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Thread: La SNK PLAYMORE da dicembre cambierà il proprio nominativo: ritornerà a essere solo SNK

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    La SNK PLAYMORE da dicembre cambierà il proprio nominativo: ritornerà a essere solo SNK

    A comunicarlo è stata la stessa sul proprio sito ufficiale:

    November 1st, 2016
    SNK PLAYMORE CORPORATION

    News Release:
    Announcement regarding SNK PLAYMORE’s company name change.


    SNK PLAYMORE CORPORATION (Corporate HQ: Suita-city, Osaka, Japan, Company, President & CEO: Koichi Toyama) is proud to announce the change of its name to “SNK CORPORATION” from December 1st, 2016.


    1. New company name : SNK CORPORATION

    2. Date of modification : December 1st, 2016 

    3. New URL : https://www.snk-corp.co.jp

    (previous link:https://www.snkplaymore.co.jp)

    *Visitors accessing from the old link will be automatically redirected to our new address.
    *Following this change of domain, our company’s mail addresses will be renewed as follows:
    address part before the @ sign: no change
    address part after the @ sign: will be changed to@snk-corp.co.jp

    4.Context of change :
    SNK PLAYMORE changed its company logo and slogan on April 25th, 2016 with the goal of marking its return to SNK’s rich gaming history. The official change of the company name to SNK CORPORATION, which takes effect from December 1st, 2016, furthers this goal by expanding SNK’s brand name worldwide, and enhancing its corporate value.

    About our new company name and message:
    This change of corporation name to “SNK”, and slogan to “The Future Is Now” marks a return to SNK’s glorious gaming history. Through the huge success of many of its game franchises in the past, SNK is still a brand supported by countless fans from around the world to this day. The new corporation name chosen for this turning point, signifies both a return to the origins of SNK, and revival of our pioneer spirit to always offer long-time fans of SNK, as well as newcomers, entertainment of an even higher quality moving forward.



    INFORMATION:
    <SNK PLAYMORE official website>
    URL: https://www.snkplaymore.co.jp/us/
    2016年11月01日
    株式会社SNKプレイモア

    News Release (ニュースリリース):
    商号変更のお知らせ


    株式会社SNKプレイモア(本社:大阪府吹田市、代表取締役社長:外山公一)は、2016年12月1日(木 )付で商号(社名)を「株式会社SNK」へ変更することをお知らせいたします。

    (1) 新 商 号:    株式会社SNK
                (英文表記:SNK CORPORATION

    (2) 変更年月日:    2016年12月1日 

    (3) 新 U R L:    https://www.snk-corp.co.jp
                (旧URL:https://www.snkplaymore.co.jp)

    ※旧URLにアクセスいただきましても、自動的に新URLへ転送されます。
    ※本ドメイン変更に伴い、当社メールアドレスも @snk-corp.co.jpに変更となります。
    なお、@より前のアドレスに変更はございません。

    (4)変更の理由:
    当社は、ゲームとコンテンツを主軸とした新たな事業戦略に基づき、本年4月25日付でコーポレートロゴとコ ーポレートメッセージを変更いたしました。今般の商号変更により、国内外における「SNKブランド」の更な る認知拡大と企業価値の向上を図ります。

    新社名とメッセージに込めた想い:
    当社の新社名「SNK」とコーポレートメッセージ「The Future Is Now」は、前身である旧SNKと同一のものです。かつての「SNK」は世界中へ様々なゲームを提供し、今 なお世界中のファンに愛されるブランドでもあります。この新社名には、今一度原点に立ち返り、ゲームを提供 し続けるという当社の意思が、コーポレートメッセージには、世界中の人々に魅力溢れる新たなゲームを創造し ていくという普遍的な意味が、それぞれ込められています。SNKファンの方々には、「SNK」ブランドの復 活を、新しいファンの方々には、新生「SNK」の誕生を、強く印象付ける社名とメッセージであると考えてお ります。



    INFORMATION:
    <SNKプレイモア 公式サイト>
    URL: https://www.snkplaymore.co.jp
    本件に関するお問い合せ先
    Fonte:
    Announcement regarding SNK PLAYMORE’s company name change.
    商号変更のお知らせ
    SNK Playmore cambierà il nome in SNK il primo dicembre.
    SNK PLAYMORE CAMBIERÀ NOME

    Il 40° anniversario è alle porte.
    Last edited by KusanagiHyde93; 11-14-2016 at 01:45 PM.

