View Poll Results: Are you interested by an English version of Samurai Spirits RPG?

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  • Yes sure, keep going!

    85 98.84%
  • No

    1 1.16%
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Thread: Samurai Shodown (Spirit) RPG translation (French to English)

  1. #51
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    Keep up the good work Apocalypse! I'm checking this thread everyday, believe me! (the pc2neo might do wonders to test on real HW!).

  2. #52
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    Thanks all for you support.
    I continue the translation, few % a day...
    Current SNK projects:
    - Samurai Spirits (Shodown) RPG English version for the NGCD:
    http://www.neo-geo.com/forums/showth...nch-to-English)
    - AES to MVS converter (plays AES games on MVS):
    http://www.neo-geo.com/forums/showth...-games-on-MVS)


  3. #53
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    I too would like to encourage you to keep on doing this.

    What SNK stuff are you looking for? I have a few MVS carts I might donate in appreciation of your work...

  4. #54
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    Quote Originally Posted by xsq View Post
    I too would like to encourage you to keep on doing this.
    Thanks!

    Quote Originally Posted by xsq View Post
    What SNK stuff are you looking for? I have a few MVS carts I might donate in appreciation of your work...
    Pretty much everything considering all my AES & MVS collection was lost except 1 MVS game (Top Hunter, funny enough I used to have it in both format and it was my test game for the AES to MVS converter) and a 1 slot.
    I've also bought a 6 slot cab recently (with the money from the insurance).
    Current SNK projects:
    - Samurai Spirits (Shodown) RPG English version for the NGCD:
    http://www.neo-geo.com/forums/showth...nch-to-English)
    - AES to MVS converter (plays AES games on MVS):
    http://www.neo-geo.com/forums/showth...-games-on-MVS)


  5. #55
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    The title screen lies at "CHIP00B2.SPR".

    151126051007954836.png
    151126051032742635.png

  6. #56
    Haomaru's Blade Shiner
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    Quote Originally Posted by xsq View Post
    I too would like to encourage you to keep on doing this.

    What SNK stuff are you looking for? I have a few MVS carts I might donate in appreciation of your work...
    I am willing to contribute either some cash or carts to keep you motivated as well. Maybe a Patreon?

  7. #57
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    Quote Originally Posted by wyndcrosser View Post
    The title screen lies at "CHIP00B2.SPR".

    151126051007954836.png
    151126051032742635.png
    Well done. You can keep all of them used to display "BUSHIDO" and modify the ones saying "Histoires de" to display "Stories of"

    Quote Originally Posted by ShootTheCore View Post
    I am willing to contribute either some cash or carts to keep you motivated as well. Maybe a Patreon?
    Thanks. Carts are welcome

    Progress so far:
    Locate and extract tiles used to display texts: 100%
    Locate and extract pointers used to display texts: 100%
    Create a tile editor: 100%
    Create a tool to re-inject modified tiles: 100%
    Create a tool to re-inject pointers: 100%

    Translation:
    Introduction: 100%
    Title screen: 0%
    Presentation: 95%
    Menus: 10%
    In-game texts: 15%
    Battle texts: 0%

    lolifoxgirl is the beta tester
    wyndcrosser will work on the title screen and will beta test too
    Thank you guys!
    Last edited by Apocalypse; 02-29-2016 at 08:42 PM.
    Current SNK projects:
    - Samurai Spirits (Shodown) RPG English version for the NGCD:
    http://www.neo-geo.com/forums/showth...nch-to-English)
    - AES to MVS converter (plays AES games on MVS):
    http://www.neo-geo.com/forums/showth...-games-on-MVS)


  8. #58
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    Apoc, who did the font? On my NEoGeoCD, it's all grey, I can't really read it.

  9. #59
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    Quote Originally Posted by wyndcrosser View Post
    Apoc, who did the font? On my NEoGeoCD, it's all grey, I can't really read it.
    If you're talking of the Bubble Bobble style font then it's me...
    I know it's not really legible. It was more to test my tile editor and be able to differentiate easily modified tiles.
    There are only 16 colours per palette and the palette used for texts contains 5 different reds, 7 different greens plus black, white and grey. Not many choices...
    As I said to lollifoxgirl, I'll probably re-inject the font LNB used at the end of the project.

    There is something strange I noticed in the texts, very few sentences are already in English...
    Why? It's like LNB used an alpha version of the English game...

    Also, I've built an estimate, if I work on it one hour every day, I'll finish the in-game texts translation in 3 months.
    So be patient, some have been waiting for it for years so few more months is no big deal.
    Last edited by Apocalypse; 03-01-2016 at 08:26 PM.
    Current SNK projects:
    - Samurai Spirits (Shodown) RPG English version for the NGCD:
    http://www.neo-geo.com/forums/showth...nch-to-English)
    - AES to MVS converter (plays AES games on MVS):
    http://www.neo-geo.com/forums/showth...-games-on-MVS)


  10. #60
    MAX POWA SURGE!
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    i definitely want to see this game finally translated, please keep up the work, and donating some money is something i would be willing to do!
    Quote Originally Posted by LoneSage View Post
    fuck this gay earth

    -starks out

  11. #61
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    Quote Originally Posted by Apocalypse View Post
    If you're talking of the Bubble Bobble style font then it's me...
    I know it's not really legible. It was more to test my tile editor and be able to differentiate easily modified tiles.
    There are only 16 colours per palette and the palette used for texts contains 5 different reds, 7 different greens plus black, white and grey. Not many choices...
    As I said to lollifoxgirl, I'll probably re-inject the font LNB used at the end of the project.

