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http://nichegamer.com/2016/10/16/the-king-of-fighters-xiv-gets-an-arcade-port/
and
https://www.eventhubs.com/news/2016...g-full-arcade-version-sf5-will-be-pc-version/
it's by no means the first time a home game gets an arcade port, but still, it's weird. Cool though
SNK Playmore has announced (via 4Gamer.net) an arcade port for The King of Fighters XIV.
While most Japanese fighting games will hit the coin-scene prior to consoles, SNK’s latest in the ongoing franchise is now hitting arcades. The game will support network play between various arcades across the country.
The arcade port makes use ot Taito’s (yes, they’re still around) NESiCAxLive 2 system, which enables the aforementioned network play.
Further details will be coming at next year’s Japan Amusement Expo, in February 2017.
and
https://www.eventhubs.com/news/2016...g-full-arcade-version-sf5-will-be-pc-version/
An announcement was made at Toushinsai today, after the tournament festivities was over.
Toushinsai is an arcade-only event, and as such had tournaments in Ultra Street Fighter 4 and King of Fighters 13, which naturally felt a bit out of place since both series have just had new games released this year. Thankfully, both series' developers were at hand to announce that come next year, they can play the newest version, since both of the games are coming to arcades.
King of Fighters 14 will be on the NESICAxLIVE 2 system, while Street Fighter 5 won't quite be getting an arcade version in the traditional sense, but instead will have PC stations placed in arcades that allow arcade players to battle eachother through the PC version of Street Fighter 5.
Considering the impact the arcade community has on Japan's players, this is definitely good news all around for both the King of Fighters and Street Fighter communities.
it's by no means the first time a home game gets an arcade port, but still, it's weird. Cool though
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