Page 1 of 34 1234511 ... LastLast
Results 1 to 25 of 845

Thread: NEOSD MVS Support thread !

  1. #1
    Neosd Developer neosd's Avatar
    Join Date
    Oct 2016
    Location
    Europe

    Posts
    473

    NEOSD MVS Support thread !

    Hello everyone,

    Lets ask TECH/support NEOSD MVS questions here.
    No shipment/other stuff please.


    Thanks
    NEOSD - The ONLY Neo Geo AES & MVS Flash Cart - TEAM Member


  2. #2

    Nostromo's Avatar
    Join Date
    Nov 2000
    Location
    The World

    Posts
    1,082
    So I have the entire Mame 0.179 in a single folder. After I choose the folder and press START I get the error:

    NeoBuilderUI has stopped working and the program crashes.

    If I copy only a few files into another folder, so it has much less files in it, it works ok.

    Any ideas how I fix this please? Thank you.

  3. #3
    Cheng's Errand Boy
    Floob's Avatar
    Join Date
    Feb 2006
    Location
    UK

    Posts
    123
    Quote Originally Posted by Nostromo View Post
    So I have the entire Mame 0.179 in a single folder. After I choose the folder and press START I get the error:

    NeoBuilderUI has stopped working and the program crashes.

    If I copy only a few files into another folder, so it has much less files in it, it works ok.

    Any ideas how I fix this please? Thank you.
    You would only need the ~200 Neo Geo romsets though - not the whole mame set?

  4. #4
    Neosd Developer neosd's Avatar
    Join Date
    Oct 2016
    Location
    Europe

    Posts
    473
    Hello,

    You can try opening a command prompt and running "neobuilder -d your_mame_roms_directory", it will show the processing progress on screen and you can see the last file it was trying to read, and remove it from the directory. It was not intended to be run against the entire mame romset, but against just the neogeo romsets.

    Thanks

    Quote Originally Posted by Nostromo View Post
    So I have the entire Mame 0.179 in a single folder. After I choose the folder and press START I get the error:

    NeoBuilderUI has stopped working and the program crashes.

    If I copy only a few files into another folder, so it has much less files in it, it works ok.

    Any ideas how I fix this please? Thank you.
    NEOSD - The ONLY Neo Geo AES & MVS Flash Cart - TEAM Member


  5. #5
    Cheng's Errand Boy
    Floob's Avatar
    Join Date
    Feb 2006
    Location
    UK

    Posts
    123
    You could copy your Neo Geo romsets out with a batch file a bit like this:
    http://pastebin.com/raw/6C6KfK39

    Obviously rename your destination dir as you see fit.

  6. #6
    Divine Hand of the UniBIOS
    Razoola's Avatar
    Join Date
    Nov 2002
    Location
    Finland, Earth

    Posts
    4,152
    hmmm, I did not have this problem because I have my neogeo things seperate but I can see that many people will have everything in one dir so the error really needs addressing.
    THE UNIVERSE BIOS ( MVS / AES, and now also for CD )
    www.universebios.com. Also on facebook, please like http://www.facebook.com/UniverseBios.

  7. #7

    Nostromo's Avatar
    Join Date
    Nov 2000
    Location
    The World

    Posts
    1,082
    For some reason it did not like the folder name were my MAME Roms are found (it was something like "Mame Roms 0.179" - I now renamed it to just "Mame" and it seems to be working.

  8. #8
    Divine Hand of the UniBIOS
    Razoola's Avatar
    Join Date
    Nov 2002
    Location
    Finland, Earth

    Posts
    4,152
    Quote Originally Posted by Floob View Post
    You could copy your Neo Geo romsets out with a batch file a bit like this:
    http://pastebin.com/raw/6C6KfK39

    Obviously rename your destination dir as you see fit.
    That seems to be missing many neogeo sets from MAME, there are 259 sets the NeoBuilder makes, there are only 204 in that bat. The NeoBuilder really needs to handle directories with 33,000 files if that is the cause of the crash.
    THE UNIVERSE BIOS ( MVS / AES, and now also for CD )
    www.universebios.com. Also on facebook, please like http://www.facebook.com/UniverseBios.