    There is something strange I noticed in the texts, very few sentences are already in English...
    Why? It's like LNB used an alpha version of the English game...

    Also, I've built an estimate, if I work on it one hour every day, I'll finish the in-game texts translation in 3 months.
    So be patient, some have been waiting for it for years so few more months is no big deal.
    Np, yea that font he used was good. Be my guest.

  12. #62
    yeah he did that

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    This is awesome. I'm a big Samurai fan and I've always wanted to play the RPG. I got a CDZ and could help test. I've only used legit games in my system so I would need some instructions on how to burn the CD-R's properly to play on the system.
    NEO GEO AES serial#338685
    NEO GEO CDZ serial#24611

    HATERS GONNA HATE

  13. #63
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    Quote Originally Posted by jbeedham View Post
    I would need some instructions on how to burn the CD-R's properly to play on the system.
    You've got to apply a patch of some sort to the ISO cause CD-Zs have an additional protection.
    But it's no big deal, just few bytes to modify in a PROG file IIRC.
    You'll find plenty of info online.

    And thanks for the support!
    Current SNK projects:
    - Samurai Spirits (Shodown) RPG English version for the NGCD:
    http://www.neo-geo.com/forums/showth...nch-to-English)
    - AES to MVS converter (plays AES games on MVS):
    http://www.neo-geo.com/forums/showth...-games-on-MVS)


  14. #64
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    I didn't realise it was you doing SSRPG translation, Apocalypse! I've been interested in playing this game for ages... keen to help out however I can (proof-reading, hex editing).

    Now, where was that CDZ auction on trademe... (wouldn't you rather switch to hacking the Saturn port? )
    Last edited by fluxcore; 03-03-2016 at 12:50 AM.
    There is no knowledge that is not power

  15. #65
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    Quote Originally Posted by fluxcore View Post
    I didn't realise it was you doing SSRPG translation, Apocalypse! I've been interested in playing this game for ages... keen to help out however I can (proof-reading, hex editing).
    Yeah I've got few projects on the go!

    Quote Originally Posted by fluxcore View Post
    Now, where was that CDZ auction on trademe... (wouldn't you rather switch to hacking the Saturn port? )
    Don't tell me nobody has ever translated SS RPG for the Saturn!?
    I'll stick with the NGCD version for now. Graphics are way better.
    Current SNK projects:
    - Samurai Spirits (Shodown) RPG English version for the NGCD:
    http://www.neo-geo.com/forums/showth...nch-to-English)
    - AES to MVS converter (plays AES games on MVS):
    http://www.neo-geo.com/forums/showth...-games-on-MVS)


  16. #66
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    In-game texts: 20%
    Current SNK projects:
    - Samurai Spirits (Shodown) RPG English version for the NGCD:
    http://www.neo-geo.com/forums/showth...nch-to-English)
    - AES to MVS converter (plays AES games on MVS):
    http://www.neo-geo.com/forums/showth...-games-on-MVS)


  17. #67
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    In-game texts: 30% (end of scenario 1?)
    Current SNK projects:
    - Samurai Spirits (Shodown) RPG English version for the NGCD:
    http://www.neo-geo.com/forums/showth...nch-to-English)
    - AES to MVS converter (plays AES games on MVS):
    http://www.neo-geo.com/forums/showth...-games-on-MVS)


  18. #68
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  19. #69
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    Any way that we, who know zero about programming and less than that about Japanese, could help?

  20. #70
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    Quote Originally Posted by aha2940 View Post
    Any way that we, who know zero about programming and less than that about Japanese, could help?
    Not much I'm afraid...
    But thanks for your offer.
    Current SNK projects:
    - Samurai Spirits (Shodown) RPG English version for the NGCD:
    http://www.neo-geo.com/forums/showth...nch-to-English)
    - AES to MVS converter (plays AES games on MVS):
    http://www.neo-geo.com/forums/showth...-games-on-MVS)


  21. #71
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    I can't contribute much other then moral support, but I am excited to see this moving forward. Keep up the great work. Your efforts are appreciated.

  22. #72
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    Quote Originally Posted by Black IcE View Post
    I can't contribute much other then moral support, but I am excited to see this moving forward. Keep up the great work. Your efforts are appreciated.
    Same here. Amazing work!

  23. #73
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    Hey apoc, i haven't had time to look at the intro due to work. Have you changed the font yet?

  24. #74
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    Hey, no I haven't changed the font yet. I want to be able to identify old/new tiles.
    What if I use the same font LNB used but with a different colour (but there isn't many choices in the palette)?
    Current SNK projects:
    - Samurai Spirits (Shodown) RPG English version for the NGCD:
    http://www.neo-geo.com/forums/showth...nch-to-English)
    - AES to MVS converter (plays AES games on MVS):
    http://www.neo-geo.com/forums/showth...-games-on-MVS)


  25. #75
    Bashful Neophyte
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    Nice work man.... i suppose much ppl waiting for this

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