Urgent multis for 20 year old arcade hardware?
You should get on that since it's not too hard. Surely it is worth the investment in time and resources to clone a system that plays less than 20 games.
We only have Neo Geo numbers, so far NEOSD pays the bills, but nothing else.
NEOSD sales numbers told us that 1 year project as this one with senior engeneers may be hard to monetize. Just get the investment back may me impossible on some projects. I am not telling we havent made money with NEOSD, cause we did, but we put everything back on new projects and taxes (yes, taxes). I am still waiting to see some numbers rising on my own bank account, lets hope i will see that in 2 years, this was the initial plan ....
That means : if we have to spend 1 year of development into a system with 20 games with small user base, we are forced to sell the device at 400 euros and if we only sell 100 units, we are broke and loosing money. Goodbye to Terraonion, i can live without making money but not putting my time and my own money to pay others after 3 years, i hope you all understand that.
This dosen´t means all our products are going to be sold for 400 euros, price will depend on two factors :
How big the user base is (how many units we can sell)
How many time and resources the project took us.
So a product as NEOSD (1 year development), could be sold for 280 euros if the user base for that product would be 2x of Neo Geo userbase.
I am not telling that all our open projects are as big as NEOSD has been. As today we have a project that took more time and resources than NEOSD so far, and other projects that are still taking time (so we don´t know how much will take), but as today, seem smaller than NEOSD.
Our goal is : sell cheaper to sell more, but this is not always possible.