issue.

    If so, could he contact us so we can deliver him a solution aswel ?

    Thanks
    This was me too, you folks sent me the update file this morning and it works great! No more graphical glitches that I've noticed.

  19. #369
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    Anyone who has used neosd would you mind explaining how the save feature works in games?

    Do the games save to the SD card?

    For example when I play Metal Slug (I'm on AES mode), and run out of continues am I supposed to be able to restart the game from the level I died (like the Sega Saturn version?).
    For me it doesn't do anything. I always have to restart from the beginning.

    Do I need to have a memory card in the system?

    Does the neosd even work with a real memory card ?

  20. #370
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    Quote Originally Posted by mjs0686 View Post
    Anyone who has used neosd would you mind explaining how the save feature works in games?

    Do the games save to the SD card?

    For example when I play Metal Slug (I'm on AES mode), and run out of continues am I supposed to be able to restart the game from the level I died (like the Sega Saturn version?).
    For me it doesn't do anything. I always have to restart from the beginning.

    Do I need to have a memory card in the system?

    Does the neosd even work with a real memory card ?
    In order to save games you need a Memory Card. NeoSd works with Memory Card.

  21. #371
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    hi neosd guys, does this new firmware you've been sending out the last few people above fix all the graphical issues? you did send me one which decreased the flickering pixel issue but I'm still seeing this problem on some games.

    thanks

  22. #372
    Quote Originally Posted by gamelife00 View Post
    hi neosd guys, does this new firmware you've been sending out the last few people above fix all the graphical issues? you did send me one which decreased the flickering pixel issue but I'm still seeing this problem on some games.

    thanks
    No, sorry, it just fixes the issue a few users have with shuffled vertical lines in the sprites when zooming out.
    We are still trying to find a better solution to your flickering issues. I have several ideas to try to fix it.
    NEOSD - The ONLY Neo Geo MVS & AES Flash Cart - TEAM Member


  23. #373
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    Quote Originally Posted by neodev View Post
    No, sorry, it just fixes the issue a few users have with shuffled vertical lines in the sprites when zooming out.
    We are still trying to find a better solution to your flickering issues. I have several ideas to try to fix it.
    hello again, thanks for letting me know, it is much appreciated

  24. #374
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    Quote Originally Posted by RAZO View Post
    In order to save games you need a Memory Card. NeoSd works with Memory Card.
    Really?

    How come in the NEOSD manual it talks about all these options about "BackRAM Save"

    "AES Mode Options:
    Continuous:
    Yes:
    Loads high score data from SD card when game loads, saves the high score data every game loop.
    No:
    Disables loading of high score data from SD card"

  25. #375
    Quote Originally Posted by mjs0686 View Post
    Really?

    How come in the NEOSD manual it talks about all these options about "BackRAM Save"

    "AES Mode Options:
    Continuous:
    Yes:
    Loads high score data from SD card when game loads, saves the high score data every game loop.
    No:
    Disables loading of high score data from SD card"
    The backram is a different part from the memory card. It's used by mvs games to store highscoes so they are kept when powering the board off. The memory card is used by games to save progress and allow continuing from there in the next gameplay.
    NEOSD - The ONLY Neo Geo MVS & AES Flash Cart - TEAM Member


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