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    THE BEST ROCK'N ROLL BAND IN THE WORLD


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    e adesso motw 2.. grazie ... in 2d grazie ancora di piu'

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    Quote Originally Posted by Duster View Post
    !!!





    Minuto 01: 05



    Quote Originally Posted by garoudensetsu View Post
    e adesso motw 2.. grazie ... in 2d grazie ancora di piu'
    Gli sviluppatori hanno parlato chiaro in merito: se KOF 14 venderà bene allora ingrandiranno il personale e si dedicheranno allo creazione di nuovi titoli, altrimenti, molto probabilmente chiuderanno baracca e burattini e faranno uscire solo titoli per il mercato mobile: come gli ultimi "Metal Slug Defense" e "Metal Slug Attack".
    Last edited by KusanagiHyde93; 11-04-2016 at 08:30 AM.

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    Notizia Fantastica !! The future is now SNK!!!!

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    Ve ne eravate dimenticati? Oggi è il gran giorno.

    Come già annunciato un mese fa (durante il primo novembre di quest'anno) la SNK ha ufficialmente cambiato nome anche a livello legale: in questo giorno il nome PLAYMORE è abbandonato in maniera definitiva, ritornando agli albori come quindici anni fa (quando nel triste giorno del ventidue ottobre del 2001 l'azienda dovette chiudere per bancarotta [a causa di strategie commerciali stupide e insensate]).

    A dire il vero anche quando questa l'azienda ritornò nel 2003 (con un nome parzialmente differente) nonostante non avesse tutto lo staff che aveva negli anni '90 (ma soprattutto gli stessi soldi) quello rimasto era comunque tutto composto da figure storiche e conosciute per quest'azienda, difatti il fondatore per entrambe era la stessa persona (Eikichi Kawasaki): quindi è sempre stato erroneo considerare questa società come un'entità a parte, comunque sia, ormai tutto quest’argomento fa parte del passato.

    Per l'occasione l'azienda ha realizzato una breve cronologia sulla sua storia.
    SNK History

    Attraverso una delle proprie pagine facebook ufficiali essa ha comunicato che per il futuro s’impegnerà a realizzare nuovi giochi, che possano piacere agli appassionati di tutto il mondo, inoltre ringrazia gli stessi: perché è soltanto grazie a loro se oggi esiste ancora.
    SNK リクルートページ.

    Questo sarà il nuovo video introduttivo.



    Per chi non l'avesse notato esso fa riferimento a quello storico della schermata "NEO•GEO".



    Fonti:
    https://www.snk-corp.co.jp/press/2016/120101/
    https://www.snk-corp.co.jp/us/press/2016/120101/
    http://www.ludomedia.it/snk-corporat...984S?i=3081925
    https://en.wikipedia.org/wiki/SNK


    SNK Corporation (Shin Nihon Kikaku) Fan Club Italy.

    本日より株式会社SNKとして新たなスタートを切りました!
    当社は本日12月1日をもちまして株式会社SNKに商号変更いたしました。
    これに伴い、SNKヒストリーサイトがオープンしました!
    SNKの歴史がわかるほか、コラムによる裏話も当社の開発にかける思いや、愛される商品であったことがうか がわれます。
    これからも世界中の人々に魅力溢れる新たなゲームを創造していきますので
    ご期待ください。
    そして、中途採用も積極採用中です。
    世界を震撼させるようなゲームを私たちとともに生み出していきましょう。
    ◎ヒストリーサイトはコチラ↓
    https://www.snk-corp.co.jp/snk-history/
    ◎採用に関する情報はコチラ↓
    https://www.snk-corp.co.jp/recruit/

    SNK リクルートページ.

