Hi all!
Seeing this slug 2 patch goodness reminded me i still had some wip conversions to be finished.
I wanted to transfer a cha512 slug 2 to a cha256.
The address space is equivalent since slug 2 uses 4*64mbits rom = 256mbits.
Here is what i did:
-c1 rom on c1 socket
-c3 rom on c5 socket
-c2 rom on c2 socket
-c4 rom on c6 socket
-lift a21 & oe from each rom
-oe c1 socket goes to a21 of c1 and c2 roms
-oe c5 socket goes to a21 of c3 and c4 roms
-pass all socket oes to a 74hct08n (and gate) with the following formulas:
-oe c1 socket*oe c3 socket = oe of c1 and c2 roms
-oe c5 socket *oe c7 socket = oe of c3 and c4 roms
- update jumpers for 8*32mbits
result: garbage on most sprites, background is ok through...
Did I do any logic mistakes?
Thanks
Seeing this slug 2 patch goodness reminded me i still had some wip conversions to be finished.
I wanted to transfer a cha512 slug 2 to a cha256.
The address space is equivalent since slug 2 uses 4*64mbits rom = 256mbits.
Here is what i did:
-c1 rom on c1 socket
-c3 rom on c5 socket
-c2 rom on c2 socket
-c4 rom on c6 socket
-lift a21 & oe from each rom
-oe c1 socket goes to a21 of c1 and c2 roms
-oe c5 socket goes to a21 of c3 and c4 roms
-pass all socket oes to a 74hct08n (and gate) with the following formulas:
-oe c1 socket*oe c3 socket = oe of c1 and c2 roms
-oe c5 socket *oe c7 socket = oe of c3 and c4 roms
- update jumpers for 8*32mbits
result: garbage on most sprites, background is ok through...
Did I do any logic mistakes?
Thanks