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Thread: Most difficult shmups you've ever played?

  1. #101
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    Lot's of shmups seem completely impossible the first time you play them. The hardest one I've ever cleared by far was Strikers 1945 II (both loops), it took 4.5 months, playing almost every single day. I'd say 90% of that time was put into clearing the second loop. I think I beat the first loop in like a week or two.

  2. #102
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    Twin Cobra on the Genesis was kicking all kinds on my ass when I got it in December. I was reading this article about it and it's true, it's like the AI knows where you're going to go and has a bullet there waiting for you when you get there.

    http://www.sega-16.com/2006/10/twin-cobra/

    I have the PC Engine version also and I don't remember it being nearly as frustrating.
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    Speaking of that, the most bizzare thing that happened at that TMG (http://www.toomanygames.com/) was Ed Flemming getting his truck front bumper stuck to a pole and ripping it clean off!! Goes to show, you shouldn't drink and drive.

    Jon

  3. #103
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    "There’re ten levels in Twin Cobra and I really don’t believe that anyone can get to level ten without using
    a Game Genie code." - That article

    Well, the shmups forum has two 1-Alls and a 2-All posted, so that myth is debunked.

    I know the article's old, and it's just an opinion piece..

  4. #104
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    Genesis port has a fucked aspect ratio. To fit it horizontally they cut out a ton of the vertical space you can move in, making it a bit hard. PCE version is reasonably faithful, and is helped a lot by the built-in autofire.

    The stage 5/10 boss is kinda brutal if you don't know about the safe spots or the tanks that come out from the sides and shoot crossing patterns, to be fair. The game is definitely marathonable, especially the JP version. At Hey in Akiba I saw multiple 5 mil+ scores over the week I was there.

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    Battle Garegga was extremely brutal the first few times I played it. I kept asking myself, "Where are the f***ing bullets coming from?!"

    I can't imagine how the original Last Hope is if there needed to be a Pink Bullets revision.

  6. #106
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    I've still never beaten Gaiares. That game's been whooping my ass for over 20 years now.

  7. #107
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    I really love vertical shooters/bullethells and i slowly try to get better at them. TO me its like my most preferred way of trying to achieve hard discipline in gaming, which I struggle with a lot because I have like a learning disability or something... so right now the hardest one I've played is definitely Summer Carnival '92 RECCA for Famicom, I downloaded it off the nintendo store and damn do I love it. Its so challenging and I can hardly ever get past the 1st boss. I'm just not good at them, but I love the challenge I guess.

    ま. . . . .60点てところかしらね
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  8. #108
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    Quote Originally Posted by Sylvie View Post
    I really love vertical shooters/bullethells and i slowly try to get better at them. TO me its like my most preferred way of trying to achieve hard discipline in gaming, which I struggle with a lot because I have like a learning disability or something... so right now the hardest one I've played is definitely Summer Carnival '92 RECCA for Famicom, I downloaded it off the nintendo store and damn do I love it. Its so challenging and I can hardly ever get past the 1st boss. I'm just not good at them, but I love the challenge I guess.
    Use that "bomb shot" you have - Instead of shooting at it, lay off the fire button and wait until you're at full power then shoot.


  9. #109
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    yea, i noticed this the one time i got to it, and then forgot that was the strategy. i beat it once so far, and i was SO FUCKING MESMERIZED by the 2nd stage, the graphics on this thing are so awesome.

    ま. . . . .60点てところかしらね
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  10. #110
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    Quote Originally Posted by profholt82 View Post
    I've still never beaten Gaiares. That game's been whooping my ass for over 20 years now.
    I feel your pain, i too have been coming up short on gaiares for over 20 years.
    The final boss on snes EDF has also creamed me every time for just as long.

  11. #111
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    Quote Originally Posted by cat View Post
    I feel your pain, i too have been coming up short on gaiares for over 20 years.
    The final boss on snes EDF has also creamed me every time for just as long.
    I don't think I've ever played it with the Genesis arcade stick. Maybe I'll give that a shot.

