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Thread: Sega Master & Genesis / MD 1CC thread

  1. #26
    Cham Cham's Banana
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    Musha Aleste
    Thunderforce 4

    Still a lot to play

  2. #27
    Tung's Hair Stylist
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    Quackshot
    Sonic 3
    Micro Machines 2
    Ranger X

  3. #28
    Mai's Apprentice
    MCF 76's Avatar
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    Damn so close today getting 1LC on Master of Darkness on SMS. Maybe tomorrow, man loving this game.
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  4. #29
    Insane Neo-Freak
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    I cleared Golden Axe II this morning.

  5. #30


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    Contra: Hard Corps (1LC with Ray and Sheena, every path)
    M.U.S.H.A.
    Adventures of Batman and Robin
    Forgotten Worlds
    Last edited by galvatron; 09-10-2017 at 05:28 AM.

  6. #31
    1st Lt, Sonic Wings Squadron

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    Does the Sega-CD count, too? Cleared Out of this World with nine deaths. My personal best so far.

  7. #32
    Mai's Apprentice
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    Quote Originally Posted by oliverclaude View Post
    Does the Sega-CD count, too? Cleared Out of this World with nine deaths. My personal best so far.
    Nice,

    Sure on the CD, I tried to edit the thread title but its to old it appears.
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  8. #33
    1st Lt, Sonic Wings Squadron

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    Quote Originally Posted by MCF 76 View Post
    Nice,

    Sure on the CD, I tried to edit the thread title but its to old it appears.
    Thanks, Marty! The Sega-CD is a Genny dependable add-on, so it makes sense to post achievements here, but it's also SEGA's Hall of Shame member and it could've been, that you wanted to keep your thread pure ;).

    Next on will be Cyborg 009.

  9. #34
    Mai's Apprentice
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    Made a few runs on Eliminate Down last night. This will be a big challenge to 1cc, going to get serious with it this weekend.
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  10. #35
    1st Lt, Sonic Wings Squadron

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    Right now I try to beat Captain Lang, and I can already say: what a rollercoaster! It's R-Type'ish hard, with the last three bosses using attacks based on chance. The last bastard remained unbeatable, yet. This little gem is a world apart, I especially love the Chelnov references - another infamous DECO slut impersonating a video game.

  11. #36
    1st Lt, Sonic Wings Squadron

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    Here's my Viewpoint 1 credit clear:

    VPMD-1CC-01.jpg

    Wasn't that hard at all due to inflationary extends ;).

    VPMD-1CC-02.jpg

    I made a stunning discovery. The Nazo Bug feature from the original is still present on the Genesis version!!! Here's the proof:

    VPMD-NazoBug.jpg

    Not that it matters, since the game is broken for score anyway. For example: destroying the first two forms of the final boss earns you a 1Up. Then it's just die & repeat.

    But how could the Nazo-Bug be transferred into this port? Does this mean that it's an intentional feature and not a "bug" after all?

  12. #37
    Armored Scrum Object

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    It's probably just a carry over from when it was ported from the Neo to Genesis. Both consoles use the same processors (cpu at least), so they likely kept most of the same code base identical between the versions. Just a guess.

  13. #38
    1st Lt, Sonic Wings Squadron

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    Quote Originally Posted by pegboy View Post
    It's probably just a carry over from when it was ported from the Neo to Genesis. Both consoles use the same processors (cpu at least), so they likely kept most of the same code base identical between the versions. Just a guess.
    After chewing on this a bit longer, I came to the same conclusion. This bug was buried so deep into the code, the porting team wasn't even aware of its existence. It speaks in favor of the Genny version, though it rather proofs, there was no intention at all behind the bug itself. We'll probably never know for sure.

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