I used to be a huge SNK fan. It's not that I hate them it's just that I stopped playing games after Neo Geo battle coliseum and King of fighters 2003. I played the first Maximum Impact. It's not that it was a bad game...but I just didn't see why I would play an inferior spinoff of a good series that offers nothing special besides the graphics that weren't all that impressive. I did buy several of the ps2 collections and PS3 network ports of Fatal Fury, AOF. and KOF games. In 2003 or whatever year it was there was no game I anticipated more than SNK's version of the vs game. I found CVS1 a tad disappointing but CVS 2 excellent if for no other reason than the variety that was offered.
SVC chaos was released. I played it at the Arcade and on Xbox. I like the game but I can't help but feel that if SNK would have made this several years earlier it would have turned out far better. I think the game is quite possibly the least balanced of all SNK fighters I have ever played. I thought the game didn't have enough characters and that SNK went out of their way to pick obscure characters simply for the sake of being different than Capcom. I also don't like art style as much as I did either the Capcom or SNK style art from CVS. The game didn't even have "grooves" even KOF 98 managed to have 2 modes. There was a dash function but no running. I also feel like I would have strongly preferred Level 3/ maximum desperation moves to the once per fight exceed moves or whatever they were called. I hated the ratio system but I like how CVS 2 had a 3 on 3 team option in the home version. I feel SNK and Capcom both have made great music in their game s but I don't remember any SVC music leaving an impression on me. The stages seem bland and uninspired. The least they could have done was to try and incorporate stages and music that were from previous games. Certain motions for Street Fighter characters didn't feel as easy to do in svc chaos or feel right like they do in actual Capcom games.
I swear that SNK several years earlier on MVS and AES have made games that beat SVC chaos in every area. I also heard people say SVC chaos was ONLY made out of contractual obligation. Other people have said that the team that made SVC chaos is not exactly the same people who made SNK's games when they were in their prime. I can't tell what is true except that SVC chaos wasn't that great. If SNK can re release and alter KOF 98 and 02 (which wasn't even made by them) I would like to know why nobody improved on SVC chaos. I even like the concept of the NGPC version of SVC better. Imagine a 4 button version of that on a KOF engine with more characters.
What do you think?
SVC chaos was released. I played it at the Arcade and on Xbox. I like the game but I can't help but feel that if SNK would have made this several years earlier it would have turned out far better. I think the game is quite possibly the least balanced of all SNK fighters I have ever played. I thought the game didn't have enough characters and that SNK went out of their way to pick obscure characters simply for the sake of being different than Capcom. I also don't like art style as much as I did either the Capcom or SNK style art from CVS. The game didn't even have "grooves" even KOF 98 managed to have 2 modes. There was a dash function but no running. I also feel like I would have strongly preferred Level 3/ maximum desperation moves to the once per fight exceed moves or whatever they were called. I hated the ratio system but I like how CVS 2 had a 3 on 3 team option in the home version. I feel SNK and Capcom both have made great music in their game s but I don't remember any SVC music leaving an impression on me. The stages seem bland and uninspired. The least they could have done was to try and incorporate stages and music that were from previous games. Certain motions for Street Fighter characters didn't feel as easy to do in svc chaos or feel right like they do in actual Capcom games.
I swear that SNK several years earlier on MVS and AES have made games that beat SVC chaos in every area. I also heard people say SVC chaos was ONLY made out of contractual obligation. Other people have said that the team that made SVC chaos is not exactly the same people who made SNK's games when they were in their prime. I can't tell what is true except that SVC chaos wasn't that great. If SNK can re release and alter KOF 98 and 02 (which wasn't even made by them) I would like to know why nobody improved on SVC chaos. I even like the concept of the NGPC version of SVC better. Imagine a 4 button version of that on a KOF engine with more characters.
What do you think?