- Joined
- Oct 11, 2004
- Posts
- 14,429
Did anyone pick up Xenoblade Chronicles 2? I was going to wait until Christmas to get it, but a shop here was mistakenly selling it for £29.99 on release day, so I couldn't resist. I'm not sure whether I should finish other games I am currently playing, or dive straight into it.
I got it on Friday. It's pretty good so far; I'm liking it better than X (though that's not saying much, X was more about not falling asleep than anything else). It's more a direct sequel to the original Chronicles, which is good.
Plays about the same, so if you like that style you're in luck. Looks nice enough, but yeah, it definitely looks like it's pushing the limits of the system. Everything looks really soft in docked mode. Really artificially sharp in handheld mode, which I don't mind as much as Eurogamer does. The lower resolution hasn't bothered me either.
Story is pretty solid so far (I'm about 3 hours in).
Voice acting is about as bad as the original Chronicles (mediocre to bad British accents. Main character sounds strangely like Michael Bisping. I'm not kidding).
Seems to have many of the same flaws as X, unfortunately. Almost everything is drawn out to an absurd degree. Cutscenes take 15-20 minutes when they could take 5 minutes. And in the game proper, you'll run into something like this: You have to earn a certain amount of money to buy an item that gives you access to a mission that also requires you to have access to a certain set of characters which first have to be recruited by blind-drawing items that you have to grind for, then, at the end of the mission, you might STILL need to grind to beat the boss.
None of that is exaggeration. I know full well that I may well tap out at some point, like I did with X (I consider X to be more disrespectful of the player's time than any other game I can think of), but for now I'll keep playing it, because the story's better than X and the gameplay is fun.
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