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Thread: Samurai Shodown 25th anniversay today! (07/07/1993)

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    Samurai Shodown 25th anniversay today! (07/07/1993)


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    Rugal's Thug

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    Such a ground breaking game, still so impressive even today...

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    Respect for the creators of this amazing franchise. Here’s hoping they make a decent new game in the series. Although, it will be hard to top SSVS.

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    Still looks great.
    All creature will die and all the things will be broken.

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    Made a few friends thanks to this one! They had it at a local deli arcade back in the day. Agree it would be hard to top SSVS if a new one was made. Samsho2 remains my second fave of the series, but the original still gets some play!
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    One of those games that still holds up today. The future really was now!
    Hit detection. it's all about hit detection.

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    I remember purchasing it brand new at Electronics Boutique when it first came out. I paid $260 for it. That was an entire paycheck from McDonald's back in the day.



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    Charlotte's Breastplate Polisher

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    Minimalism rules, so does the weapon of your choice... *Kuroko, Jiro, Saburo, Shiro and Goro bow down and applaud*

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    Quote Originally Posted by Mai_Lover View Post
    I remember purchasing it brand new at Electronics Boutique when it first came out. I paid $260 for it. That was an entire paycheck from McDonald's back in the day.
    Playing the Neo and smelling like fry grease. Those were the days.

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    Quote Originally Posted by Neo Alec View Post
    Playing the Neo and smelling like fry grease. Those were the days.
    Haha excellent. Bought Fatal Fury 2 for $250 before SS. That was my introduction to my favorite female character of all time.



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    Here’s to hoping that a future entry in the series turns out well.

    超えるべき奴がいる。

    北斗神拳は無敵だ。

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    Quote Originally Posted by BlackaneseNiNjA View Post


    Here’s to hoping that a future entry in the series turns out well.
    I want a decent new entry into the series so bad. VI and Sen can fuck right off.

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    I would like to see Atlus get the rights to make a new one. I think they would be the best bet at a good game.
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    thxs guys for all the great games

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    The Abominable Big Beef Man GregN's Avatar
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    The 2nd one still stays fresh even to this day.



    Pre-Order now to avoid disappointment.

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    Charlotte's Breastplate Polisher

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    Quote Originally Posted by jeffkun34 View Post
    I want a decent new entry into the series so bad. VI and Sen can fuck right off.
    Unfortunately, you'd get only VII and Sen II. They should loan out the license to a capable indie team and do a spin off, like a Shinobi style game.

  16. #16
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    Cheers to the team at SNK that pulled this game off. Although I was primarily a Street Fighter 2 player, and did take notice of Mortal Kombat, Samurai Shodown was one of the only other fighters of that era that grabbed and maintained my attention. Ok, I also played a bit of Art of Fighting, but only when I went to the Baskin Robbins that had the cabinet.

    I love the opening attract-mode for Sam-Sho 1 with the sakura petals and taiko drums. Still fucking cool as fuck to this day.

  17. #17
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    Still fun today, and I loved it when it came out in the arcades. It seemed like a big step up in quality for the Neo itself.

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    Quote Originally Posted by jeffkun34 View Post
    I want a decent new entry into the series so bad. VI and Sen can fuck right off.
    Quote Originally Posted by oliverclaude View Post
    Unfortunately, you'd get only VII and Sen II. They should loan out the license to a capable indie team and do a spin off, like a Shinobi style game.
    I hear you. Although I really wouldn't mind an action spin-off, I wonder which approach they could realistically take at this point in the franchise for an updated mainline sequel though...

    A. Re-use old sprites to produce a new numbered entry (i.e. SS VI)
    B. Use kof xiv engine/assets for another 2.5D fighter (i.e. SNK Heroines Tag Team Frenzy)
    C. Produce a 3D Bushido Blade-style arena fighter highlighting quick kills rather than combos
    D. Hire an external studio like Netherealm to produce a Mortal Kombat X-style reboot violence fest and heavily market it to the west

    Perhaps B or even C seem the most likely these days, but time will tell which direction SNK chooses to move in.

    超えるべき奴がいる。

    北斗神拳は無敵だ。

  19. #19
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    Maybe this anniversary will finally bring us an English translation of SS RPG.

  20. #20
    Baxter McMuggle
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    Wanfu is my favourite character in any fighting game (together with Heidern). SS will always be a watershed moment for me.
    Igs waz here

  21. #21
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    Knowing current market trends and the state of SNK, we'll get a visual novel mobile game centered around bringing Cham Cham out of the jungle and updating her look for modern Japan.

    For real though, I'd take a 2.5D entry into the series as long as the gameplay is there.

  22. #22
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    Quote Originally Posted by jeffkun34 View Post
    Knowing current market trends and the state of SNK, we'll get a visual novel mobile game centered around bringing Cham Cham out of the jungle and updating her look for modern Japan.

    For real though, I'd take a 2.5D entry into the series as long as the gameplay is there.
    ...and then finding her a date with a lonely weaboo of ambiguous gender.

    "Samurai Spirits Cham Cham's Erotic journey: confused banana engorged with warm blood dating sim nights"

  23. #23
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    "B-b-b-but Cham Cham-san, y-y-y-you can't bath n-na-naked in the fountain! Where are your knickers?!" oWo
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  24. #24
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    Quote Originally Posted by Shuri View Post
    "B-b-b-but Cham Cham-san, y-y-y-you can't bath n-na-naked in the fountain! Where are your knickers?!" oWo
    Yep, and then we will get Tam Tam in his monkey form narrating the story and occasionally getting nose bleeds. Because Japan demands 3 things:

    1. A cute animal mascot character
    2. Getting turned on by your sister
    3. Cheap fanservice

    You get all three in one instance.

  25. #25
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    Quote Originally Posted by BlackaneseNiNjA View Post
    I hear you. Although I really wouldn't mind an action spin-off, I wonder which approach they could realistically take at this point in the franchise for an updated mainline sequel though...

    A. Re-use old sprites to produce a new numbered entry (i.e. SS VI)
    B. Use kof xiv engine/assets for another 2.5D fighter (i.e. SNK Heroines Tag Team Frenzy)
    C. Produce a 3D Bushido Blade-style arena fighter highlighting quick kills rather than combos
    D. Hire an external studio like Netherealm to produce a Mortal Kombat X-style reboot violence fest and heavily market it to the west

    Perhaps B or even C seem the most likely these days, but time will tell which direction SNK chooses to move in.
    I'd rather go with E.

    E. Use the high profile game designers (like the producer of CVS2) to make an all new game (more then likely 2.5D) with an art style befitting of Samurai Shodown.

    No offense to KOF XIV. They did a good job using assets another producer was making that was received negatively and turned it into something people thought was "ok". Now is the time to move away from it and make something brand new.

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