Kraut Buster
Current state of Kraut Buster development:
With the finalboss fight done, we are now in the end phase.
The final boss fight got bigger and cooler than initially planed years ago, for the last phases we gave him a new dramatic scrolling room and a giant golden war vehicle.
One last bigger task is creating and animating the female soldier character (Valeria).
After we have added the 3rd character we can start the final phase of beta testing.
The two pixel artists will then focus on graphical details like
Background animation / destructible objects / parallax scrolling
Funny animations / general detailing / adding more life to the world.
This will take about 6-8 week.
While the 2 pixel artists finish up, the coder will program the intro / ending / menus / highscore screens / WLAN online features etc.
Hardware wise we recently switched to a completely new generation (2.0) of PCBs, FPGAs and MCU to add new hardware features and to further protect our IPs.
All in all this will bring us to an 2nd quarter 2018 release.
Best regards,
NGDEV