- Joined
- Apr 24, 2001
- Posts
- 13,685
I'm currently brain washed into wanting one of these things. Anyone play one or experience VR in general? I'd like to hear some of your thoughts as if it's worthwhile or a waste of time and money.
Another question: I can't see my phone from two inches away from my face. How does this differ?? Or do I need glasses? Lol
Another question: I can't see my phone from two inches away from my face. How does this differ?? Or do I need glasses? Lol
90 fps?! I thought the human eye couldn't make out 75 or over (roughly).
I didn't give a shit about this until I saw Battlezone. Then I was like "Oh fuck I have to have this." It looks like real life Tron.
on the one hand I feel PSVR represents ground zero for Sony as did the PS1.......
on the other hand I think they could be trying to kill off VR as a popular mode of experiencing videogames and what have you - and making a buck in the process. if they dampen expectations enough, PSVR being the most visible form of VR in the eyes of the general public, it may be viewed as a fad. so Sony is only investing some money - this time round - in VR in order to not have to do so again, at least not for a few more decades. I know it seems like a conspiracy theory, but apart from the beautifully crafted gadget that is the helmet itself - everything else about is seems half arsed and the software support right now, at least in house - is comparable to what they had with the Move, and you know how that went (again I just think they made the move to take some of the wind from Nintendo's sail, rather than to make something they really would stand behind).
The company claimed to have terminated the project because the virtual reality effect was too realistic
There is something to be said about early adoption all things considered. Being there and exploring this new environment is worth the price of admition in my opinion. I am reminded of that period when the jaguar, 3DO, 32X and what have you, where being released, where experimentation and excitement overshadowed a certain naivete prevalent within the industry. Kind of like the awkward teenage years where a boy becomes a man and is clumsy with his new body and strength.
So in that regard I at least am attracted to what is at hand. With other videogame forms having become standardised over the years it's refreshing to see a new challenge at hand. Wether or not it is taken advantage of in the long run is quote a different matter.
I guess all games are going to be 60 fps and doubled (can't remember the term) to be 120 fps per eye. They're saying the games run super smoothly. Hmm.