  9. #9
    Camel Slug
    aku's Avatar
    Join Date
    Dec 2015
    Location
    WHQ

    Posts
    670
    works pretty well - 188 converted of 268. most of the roms that were not converted are custom stuff (hacks etc.) "unknown, skipped". the strange part is that some of the "normal roms" like pulstar, strhoop etc. got an "internal error"...

    i ll get other versions of those and retest...

    edit: tested pulstar & strhoop from another source, processed with 0 errors & fine.
    edit: the first romset i took was not good, retested - 250 files converted to *.neo

    only these are missing - but i think i am done...

    missing.JPG

    Quote Originally Posted by Nostromo View Post
    For some reason it did not like the folder name were my MAME Roms are found (it was something like "Mame Roms 0.179" - I now renamed it to just "Mame" and it seems to be working.
    confirmed - it seems that neobuilder does not like "." - f.e: Y:\MAME 0.123\roms and it crashed - Y:\MAME 0\roms worked without a problem
    Last edited by aku; 11-22-2016 at 03:00 PM.

  10. #10
    Divine Hand of the UniBIOS
    Razoola's Avatar
    Join Date
    Nov 2002
    Location
    Finland, Earth

    Posts
    4,152
    Is there instructions with the neobuilder you have? espicially related to requiring the 32bit c++ runtime? if not it may look like the neos are created correctly but they will be wrong.
    THE UNIVERSE BIOS ( MVS / AES, and now also for CD )
    www.universebios.com. Also on facebook, please like http://www.facebook.com/UniverseBios.

  11. #11
    Calvin & Hobbes

    Rot's Avatar
    Join Date
    Jul 2003
    Location
    InChatKthx

    Posts
    8,827
    OK... It seems that I have access to a pretty full set of 259 sorta "thingies"...

    I suppose if you came into chat one day... we maybe able to discuss a wide range of issues...

    xROTx

    PS. You will need a PC/Laptop with Flash installed...

    EDIT: I did NOT buy the neosd but I realised it may that certain factors may not run smoothly... especially this part... so i have taken steps...

  12. #12
    Neosd Developer neosd's Avatar
    Join Date
    Oct 2016
    Location
    Europe

    Posts
    473
    Hello,

    Yes, we just have checked that and found the bug, there is an issue with foldernames with . on it, we will fix it and issue a new version.

    Also, if you are getting "Internal Error", check that you installed VC2015 redistributable 32 bits versión (vcredist.x86.exe).

    Thanks !!


    Quote Originally Posted by aku View Post
    works pretty well - 188 converted of 268. most of the roms that were not converted are custom stuff (hacks etc.) "unknown, skipped". the strange part is that some of the "normal roms" like pulstar, strhoop etc. got an "internal error"...

    i ll get other versions of those and retest...



    yes - i can confirm that. i tried to change the path to Y:\MAME 0.170 NEO GEO ONLY\roms and it crashed. copied the "roms" folder to desktop and neobuilder worked...
    NEOSD - The ONLY Neo Geo AES & MVS Flash Cart - TEAM Member


  13. #13
    Lazy SNK Employee
    dkarDaGobert's Avatar
    Join Date
    Feb 2013
    Location
    Germany

    Posts
    56
    hm 259 is the full set?
    i'm only at 188
    NeoGeo CMVS MV4F /w modded ArcadeStick + newstyle Stick
    Amiga 500 rev.7 incl. Pyramid Eureka 4MB FastRam + Indivision ECS; Minimig 4MB incl. ARM.
    PAL SNES, RGB-mod. N64, <3 Framemeister <3, WiiU

  14. #14
    Divine Hand of the UniBIOS
    Razoola's Avatar
    Join Date
    Nov 2002
    Location
    Finland, Earth

    Posts
    4,152
    I suggest everyone using the tool delete all the neos thay have made, read the review I did. You need the MS 32bit (not 64bit) C++ runtime installed (https://www.microsoft.com/en-us/down....aspx?id=53587) or the Neobuilder will look like it has worked but in reality will have failed coreating correct .neo files for some games. Looks like neosd forgot to add instructions.
    Last edited by Razoola; 11-22-2016 at 02:47 PM.
    THE UNIVERSE BIOS ( MVS / AES, and now also for CD )
    www.universebios.com. Also on facebook, please like http://www.facebook.com/UniverseBios.

  15. #15

    Nostromo's Avatar
    Join Date
    Nov 2000
    Location
    The World

    Posts
    1,082
    I installed the 64bit version of Microsoft Visual C++ 2015 Redistributable. Is that ok?

  16. #16

    Nostromo's Avatar
    Join Date
    Nov 2000
    Location
    The World

    Posts
    1,082
    Quote Originally Posted by Razoola View Post
    I suggest everyone using the tool delete all the neos thay have made, read the review I did. You need the MS 32bit C++ runtime installed (https://www.microsoft.com/en-us/down....aspx?id=53587) or the Neobuilder will look like it has worked but in reality will have failed coreating correct .neo files for some games. Looks like neosd forgot to add instructions.
    Now that I installed the 64-bit version, do I have to uninstall it?