  12. #112
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    I'd say 2 of the toughest Neo Geo games is Pulstar and Last resort....
    Especially Last resort!
    I'm really liking Last Resort but it seems to be extremley hard

  13. #113
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    All the shmups are the hardest ones for me. I suck at them. I can't even complete Blazing Star and I am aware that it's one of the easiest ones.

  14. #114
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    Quote Originally Posted by bello View Post
    I'd say 2 of the toughest Neo Geo games is Pulstar and Last resort....
    Especially Last resort!
    I'm really liking Last Resort but it seems to be extremley hard
    First loop ain't bad with practice. Second loop is definitely challenging. I can't beat it anyway.
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  15. #115
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    All depends on what platform I'm playing on.

    NEO: View Point.
    CPS: Dimahoo.
    ST-V: Radiant Silvergun.
    SPI: Raiden Fighters.
    Naomi: Ikaruga.
    PCB: Ketsui (Special Round, 21:00)
    Last edited by Tyranix95; 01-04-2017 at 10:07 PM.

  16. #116
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    Quote Originally Posted by aha2940 View Post
    All the shmups are the hardest ones for me. I suck at them. I can't even complete Blazing Star and I am aware that it's one of the easiest ones.
    Actually, it's the hardest one. By far.

  17. #117
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    Any game where I have to manage rank.

    Fuck that shit.


  18. #118
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    I remember that ESPGaluda 2 is a hard one, also Viewpoint was always unbeatable for me. But then I saw Gerard play the game, milking the bosses and laughing at my stunned face and I knew: The Shmup is not the problem, my lazy fingers are. Maybe I should be 3 years again with all this astonishing reaction times.

    We?ve risen up anew to drink the wine of vindication!

  19. #119
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    Arrow

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    That stage 2 music is so good I keep closing my eyes to rock out.

    Game is pretty tough with your eyes closed.

  20. #120
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    Quote Originally Posted by neo_moe View Post
    Air Zonk



    That stage 2 music is so good I keep the Hu in my deck, and use the CD rev as a coaster...closing my eyes to rock out.



    Game is pretty tough with your eyes closed.


    Fixed! ;^)
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  21. #121
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    Quote Originally Posted by wataru330 View Post
    Fixed! ;^)
    I always forget about the CD version. Never played it - but don't think I am missing much

  22. #122
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    Quote Originally Posted by wyo View Post
    First loop ain't bad with practice. Second loop is definitely challenging. I can't beat it anyway.
    Neither do I.Extremley hard!

  23. #123
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    Quote Originally Posted by oliverclaude View Post
    Actually, it's the hardest one. By far.
    That final stage...
    Neo Geo AES #011035 #036442 | Neo Geo CD #0002814 | MVS Executive | Razion World Champion
    ATTN NOOBS: Jamma Nation X makes the best CMVS & Superguns, PERIOD! | Unofficial MVS and AES Price Guide
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  24. #124
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    Quote Originally Posted by oliverclaude View Post
    Actually, it's the hardest one. By far.
    Strange, other than Aero Fighters 2, is the one where I get the farthest with only 1 credit.

  25. #125
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    Quote Originally Posted by aha2940 View Post
    Strange, other than Aero Fighters 2, is the one where I get the farthest with only 1 credit.
    That's because the game is known for having notoriously unsteady rises of difficulty. Stage 5 is probably the easiest in the whole game, whereas 4 can be quite tricky to get through without loosing a life. And the bosses are a category on their own within this jigsaw of a difficulty curve.

    Anyway, if by "farthest" you mean beating the 6th level a.k.a. What's That! -How Huge That Is!- while still remaining on one cred, then I'm also willing to label my previous post as "strange" -- if not, then your feelings are just that of a mediocre player/observer, just like anybody else's.

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