PSVR thoughts. Anyone have experience with VR?

hyper

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so Ive tried the Oculus and the Vive & the vive was way better soley because it didn't give me motion sickness

the Oculus made me crazy sick, making it hard to enjoy.. the resolution on these HMD's is still pretty low, hard to read small font text. PSVR is supposed to be low on the specs side so, no I'm not even trying to check it out

the next round of HMD's being developed right now have much MUCH higher resolutions honestly I'd wait for these to start showing up

there are a few super high-res HMD's for sale but they are geared toward corporate and industrial users (developers) are hard to come by and are priced in the thousands

still, they're out there if you can afford it & can hack one up
 

NeoSneth

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so Ive tried the Oculus and the Vive & the vive was way better soley because it didn't give me motion sickness

the Oculus made me crazy sick, making it hard to enjoy.. the resolution on these HMD's is still pretty low, hard to read small font text. PSVR is supposed to be low on the specs side so, no I'm not even trying to check it out

the next round of HMD's being developed right now have much MUCH higher resolutions honestly I'd wait for these to start showing up

there are a few super high-res HMD's for sale but they are geared toward corporate and industrial users (developers) are hard to come by and are priced in the thousands

still, they're out there if you can afford it & can hack one up

The display on Oculus and Vive is identical. It's more likely the experiences you tried caused VR sickness.
Almost everyone gets a little queasy early on. It is best to start with short experiences. Start with 5-10minute sessions.
 

hyper

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maybe the tracking on the Vive is more accurate (?)
 

smokehouse

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When it comes to VR, I'm beginning to wonder if this has hit many of our "technology wall". I've known a ton of old tech heads in my life, every one of them hit their wall at some point or another. They got to the point where they no longer wanted to follow current tech and decided to stay right where they were while everyone else moved on.

VR hold zero interest for me...it would have been something 12 year old me would have taken to like a fish to water. Now? No thanks. I'm already at this point with nearly all of modern gaming. I just finished a weekend long Castlevania SotN binge but cannot be bothered to even try a modern game on a modern console.

VR head sets strike me as something that is the next step for sure...but it will be something kids will adopt and carry on with. There will be some older folks that adopt it, but not many I'm guessing.
 

aku

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preordered one with a few games...i am curious if it gets delivered this week^^ its all about the games, so i think sony will take the lead, even when oculus and hive are more powerful. these will become a lot more interesting when there is enough vr porn available...^^
 

hyper

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When it comes to VR, I'm beginning to wonder if this has hit many of our "technology wall". I've known a ton of old tech heads in my life, every one of them hit their wall at some point or another. They got to the point where they no longer wanted to follow current tech and decided to stay right where they were while everyone else moved on.

VR hold zero interest for me...it would have been something 12 year old me would have taken to like a fish to water. Now? No thanks. I'm already at this point with nearly all of modern gaming. I just finished a weekend long Castlevania SotN binge but cannot be bothered to even try a modern game on a modern console.

VR head sets strike me as something that is the next step for sure...but it will be something kids will adopt and carry on with. There will be some older folks that adopt it, but not many I'm guessing.
its worth checking out.. not big on it at the moment but

as the higher res displays come out it will be a completely different experience
 

smokehouse

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its worth checking out.. not big on it at the moment but

as the higher res displays come out it will be a completely different experience

I get motion sickness like a M-F...so I'm not sure I'd be able to stomach it. I did the "behind the ear" patch when we went to Disney/Nasa a few months back and I did pretty well...save the one ride I went on that was one of those "seat moves in front of a screen" jobs which actually screwed with me for a bit. I'm guessing VR would shred me...
 

hyper

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its the lag in tracking + lo-res screen that causes it..

the VIVE def has the high-speed tracking but until the displays get to at least 4K per eye I aint a believer
 

NeoSneth

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its the lag in tracking + lo-res screen that causes it..

the VIVE def has the high-speed tracking but until the displays get to at least 4K per eye I aint a believer

Latency drops do cause VR sickness, but this is rendering speed, not tracking speed. I've never had tracking lag with either headset.

4k per eye requires pixel density that doesn't exist, and rendering power that doesnt exist.
 

hyper

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those specs are in prototype atm

expensive, rare
 

Spike Spiegel

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Latency drops do cause VR sickness, but this is rendering speed, not tracking speed. I've never had tracking lag with either headset.

4k per eye requires pixel density that doesn't exist, and rendering power that doesnt exist.

