- Joined
- Aug 14, 2006
- Posts
- 4,334
KOF 02 all day.
KOF '98 all day!
you're both right.
KOF 02 all day.
KOF '98 all day!
KOF 00!!
i love 00. from all the striker characters, to the intro. 00 also has some of my favourite endings.
The intros were sick
KOF 00!!
Great fkn game.what part of Houston you on man? You play on cab, console of emulator?
I have a big red, right now im off 290 and Gessner. In acouple weeks though ill be by Bltwy8 and I10 right by memorial city mall.I'm up by lake conroe. I just got a CMVS set up. Where are you?
We can agree that the majority agrees 98 was the best, then a close following of 02 after that i would say 97 and 00 tie for thirdSo now, years later, can we all agree KOF98 was the best one? Whole ten pages of this thread can neither confirm nor deny...
Samurai Shodown I and II definitely had Street Fighter II basic mechanics in mind when they made it. Look at Samurai Shodown 3-6 and it really plays nothing like SFII or any Street Fighter after. Why? Because they were done trying to worry about it IMO. They wanted to make their own game. Early 90's fighters relied on the SF formula too much and most got thrown to the way side as bad knock offs. In all honesty Fatal Fury suffered the same fate as well early on. That's why by the mid 90's many of the 2d fighters tried something different because SF clones aren't that popular.
Forgot
HF released Dec '92 SS1 was July '93
ST released in Feb '94. SSII was Oct '94. Plenty of time to make a response game for back in the day.
So now, years later, can we all agree KOF98 was the best one? Whole ten pages of this thread can neither confirm nor deny...
So now, years later, can we all agree KOF98 was the best one? Whole ten pages of this thread can neither confirm nor deny...