Universe Bios 3.1 released!

Razoola

Divine Hand of the UniBIOS,
Staff member
20 Year Member
Joined
Nov 12, 2002
Posts
4,662
WHATS NEW IN VERSION 3.1
------------------------

Additions / Changes

Hiscore saving to memory card!!!
--------------------------------

Big thanks to smkdan for allowing the use of his code here. This is not fully tested and there could very well be problems. To this end and to allow the greatest testing possible this feature is also included in the free 3.0 version of the unibios. This should work in both MVS and AES mode but given scores are saved to backupRAM on MVS there could be extra problems. If this is the case only use the feature on AES hardware. There may also be issues with multigame bootleg carts.

To enable, format the card using the unibios (must be formatted with unibios). Then set the last character of the cards username to '!'.

To stop filling the hiscore tables with scores obtained using cheats, debug DIPs or patches high score saving will be disabled if these features are used until the system is reset.

NOTES.
It may not work with all games so please report issues you have.

Puzzle Bobble
In AES mode high scores are not loaded until the 2nd time the score table draws.


PC-2-NEO Improvements
---------------------

U.S.B. support is added and information will be made available in due course on how to build the hardware. Speeds to expect are 155k/sec upload and 32k/sec download. This spec will be ported to the NeoGeo CD system making it possible to upload entire homebrew/small games faster than loading from the CD.

Parallel port upload and download speeds improved to around 2.5k/sec. The new PC client is required which is available on the homepage.


Other changes
------------

• Added ability to disable the splash screen on AES providing a memory card is present. To use format the card using the unibios (must be formatted with unibios). Then set the second from last character of the cards username to '!'.

• Stopped error message when changing games with multigame bootleg carts.

• Added the screensaver to the jukebox.

• Removed Crossed Swords protection that cleared the bios System and Region settings. This protection could be used in other games also.

• Removed SS4 Korean backupRAM protection.

• Removed RBFFS Korean backupRAM protection.

Fixes

• Fixed currupted graphics on splash screen/menu when playing NgDevTeam games (thanks Timm).
• Fixed memory card manager username input curruption if the sysyem is overclocked to 16Mhz.
• Fixed bstars going funny after exiting ingame menu sometimes.
• Fixed NAM1975 Unlimited Lives cheat so you don't start off of the screen after dying
• Fixed SamSho2 inf energy cheats to not cause infinate bonus count after round win.
• Fixed MSlug3 save 15 prisioners cheats to not cause game freeze on mission completion.
• Fixed Sengoku permanent weapon cheats so you can pick up and change weapons when active.
• Fixed Bang Bang Busters debug dips currupting the Hiscore table (no debug dips).

Cheats / CRC Database

• Added cheats for SS4 Korean into database.
• Added cheats for Quiz Daisousa Sen Korean into database.
• Added cheats for RBFFS Korean into database.
• Added infinate Exceed cheats to SVC.
• Added infinate Quota cheats to magdrop 2.
• Added infinate Quota cheats to magdrop 3.
• Added some new cheats to bstars.
• Added some new cheats to bstars2.
• Added cheats for Bang Bang Busters.

• Added Treasure of the Caribbean crc into database.
• Added Bang Bang Busters crc into database.
• Added Quiz Daisousa Sen Korean crc into database.
• Added Quiz King of Fighter Korean crc into database.
• Added RBFFS Korean crc into database.
• Added SS4 Korean crc into database.
• Added new SS2 Korean crc into database.
• Added new Bstars crc into database.
• Added Ironclad crc into database.
• Added new Jockey GP crc into database.
• Added new Alpha Mission II crc into database.
• Added new Burning Fight crc into database.
• Added new Iron clad crc into database.
• Added new King of the Monsters 2 crc into database.

• Updated Jyanshin Densetsu crc in database.
 
Last edited:

trenog

Gai's Trainer
10 Year Member
Joined
Dec 15, 2011
Posts
1,344
Rockin'. Not sure I need the upgrade to 3.1 but the work is duly appreciated man!
 

NEO-GEO man

Fake account, shill troll for Christophe Ratel. Us
Joined
Aug 26, 2006
Posts
2,050
Razoola, this is EXACTLY what ive wanted since 1991!!

Thanks to all involved, ill order a new one soon!!
 

N30_G30_speed

Angel's Love Slave
Joined
Jun 28, 2010
Posts
900
I was looking for an excuse to install the unibios in my cmvs, this sure comes at the right time :D
thanks for keeping up the good work man! unibios request incoming.
 

FalcomAdol

Fio's Quartermaster
Joined
Feb 24, 2007
Posts
483
Wow, just in time, I literally sent an email last night to do some Phoenix chips, so this is a wonderful bonus!
 

NeoTurfMasta

DANCE DANCE KARNOV!,
20 Year Member
Joined
Jan 18, 2001
Posts
4,229
Awesome news Raz! If I remember correctly from the testing smkdan and I did on the memory card saving, you will fill up the original 2k SNK memory card fast. The HS tables are much larger than regular save files. Did this change?
 

68k

Tung Fu Rue's Prize Student
20 Year Member
Joined
Oct 3, 2006
Posts
6,780
Glad to see some of the overclocking errors fixed in this version!
 

smkdan

Galford's Armourer
Joined
Dec 30, 2009
Posts
452
Nice to finally see this out. I've used the hiscore saver in my own AES since mid-late last year and didn't have any issues so hopefully there's no bugs left over.

Awesome news Raz! If I remember correctly from the testing smkdan and I did on the memory card saving, you will fill up the original 2k SNK memory card fast. The HS tables are much larger than regular save files. Did this change?

Razoola has to confirm if he added compression on some games after I gave the code (?) but I only supported a few compressed games originally. Increasing code size was a concern so I don't know what happened there. RB2 was the worst and wouldn't fit at all on an empty card. The later FF games that save all those character stats are huge in general. Everyone who got in on your card sales will probably be OK but someone with a large collection may run into size issues. A stock memcard just isn't enough but 32K would work very well.
 

Razoola

Divine Hand of the UniBIOS,
Staff member
20 Year Member
Joined
Nov 12, 2002
Posts
4,662
There is no real compression with this version, its something that could be added though in the future.
 

ne7

Armored Scrum Object
15 Year Member
Joined
Aug 12, 2008
Posts
268
great news :D nice to see the RBFFS korean in there \o_ cheers Raz
 

massimiliano

ネオジオ,
20 Year Member
Joined
Feb 27, 2004
Posts
3,224
Awesome news!

Thanks Raz, will order one asap, just let me know if you need help testing!
 

massimiliano

ネオジオ,
20 Year Member
Joined
Feb 27, 2004
Posts
3,224
Hi Raz,

I was thinking about PC2NEO and USB support.

Would it be difficult to make it work with an Arduino PCB?

http://arduino.cc/en/Main/ArduinoBoardUno

It has a cost (~30USD) but I like the idea of a standardized platform, not only for data transfer, but also for other projects.

I.e. I'm working on an hardware joystick input recorder/player based on Arduino...it would be cool to share INPs (but for real hardware).


Just a guess.
 

Razoola

Divine Hand of the UniBIOS,
Staff member
20 Year Member
Joined
Nov 12, 2002
Posts
4,662
I am not sure to be honest, I will have to ask mike.

Raz
 

rcantor77

Baseball Star Hitter
Joined
Oct 23, 2010
Posts
1,267
Great news Raz.. I will be placing an order for one later.


WHATS NEW IN VERSION 3.1
------------------------

Additions / Changes

Hiscore saving to memory card!!!
--------------------------------

So NTM, best you start making some more NeoSaveMasta memory cards... I think there may now be more of a demand for them.
 

mikew

Krauser's Shoe Shiner
10 Year Member
Joined
Mar 28, 2012
Posts
245
Hi Raz,

I was thinking about PC2NEO and USB support.

Would it be difficult to make it work with an Arduino PCB?
.

Unfortunately it's not possible because the Arduino doesn't support USB in hardware. The best you could hope for is about 10KB/sec assuming 115200 on the serial port. The Neo is capable of 15x that performance on the joystick ports. There are Arduino-like devices that work, for instance the Micropendous:

http://code.google.com/p/micropendous/

Those are twice the cost of an Arduino but an order of magnitude more useful. All that would be required to make that work as a USB-2-NEO is a DB15 connector to attach to the NGCD joystick port.
 

Surfsmurf

n00b
Joined
Aug 30, 2012
Posts
29
Unfortunately it's not possible because the Arduino doesn't support USB in hardware. The best you could hope for is about 10KB/sec assuming 115200 on the serial port. The Neo is capable of 15x that performance on the joystick ports. There are Arduino-like devices that work, for instance the Micropendous:

http://code.google.com/p/micropendous/

Those are twice the cost of an Arduino but an order of magnitude more useful. All that would be required to make that work as a USB-2-NEO is a DB15 connector to attach to the NGCD joystick port.

FYI the latest Arduino board named Leonardo does support USB natively.
 

Surfsmurf

n00b
Joined
Aug 30, 2012
Posts
29
So what can you do with the serial/usb support? Can one backup/restore memory cards for example?
 
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