4k per eye. Have you lost your fucking mind? I have a 65 inch 4k tv and can barely tell the difference from 1080p. Now make the screen size a 10th the size and you think it's gonna matter?
 
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Lagduf

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When it comes to VR, I'm beginning to wonder if this has hit many of our "technology wall". I've known a ton of old tech heads in my life, every one of them hit their wall at some point or another. They got to the point where they no longer wanted to follow current tech and decided to stay right where they were while everyone else moved on.

VR hold zero interest for me...it would have been something 12 year old me would have taken to like a fish to water. Now? No thanks. I'm already at this point with nearly all of modern gaming. I just finished a weekend long Castlevania SotN binge but cannot be bothered to even try a modern game on a modern console.

VR head sets strike me as something that is the next step for sure...but it will be something kids will adopt and carry on with. There will be some older folks that adopt it, but not many I'm guessing.

When VR becomes the standard, or has enough market penetration and there is a "killer app" (or five) I'll check it out.

Right now it's of no interest to me.

I'm definitely more interested in VR from a gaming standpoint, and playing games that look like games. Not interested in a holodeck/hyper realism scenario.
 

NeoSneth

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When VR becomes the standard, or has enough market penetration and there is a "killer app" (or five) I'll check it out.

Right now it's of no interest to me.

I'm definitely more interested in VR from a gaming standpoint, and playing games that look like games. Not interested in a holodeck/hyper realism scenario.

Elite Dangerous is the killer app. or Project Cars. Everything you want in from simulation VR.

I don't think it plans on being mainstream. More like another type of platform.

Social immersion is still in it's infancy, so we don't have anything like the Oasis from "Ready Player One". I think this is an area that will bring more people to VR with something like the GearVR or GoogleCardboard. I've done some hangouts in AltVR and other apps. It's actually really fun having a movie playing in the background while you chat to other people's avatars. I've joined groups where people just queue up their favorite youtube clips, and that's still fun.

If you have a passing interest, then absolutely get any of these options. PSVR, Oculus, Vive are much better than you expect. Making assumptions with PSVR as resolution should be similar at least.
 

vaillian

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if you are interested into VR the PSVR is the best option. An Occultist Rift or Vive cost almost as much as an upcoming PS4 Pro and PSVR headset combined
 

MattBlah

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I was thinking about it at £349, but then I realised I'd need move controllers and the camera, and it suddenly seemed like effort. Us console gamers are lazy, we want everything in the box ready to go.
 

sylvie

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back in like '97 i think there was a guy out here where i used to live who had like two daughters and a wife, and he was very mentally ill and depressive and he was obsessed with escape. he apparently had this very expensive --prototypical i'd imagine-- virtual reality setup or something that he would use often. one night he ended up rigging his house with homemade CO2 bombs and he shot his wife and his daughters in the head and then sat down on the couch with all their bodies and held them as he blew the house up and killed himself
 

Reclaimer

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I was thinking about it at 」349, but then I realised I'd need move controllers and the camera, and it suddenly seemed like effort. Us console gamers are lazy, we want everything in the box ready to go.

All the stuff you need is in a launch bundle, and includes the VR Worlds compilation game. In a box ready to go.
 

MattBlah

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All the stuff you need is in a launch bundle, and includes the VR Worlds compilation game. In a box ready to go.

Really? I read that the move controllers and camera were required for most games? I haven't looked into it much, so could have got it completely wrong.
 

RevQuixo

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Really? I read that the move controllers and camera were required for most games? I haven't looked into it much, so could have got it completely wrong.

There are two bundles. One is 400 with just the headset and a demo disc. The other is 500 with Move controls, Camera, and VR Worlds game.
 

Marek

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Can someone explain what move controls are and why they'd be better/worse than without?
 

RevQuixo

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Can someone explain what move controls are and why they'd be better/worse than without?

Some games require them. I'd imagine that would make those games worse without them. Basically they are like wii-remotes with a ball of light at the end that the camera can track. Any light-gunnish games will require them.
 

NeoSneth

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Can someone explain what move controls are and why they'd be better/worse than without?

games that use hand waggle controls will need them. Most of them are modern clones of Breakout where you have to smack things with your hands. VR headsets have no hand tracking built in yet.
--see LeapMotion for actual hand tracking on PC.
 

HDRchampion

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I wonder what the Japs planning to do with the VR. Imagine dodging flying tentacle hentai!
 
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