    December 1st, 2016
    SNK CORPORATION

    News Release:



    Announcement regarding SNK CORPORATION’s name change.

    SNK CORPORATION (Corporate HQ: Suita-city, Osaka, Japan, Company, President & CEO: Koichi Toyama) is proud to announce the change of its name from “SNK PLAYMORE CORPORATION” as of today.

    1. New company name : SNK CORPORATION

    2.Date of modification : December 1st, 2016 

    3.New URL : https://www.snk-corp.co.jp


    INFORMATION:

    <SNK official website>
    URL: https://www.snk-corp.co.jp/us/
    Announcement regarding SNK CORPORATION’s name change.

    2016年12月01日
    株式会社SNK

    News Release
    ニュースリリース




    商号変更のお知らせ

    2016年11月1日付「商号変更のお知らせ」にてお知らせしましたとおり、本日より弊社は「株式会社SN Kプレイモア」から「株式会社SNK」に商号変更いたしました。

    (1) 新 商 号:    株式会社SNK
                (英文表記:SNK CORPORATION)

    (2) 変更年月日:    2016年12月1日
     
    (3) 新 U R L:    https://www.snk-corp.co.jp


    INFORMATION:

    <SNK 公式サイト>
    URL:https://www.snk-corp.co.jp

    <SNK ヒストリーサイト>
    URL:https://www.snk-corp.co.jp/snk-history
    商号変更のお知らせ
    Last edited by KusanagiHyde93; 01-25-2017 at 04:45 PM.

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    ritorno ai fasti...
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    Visto che siamo in clima natalizio (anche se sono anni che non provo più nulla per questa particolare festività dell'anno) se dovreste chiedere seriamente un nuovo gioco alla SNK che cosa vorreste? Con seriamente intendo dire comprare eventualmente console e gioco a prezzo pieno e dedicarci il tempo che richiede per essere "spolpato" a dovere.
    Last edited by KusanagiHyde93; 12-24-2016 at 02:30 PM.

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    Quote Originally Posted by KusanagiHyde93 View Post
    Visto che siamo in clima natalizio (anche se sono anni che non provo più nulla per questa particolare festività dell'anno)
    Concordo...ci tengo a dire come ormai sia assodato, che siamo noi ad avere ragione e gli altri a sbagliare.

    se dovreste chiedere seriamente un nuovo gioco alla SNK che cosa vorreste? Con seriamente intendo dire comprare eventualmente console e gioco a prezzo pieno e dedicarci il tempo che richiede per essere "spolpato" a dovere.
    Chiederei un gioco tipo Wolfied ma con le immagini della tua signature, e che se vinci scompare da tutti i tuoi post*.

    *scherzo dai...Buone feste a te e tutto il topico Italiano!
    凄いゲームを連れて。。。売った。

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    Quote Originally Posted by massimiliano View Post
    Chiederei un gioco tipo Wolfied ma con le immagini della tua signature, e che se vinci scompare da tutti i tuoi post*.


    Quote Originally Posted by massimiliano View Post
    *scherzo dai...Buone feste a te e tutto il topico Italiano!
    Buone feste.

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    Spoiler:





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    Data: 01/12/2016.
    Sito Web: SNK Corporation Official Site (Japanese).

    Sito originale:
    https://www.snk-corp.co.jp/snk-history/

    Traduzione inglese:
    http://www.mmcafe.com/news/posts/10226.html

    SNK Playmore has officially changed their corporate name to SNK effective as of today, December 1 2016.

    Together with the change, the company unveiled its new corporate sound logo and a commemorative site, SNK HISTORY, which outlines the company's footsteps from back in its arcade era in 1973 when they were still called Shin Nippon Kikaku (which roughly translates as "New Japan Projects").