  17. #17
    Divine Hand of the UniBIOS
    Razoola's Avatar
    Join Date
    Nov 2002
    Location
    Finland, Earth

    Posts
    4,152
    in the review I clearly say you must use the 32bit runtime even on 64bit os.
    THE UNIVERSE BIOS ( MVS / AES, and now also for CD )
    www.universebios.com. Also on facebook, please like http://www.facebook.com/UniverseBios.

  18. #18
    Neosd Developer neosd's Avatar
    Join Date
    Oct 2016
    Location
    Europe

    Posts
    473
    Quote Originally Posted by Nostromo View Post
    Now that I installed the 64-bit version, do I have to uninstall it?
    Hello,

    You can have both installed

    Thanks !
    NEOSD - The ONLY Neo Geo AES & MVS Flash Cart - TEAM Member


  19. #19
    Divine Hand of the UniBIOS
    Razoola's Avatar
    Join Date
    Nov 2002
    Location
    Finland, Earth

    Posts
    4,152
    Quote Originally Posted by neosd View Post
    Hello,

    You can have both installed

    Thanks !
    Have you included some instructions with the download now?
    THE UNIVERSE BIOS ( MVS / AES, and now also for CD )
    www.universebios.com. Also on facebook, please like http://www.facebook.com/UniverseBios.

  20. #20
    Neosd Developer neosd's Avatar
    Join Date
    Oct 2016
    Location
    Europe

    Posts
    473
    Hello,

    We are going to add a function to verify already created roms, to neobuilder.
    We hope to have it ready in one or two days.

    Thanks !!
    NEOSD - The ONLY Neo Geo AES & MVS Flash Cart - TEAM Member


  21. #21
    Neosd Developer neosd's Avatar
    Join Date
    Oct 2016
    Location
    Europe

    Posts
    473
    double post, sorry ....
    NEOSD - The ONLY Neo Geo AES & MVS Flash Cart - TEAM Member


  22. #22
    Calvin & Hobbes

    Rot's Avatar
    Join Date
    Jul 2003
    Location
    InChatKthx

    Posts
    8,827
    OK here's the issue neosd pal... you haven't created a FULL instruction set with your tool...

    This will include:
    1. Basic software needed... MS C++ or whatever...
    2. An EXACT instruction pathway to achieve what is needed...
    3. An instruction of what sorta mames to use and (I know I know... my fault partly....)

    The lads are not all geeky nerd gods.. some of them are quite dumb infact...

    SO... i have a solution to save yourself from your apparent miscalculation neosd... I am willing to to discuss certain things with members in CHAT only... which will involve 259 plus thingies being available...

    xROTx

  23. #23
    Neosd Developer neosd's Avatar
    Join Date
    Oct 2016
    Location
    Europe

    Posts
    473
    Quote Originally Posted by Razoola View Post
    Have you included some instructions with the download now?
    We have added a quick start guide.
    Unfortunally, we thought that instructions about how to use such simple program were not needed.

    Thanks !
    NEOSD - The ONLY Neo Geo AES & MVS Flash Cart - TEAM Member


  24. #24
    Camel Slug
    aku's Avatar
    Join Date
    Dec 2015
    Location
    WHQ

    Posts
    670
    ohh...just saw your posts, updated my post before

    yes - its the "." & the problem was the first fullset i tried (only 188 converted), the second one was better (255 converted)

    thanks & good work neosd!

  25. #25
    Divine Hand of the UniBIOS
    Razoola's Avatar
    Join Date
    Nov 2002
    Location
    Finland, Earth

    Posts
    4,152
    Quote Originally Posted by neosd View Post
    We have added a quick start guide.
    Unfortunally, we thought that instructions about how to use such simple program were not needed.

    Thanks !
    There is no way anyone would know about needing the 32bit C++ runtime because the tool does not error when its missing, it simply continues like its working. Even an expert would not find that until they actually tried the games on the NeoSD. You really need to remove the download and add a readme.txt with basic info on how to use it and making it clear the 32 bit runtime is needed and not the 64bit version (if its still the case).
    THE UNIVERSE BIOS ( MVS / AES, and now also for CD )
    www.universebios.com. Also on facebook, please like http://www.facebook.com/UniverseBios.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •