So that makes it a guilty pleasure?
You nailed it. The problem lies within the lack of definition of what exactly a "guilty pleasure game" is. And though this might be the quintessence, that makes this sort of threads interesting in the first place, it also is the main source of pointless misunderstandings.
So what is it?
-- A game that was officially dismissed by some sort of authorities, i.e. print & internet media, like Nekketsu Oyako?
-- Could be a variant of the above, where critics dump a game, but acknowledge it's trash potential as an art form, like an Ed Wood flick. Plumbers Don't Wear Ties comes to mind.
-- Is it something clearly unplayable like the Rise of the Robots, and enjoyed not for being a game per se but a reminder of some sort on how right our parents were, when they restricted us our hobby?
-- Or maybe it's just something totally obscure and niche? Even though it has a cult following, a huge fanbase, high production values and a superb gameplay on top of that. IIRC, Waku Waku 7 was mentioned once in a thread like this.
-- A similar instance takes place within a series, where one has love for the weakest part and feels guilty because of it; see all KoF '01 discussions.
-- Suppose we just take it down to a pure subjective level, which would imply, that every game that you don't like but can't stop playing is a guilty pleasure? Well, anything goes from here...
There are just too many variables to form an ultimate definition. It would also take an incredible consensus to deem a game as bad, so you could pick it up and call it your guilty pleasure. Because even with an existing agreement, you'd probably find enough fans of that particular guilt, who'll fight on it calling it so. Well, video gaming in general is considered one big guilty pleasure to begin with, so... carry on
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