    The commemorative site is in Japanese only and it has some gems of tidbits, particularly regarding the Fatal Fury series.

    https://www.snk-corp.co.jp/snk-history/

    Trivial Tidbit Translations by MMCafe:
    [Note: Translations take time and effort. Please link to this article rather than copy & paste the whole text on Forums or SNS sites. Thank you.]

    - Mai Shiranui was originally a male character called "Ninja Master" and he was 60% done by the time they decided to ditch him in favor of a female character. Mai's tail is a remnant of Ninja Master's design as he originally wore a long scarf. His concept design is viewable at the site.

    - In Terry Bogard's original setting, he was supposed to be the younger brother to Andy, not the other way around.

    - Fatal Fury plays with two planes, but at the game's planning stage there was even more depth.

    - As the first fighting game that features zooming, Art Of Fighting 1 in its early development zoomed so much that you couldn't see under the character's knees.

    - Kim's Hououkyaku super was inspired by AOF's Ryuuko Ranbu. Back in RBFF1, the developers wanted to add in a phoenix effect when the move was done but it wasn't possible. That lead to the birth of the special effects designer in the dev team. The phoenix effect was later realized in Kizuna Encounter.

    - Character nicknames during the project phases of Garou:MOW-- Sarumaru(Hokutomaru/note that Saru means monkey), Beauty Jenet(B.Jenet), Iron Lynch (Kevin). Also, Terry's Buster Wolf special was called God Guyser. On a side note, in B.Jenet's original settings she had the hots for Marco, not Terry.

    - The NeoGeo only supports 15 colors per palette for the characters, but in Garou:MOW the designers overlapped 4 laters to display 60 colors.

    Sales Department Memoires

    - At a candy shop that was closing down, the grandma who ran the place kept on giving her uncountable thanks to the cabinet and bit it farewell with tears under her eyes as SNK's workers stalled it away.

    - Sales dept vehicles back in those days didn't have a NeoGeo/SNK logo to avoid merchandise thefts. But when the NGPocket came out, things went the other way and the workers were ordered to place stickers on all the cars. On top of that, workers were given a bonus if they advertised their own cars with the stickers as well.

    - A certain arcade asked for a bunch of promotion calendars to place up for advertisement. They were then discovered to be selling them in the store.

    - Sales offices used to have the weekends off but it was moved to Sun and Mon due to potential repair calls on Saturday. It was actually received well by the workers since they could go the the shops and movies when stores aren't busy.

    - The SUPER NEO 29 arcade cab wasn't exactly praised thanks to its camera, which let the opponent see who they're playing and could end up in fights.

    - One worker was told he couldn't come back until he delivered all the loot on a truck (8 MVS-U4 cabs + games)

    - After a volcano incident, an office in Kagoshima prefecture washed off the ashes from cabs and pcbs so they could throw them away. After 3 days of sun-drying, they actually ran.

    - The bank lady hated workers from SNK because they'd bring in couple of grands worth of 100 yen coins at the end of each month.

    - The screws used on SC cabs were specially shaped and they were called "NEO screws"

    - The title panel (EL Card) on MVS cabs were popular amongst some kids and they collected them. It was a bit of a mystery where they got them from.


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    Quote Originally Posted by KusanagiHyde93 View Post
    - Mai Shiranui was originally a male character called "Ninja Master" and he was 60% done by the time they decided to ditch him in favor of a female character. Mai's tail is a remnant of Ninja Master's design as he originally wore a long scarf. His concept design is viewable at the site.
    Spoiler:



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    Quote Originally Posted by KusanagiHyde93 View Post
    «- Mai Shiranui was originally a male character called "Ninja Master" and he was 60% done by the time they decided to ditch him in favor of a female character. Mai's tail is a remnant of Ninja Master's design as he originally wore a long scarf. His concept design is viewable at the site».

    Spoiler:




    Un'immagine a tutto schermo o una GIF sarebbe sicuramente meglio, ma per il momento ho trovato solo questa.

    @Massimiliano.
    Mi linkeresti il topic di cui parlavamo prima?
    Last edited by KusanagiHyde93; 03-15-2017 at 10:46 AM.

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